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path: root/src/resources/beinginfo.cpp
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2014-03-28simplify variables cleanup.Andrei Karas1-4/+3
2014-01-20add attack action for pets.Andrei Karas1-0/+3
New pets db attributes: attackOffsetX attackOffsetY attaclDirectionType
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-12-31add pet direction type if owner dead.Andrei Karas1-0/+1
New pet db attribute: deadDirectionType
2013-12-31add pet offset if owner is dead.Andrei Karas1-0/+2
New pet db attributes: deadOffsetX, deadOffsetY
2013-12-31add pet offset if owner is moving.Andrei Karas1-0/+2
New pet db attributes: moveOffsetX, moveOffsetY
2013-12-25add support for pet sit direction logic.Andrei Karas1-0/+3
New pet db attribute: sitDirectionType It can be set same values like in directionType.
2013-12-25add support for pet offsets if owner is sitting.Andrei Karas1-0/+2
2013-12-24add support for warp pets if distance very long.Andrei Karas1-0/+1
New pet db option: warpDistance
2013-12-24add speed parameter for pets.Andrei Karas1-0/+1
New pet db option: walkSpeed
2013-12-24dehardcode pet logic parameters.Andrei Karas1-0/+2
New pet db parameters: startFollowDistance - distance from pet start follow owner. followDistance - distance on what pet preffer follow owner.
2013-10-04Add new item sound events constants.Andrei Karas1-3/+4
2013-09-20improve a bit code speed.Andrei Karas1-3/+10
2013-07-23add support for attacksky and attackwater actions.Andrei Karas1-4/+7
2013-07-21Add settings for monster hp bar offset.Andrei Karas1-0/+2
New attributes: hpBarOffsetX, hpBarOffsetY Example: <monster id="0" name="Piou" targetCursor="small" walkType="fly" hpBarOffsetX="30">
2013-07-18add name offsets for npc and monster names.Andrei Karas1-0/+2
New attributes: nameOffsetX, nameOffsetY Example for monsters.xml: <monster id="0" name="Piou" targetCursor="small" walkType="fly" nameOffsetX="10"> Example for npcs.xml: <npc id="304" nameOffsetX="-10" nameOffsetY="-5">
2013-07-04add missing checks.Andrei Karas1-2/+2
also fix crash in creating character with broken data.
2013-06-15Add support for monster look.Andrei Karas1-0/+21
2013-05-17improve npcdialog class.Andrei Karas1-3/+5
allow set avatar size in avatars.xml.
2013-05-03add comments for translators.Andrei Karas1-0/+1
2013-04-20fix style in resources directory.Andrei Karas1-0/+3
2013-04-18add delay to action sounds.Andrei Karas1-5/+6
delay now unused.
2013-04-14some more style fixes from cpplint.Andrei Karas1-1/+0
2013-04-07some fixes after auto check.Andrei Karas1-3/+1
2013-01-31Add default avatars support for npcs.Andrei Karas1-1/+2
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-10-25Add support for different hover/pickup cursors for monsters, npc, items, etc.Andrei Karas1-0/+1
In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now.
2012-10-06Add particle effect miss-effect-id to items and monsters.Andrei Karas1-2/+4
2012-10-06Fix default particle effects in attacks.Andrei Karas1-0/+11
Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1)
2012-10-05Second part adding mob particle effects for attacks.Andrei Karas1-2/+5
Base on commit from mana afa134640b2e2c7c0f28a54c8691545848795dd9 by Yohann Ferreira
2012-10-05first part for adding mobs particle effects.Andrei Karas1-6/+5
Based on mana commit b35aef2d924f03d85eb44a2465be5a745444eafd by Yohann Ferreira
2012-09-23Add to monsters.xml and npcs.xml sort offset parameters.Andrei Karas1-1/+3
sortOffsetY - this value will be substracted from y position while sorting deadSortOffsetY - this value will be substracted from dead bein y position while sorting By default sortOffsetY = 0 and deadSortOffsetY = 31
2012-09-02Add const to more classes.Andrei Karas1-6/+6
2012-06-08Add to npc option targetSelection to allow/disallow npc selection.Andrei Karas1-9/+12
2012-03-29Replace vectors with strings to short names.Andrei Karas1-1/+1
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-11-08Fix more gcc 4.7 warnings.Andrei Karas1-3/+3
2011-09-09Last fix part of shadow variables/methods errors.Andrei Karas1-2/+2
2011-08-12Rename file names log and chatlog to correct logger and chatlogger.Andrei Karas1-1/+1
2011-07-21Fix possible crash. Move unsafe initialisations from static members.Andrei Karas1-1/+1
2011-06-04Cleanup part list and beinginfo.Andrei Karas1-3/+10
2011-05-24Fix memory leaks in beinginfo and colordb classes.Andrei Karas1-0/+1
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-21Add monster walktype attribute to detect on what collisions monster can move.Andrei Karas1-1/+2
2011-05-10Dont prevent animation from players and monsters in special collisions.Andrei Karas1-2/+1
2011-05-09Impliment air and water block types.Andrei Karas1-1/+2
2011-03-16Add checks and fix some code style.Andrei Karas1-2/+2
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-01-02Initial commit.Andrei Karas1-0/+115
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.