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Advanced game client for tmwAthena and Evol2 servers.
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path:
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src
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render
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mobileopengl2graphics.cpp
Age
Commit message (
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Author
Files
Lines
2019-01-01
Update copyright year.
Andrei Karas
1
-1
/
+1
2018-11-27
Remove extra ; from different code.
Andrei Karas
1
-2
/
+2
2018-10-29
Fix code style.
s20181102
Andrei Karas
1
-29
/
+29
2018-03-27
Fix empty vector issue in modern and mobile2 opengl renderers.
Andrei Karas
1
-0
/
+2
2018-01-04
Update copyrights year.
Andrei Karas
1
-1
/
+1
2017-09-12
Add option for enable high dpi mode in SDL 2.
Andrei Karas
1
-3
/
+11
2017-07-14
Replace std::vector into macro STD_VECTOR.
Andrei Karas
1
-14
/
+14
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
2017-06-29
Move foreach macroses into separate file.
Andrei Karas
1
-0
/
+1
2017-06-19
Fix resetting draw color in modern and mobile2 renderers.
Andrei Karas
1
-0
/
+6
2017-06-07
Fix clang-tidy check readability-implicit-bool-cast.
Andrei Karas
1
-18
/
+18
2017-05-15
Remove one condition form renderers.
Andrei Karas
1
-40
/
+37
2017-04-25
Report into log OpenGL errors if enabled configure option --enable-openglerrors.
Andrei Karas
1
-0
/
+33
2017-04-08
Fix compilation error with SDL 2.
Andrei Karas
1
-1
/
+1
2017-03-10
Fix new style issue detected by mplint.
Andrei Karas
1
-3
/
+3
new class() -> new class
2017-01-03
Update copyright year.
Andrei Karas
1
-1
/
+1
2016-09-23
Add missing comments into defines.
Andrei Karas
1
-30
/
+30
2016-09-03
Add option for create custom OpenGL context.
Andrei Karas
1
-2
/
+2
By default this option disabled, because may create issues.
2016-06-13
Fix includes and update deheader ci script.
Andrei Karas
1
-2
/
+0
2016-06-11
Remove unused includes.
Andrei Karas
1
-1
/
+0
2016-06-07
Move image class into image directory.
Andrei Karas
1
-1
/
+2
2016-04-26
Split graphicsvetexes into multiply files.
Andrei Karas
1
-1
/
+1
2016-04-26
Move graphicsvertexes into render/vertexes.
Andrei Karas
1
-1
/
+2
2016-04-23
Fix code style.
Andrei Karas
1
-36
/
+40
2016-03-07
In renderers in function calcWindow add non null attributes.
Andrei Karas
1
-2
/
+0
2016-03-07
In renderers in function drawTileCollection add non null attributes.
Andrei Karas
1
-2
/
+0
2016-03-07
In renderers in function calcTileVertexes add non null attributes.
Andrei Karas
1
-3
/
+0
2016-02-08
Add some missing checks and remove useless checks.
Andrei Karas
1
-1
/
+1
2016-02-07
Replace most static_cast<Type> to shorter versions from defines.
Andrei Karas
1
-1
/
+1
2016-01-02
Update copyrights year.
Andrei Karas
1
-1
/
+1
2016-01-01
Fix code style.
Andrei Karas
1
-1
/
+2
2015-12-26
Fix code style.
Andrei Karas
1
-7
/
+14
2015-12-25
Add restrict keyword to all renderers.
Andrei Karas
1
-20
/
+27
2015-12-25
Add restrict to all methods in graphics.
Andrei Karas
1
-1
/
+1
2015-12-25
Add restrict keyword in openglgraphicsdefadvanced.hpp
Andrei Karas
1
-5
/
+8
2015-12-25
Add restrict keyword in openglgraphicsdef1.hpp
Andrei Karas
1
-1
/
+1
2015-12-25
Add restrict keyword in openglgraphicsdef.hpp
Andrei Karas
1
-4
/
+4
2015-12-25
Add restrict keyword into graphicsdef.hpp
Andrei Karas
1
-56
/
+82
2015-12-20
Fix regal and nacl conflict in headers.
Andrei Karas
1
-1
/
+1
2015-12-20
Move OpenGL functions related files into opengl directory.
Andrei Karas
1
-2
/
+2
2015-12-18
Fix code style.
Andrei Karas
1
-1
/
+0
2015-12-16
Use screenshort helpers for creating screenshots
Andrei Karas
1
-57
/
+0
2015-12-15
Replace all left OpenGL calls in mobile and modern backends to defines.
Andrei Karas
1
-3
/
+3
2015-12-13
Fix code style.
Andrei Karas
1
-2
/
+3
2015-12-12
Fix compilation warning.
Andrei Karas
1
-2
/
+2
2015-12-11
Add pseudo function for some gl calls.
Andrei Karas
1
-25
/
+25
2015-12-11
Add nacl gl init and nacl defines and includes in most files.
Andrei Karas
1
-0
/
+3
2015-12-11
Fix warnings in mobileopengl2graphics.
Andrei Karas
1
-75
/
+93
2015-12-11
Remove commented code from mobileopengl2graphics.
Andrei Karas
1
-13
/
+0
2015-12-11
In mobileopengl2graphics update texture size uniform only if size changed.
Andrei Karas
1
-4
/
+11
2015-12-11
Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.
Andrei Karas
1
-158
/
+154
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