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path: root/src/resources/itemdb.cpp
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2011-09-09Last fix part of shadow variables/methods errors.Andrei Karas1-1/+1
2011-09-08Replace most iterator to const_iterator.Andrei Karas1-1/+1
Some other minor changes.
2011-09-01Eliminate asserts from most files.Andrei Karas1-7/+7
2011-08-30Remove debug comment.Andrei Karas1-1/+0
2011-08-29Add pseudo directions upall, downall for sprites replacement logic.Andrei Karas1-21/+85
2011-08-29Fix item sprites replacment issue if mixed directional and non directionalAndrei Karas1-10/+31
replacement rules.
2011-08-12Rename file names log and chatlog to correct logger and chatlogger.Andrei Karas1-1/+1
2011-08-11Remove some unused code.Andrei Karas1-1/+1
2011-07-25Reorders sprites now depend on player direction.Andrei Karas1-5/+29
2011-07-25Add check for incorrect remove sprite configuration.Andrei Karas1-0/+3
2011-07-25Add removing palyers sprite logic depend on players direction.Andrei Karas1-3/+29
2011-07-04Replace some lists to vectors.Andrei Karas1-3/+3
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-05Fix align in itemdb.cpp.Andrei Karas1-2/+2
2011-05-01Added customizable on-hit effects for characters.Yohann Ferreira1-1/+7
This patch adds support for the following two parameters in weapon items: hit-effect-id: Effect triggered on the victim on normal hit. critical-hit-effect-id: Triggered on the victim on critical hit. (Specified in effects.xml) The patch also permits the use of custom defaults set in paths.xml by setting the following keys: (Paths are relative to the 'particles' key value, here.) hitEffectId: defaulted to effect id 26. criticalHitEffectId: defaulted to effect id 28. Resolves: Mana-mantis #337. Reviewed-by: bcs86 Conflicts: src/being.cpp src/resources/itemdb.cpp src/resources/iteminfo.h ManaPlus: adding missing checks.
2011-04-14Add all tag to unknown items. Allow see unknown items in inventory.Andrei Karas1-11/+12
2011-03-27Fix some warnings and improve code from gcc 4.6 compilation.Andrei Karas1-0/+14
2011-03-18Fix most old style cast except manaserv and libxml2 defines.Andrei Karas1-10/+8
2011-03-03Add some protections to disable advanced features for old servers like tmw.Andrei Karas1-1/+6
2011-03-03Dehardcode item colors. Now reading all from configs.Andrei Karas1-0/+2
2011-02-20Fix some code style and some errors.Andrei Karas1-1/+3
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-02-14Replace sprites functionality (need support in client data).Andrei Karas1-4/+22
2011-02-14Fix slot names in reordering/hiding function.Andrei Karas1-8/+39
2011-02-12Add items attribute what allow hide other sprites only by id.Andrei Karas1-0/+3
2011-02-12Add support for items attribute RemoveSprite.Andrei Karas1-0/+2
Usefull for example for hiding hair if equiped helmet.
2011-01-21Add floor items attribute for drawing floor items.Andrei Karas1-0/+5
2011-01-15Fix code style, apply some fixes after checking with cppcheck from git.Andrei Karas1-2/+3
2011-01-13Moved the normalize() function in strungUtils where it belongs.Yohann Ferreira1-8/+2
(Preparation for bringing a smaller item loading refactoring patch.) Trivial.
2011-01-11Add support for reading cutom tags from items.xmlAndrei Karas1-0/+17
2011-01-11Merge branch 'master' into invfilerAndrei Karas1-2/+2
2011-01-05Fix log errors about missing xml attributes.Andrei Karas1-2/+2
2011-01-04Add draw filter (incomplete)Andrei Karas1-1/+6
2011-01-03Impliment base items tags. And show this tags in inventory.Andrei Karas1-0/+35
2011-01-02Initial commit.Andrei Karas1-0/+463
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.