Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-12-11 | Add nacl gl init and nacl defines and includes in most files. | Andrei Karas | 2 | -0/+6 | |
2015-12-10 | Add function for load OpenGL ES 2 shaders. | Andrei Karas | 2 | -4/+20 | |
2015-08-22 | Use resource manager as global variable. | Andrei Karas | 1 | -3/+2 | |
2015-01-01 | Update copyrights year. | Andrei Karas | 6 | -6/+6 | |
2014-08-03 | Fix some casts. | Andrei Karas | 1 | -2/+2 | |
2014-06-21 | Validate shader program after compilation. | Andrei Karas | 1 | -1/+9 | |
2014-06-20 | Fix code style. | Andrei Karas | 6 | -11/+14 | |
2014-06-12 | Use only one shader program for all drawing. | Andrei Karas | 2 | -8/+0 | |
2014-06-10 | Add basic texture drawing in modernopengl. | Andrei Karas | 2 | -0/+9 | |
2014-06-09 | Add basic shaders in modernopengl. | Andrei Karas | 1 | -0/+3 | |
Add draw/fill rectangle functions. | |||||
2014-06-08 | Add simple shader creation. | Andrei Karas | 2 | -0/+9 | |
2014-06-08 | Add frag color variable in shared program creation. | Andrei Karas | 1 | -0/+1 | |
2014-06-08 | Add shaderprogram class. | Andrei Karas | 5 | -1/+157 | |
2014-06-08 | Add ShaderManager and Shader class. | Andrei Karas | 4 | -0/+185 | |