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path: root/src/net/ea/beinghandler.cpp
AgeCommit message (Collapse)AuthorFilesLines
2011-11-24Add ability to play different animation depend on monster hp.Andrei Karas1-1/+1
Disabled for legacy servers because monster hp unknown and compilated hp can be wrong (version <= 0). For usage need add to action tag attribute hp="xx" Example: <action name="stand" hp="50" imageset="base"> ... </action> Here 50 mean 50% of health or less. Default action tag mean hp=100
2011-11-08Fix more gcc 4.7 warnings.Andrei Karas1-2/+2
2011-10-10Add support for reading monsters attack range.Andrei Karas1-9/+25
Tmw server not supported.
2011-10-08Add checks and fix code style.Andrei Karas1-34/+14
2011-08-30Dont create guild manager instance if guild bot support not enabled.Andrei Karas1-1/+1
2011-08-28Fix guild name reset on players from time.Andrei Karas1-1/+3
2011-08-12Rename file names log and chatlog to correct logger and chatlogger.Andrei Karas1-1/+1
2011-07-09Reserve bits in gender field for future usage.Andrei Karas1-0/+3
2011-07-07Remove undescore from variables and defines.Andrei Karas1-1/+1
2011-07-05Add ability to send client states to other clients.Andrei Karas1-9/+4
Using for this emotes.
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-21Fix some issues after automatic code checking.Andrei Karas1-7/+4
2011-05-20Start separating netcode to functions and moving some code to ea name spaceAndrei Karas1-0/+820
for future usage for different server types. Processed classes: adminhandler, beinghandler, buysellhandler.