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path: root/src/render
AgeCommit message (Collapse)AuthorFilesLines
2016-06-18Fix compilation with Android and SDL2.Andrei Karas1-2/+1
2016-06-17Add some includes guards. Fix compilation for windows.Andrei Karas13-0/+32
2016-06-15Add missing includes into imagevertexes.hAndrei Karas1-0/+4
2016-06-15Fix other include issues.Andrei Karas7-15/+15
2016-06-14Fix style issue.Andrei Karas1-1/+1
2016-06-14Remove some useless includes.Andrei Karas4-10/+2
2016-06-13Fix style issue.Andrei Karas1-1/+1
2016-06-13Fix includes and update deheader ci script.Andrei Karas29-43/+36
2016-06-11Remove unused includes.Andrei Karas1-1/+0
2016-06-07Move image class into image directory.Andrei Karas10-11/+20
2016-06-04Remove some useless includes if using SDL2.Andrei Karas2-0/+5
2016-05-31Fix different include issues.Andrei Karas2-0/+8
2016-05-29Fix code style.Andrei Karas1-2/+0
2016-05-26Move shader load function from resourcemanager into separate file.Andrei Karas1-2/+4
2016-05-24Move resourcemanager into subdirectory.Andrei Karas1-1/+1
2016-05-20Fix code style.Andrei Karas1-2/+0
2016-05-09Fix issue with DSO.Andrei Karas4-19/+25
EXT and ARB extensions have bit different signatures. Disable DSO black list for now.
2016-05-06Fix code style.Andrei Karas4-11/+1
2016-04-30Disable noexcept for clang and old gcc versions.Andrei Karas12-33/+33
2016-04-30Fix glext.h include for MacOSX.Andrei Karas7-12/+28
2016-04-26Split graphicsvetexes into multiply files.Andrei Karas14-108/+225
2016-04-26Remove SDLGraphicsVertexes because it unused.Andrei Karas2-25/+0
2016-04-26Move doublerect into separate file.Andrei Karas1-9/+3
2016-04-26Move graphicsvertexes into render/vertexes.Andrei Karas10-8/+478
2016-04-23Fix code style.Andrei Karas1-36/+40
2016-04-17Revert "Remove override keyword, if it present with final."Andrei Karas13-110/+110
This reverts commit 55480eb4477b2cf85af1bcdcc5e8ec4f4ce6682d.
2016-04-17Remove override keyword, if it present with final.Andrei Karas13-110/+110
2016-04-11Add missing override keyword.Andrei Karas1-1/+1
2016-03-26Fix code style.Andrei Karas1-1/+1
2016-03-11Fix code style.Andrei Karas2-2/+2
2016-03-07In renderers in function calcWindow add non null attributes.Andrei Karas10-17/+4
2016-03-07In renderers in function drawTileCollection add non null attributes.Andrei Karas12-20/+6
2016-03-07In renderers in function calcTileVertexes add non null attributes.Andrei Karas10-22/+8
2016-02-17Fix unit tests if build with SDL2 support.Andrei Karas1-1/+3
2016-02-11Fix compilation warning.Andrei Karas1-1/+1
2016-02-11Use inline attribute in some critial performance functions.Andrei Karas11-55/+82
2016-02-08Add some missing checks and remove useless checks.Andrei Karas2-2/+2
2016-02-07Fix code style.Andrei Karas1-1/+2
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas9-372/+372
2016-01-29Fix compilation with different flags and fix redefines in new SDL2.Andrei Karas3-4/+10
2016-01-06Add noexcept into shaders.Andrei Karas2-2/+2
2016-01-06Add noexcept into other renderers.Andrei Karas8-13/+16
2016-01-06Add noexcept into graphics.Andrei Karas2-17/+17
2016-01-02Update copyrights year.Andrei Karas61-61/+61
2016-01-01Fix code style.Andrei Karas1-1/+2
2015-12-26Fix code style.Andrei Karas12-49/+94
2015-12-25Add restrict keyword to all renderers.Andrei Karas20-272/+333
2015-12-25Add restrict to all methods in graphics.Andrei Karas7-24/+33
2015-12-25Add restrict keyword in softwaregraphicsdef.hppAndrei Karas4-5/+7
2015-12-25Add restrict keyword in openglgraphicsdefadvanced.hppAndrei Karas6-29/+42