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path: root/src/map.h
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2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-10-30add support for temporary replace background music on given map by server.Andrei Karas1-0/+2
2013-10-26allow load and use mask in ambient layers.Andrei Karas1-0/+1
default layer mask is 1.
2013-10-26show main layers based on map mask.Andrei Karas1-0/+1
2013-10-26add handling for map mask packet. (evol only)Andrei Karas1-0/+2
Also change network version to 11.
2013-10-24add final keyword to all other files.Andrei Karas1-1/+1
2013-10-19fix const in declaration in map.Andrei Karas1-1/+1
2013-10-04fix code style.Andrei Karas1-1/+2
2013-10-01replace tile size from 32 to mapTitleSize.Andrei Karas1-0/+2
2013-09-28add const for methods return values.Andrei Karas1-4/+5
2013-09-17add walking on map height.Andrei Karas1-0/+2
using collisions from actual and not drawing tile. still have issue with fringe layer objects.
2013-09-17add code for loading map heights.Andrei Karas1-4/+8
2013-09-14refactor a bit adding animated tiles.Andrei Karas1-1/+2
2013-09-09remove unused includes from being files.Andrei Karas1-0/+1
2013-09-01add way to map render mode selection to actual modes.Andrei Karas1-1/+3
2013-08-31move being related files into being dir.Andrei Karas1-1/+2
2013-07-23Add new sprite actions for water and sky.Andrei Karas1-0/+2
New actions: fly, swim, standsky, standwater, sitsky, sitwater, attacksky, attackwater, spawnsky, spawnwater, deadsky, deadwater For now attacksky and attackwater unused.
2013-05-28fix guard header part3.Andrei Karas1-1/+1
2013-04-30rename variable in map class.Andrei Karas1-2/+3
2013-04-20fix style in other files.Andrei Karas1-2/+11
2013-04-14another fixes from cpplint.Andrei Karas1-8/+7
2013-04-07fix more style, add consts.Andrei Karas1-1/+1
2013-04-07fix cide style.Andrei Karas1-1/+1
Add explicit keyword to some constructors.
2013-04-07some fixes after auto check.Andrei Karas1-1/+1
2013-03-24fix code style.Andrei Karas1-2/+2
2013-03-17add walkmaps support.Andrei Karas1-0/+11
Fast detecting between two targets is they in same walkable area.
2013-03-09Improve map class.Andrei Karas1-1/+3
2013-02-05Add checks and const to animatedsprites and related classes.Andrei Karas1-1/+1
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-12-24Fix block masks for additinal collisions.Andrei Karas1-2/+2
2012-10-30Add unused warnings to some files.Andrei Karas1-35/+32
2012-10-15Fix compilation warnings without C++11 support.Andrei Karas1-3/+3
2012-10-10Delete copy constructor in some classes.Andrei Karas1-0/+6
2012-09-30fix code style.Andrei Karas1-1/+1
2012-09-30add atlas textures support.Andrei Karas1-0/+5
2012-09-22Add override keyword to most overriden methods.Andrei Karas1-1/+1
2012-09-22Add final keyword to most classes.Andrei Karas1-3/+3
2012-09-13Improve a bit map load speed.Andrei Karas1-0/+3
2012-09-11Fix code style and small perfomance issues.Andrei Karas1-1/+1
2012-09-11comment unused method in map class.Andrei Karas1-1/+1
2012-09-04add const to more classes,Andrei Karas1-1/+1
fix other small style issues.
2012-09-02Add const to more classes.Andrei Karas1-51/+59
2012-08-29Add const to more classes.Andrei Karas1-1/+1
2012-06-24Add autodetection walkable tiles in maps without client data.Andrei Karas1-0/+9
2012-05-31Add sittop sprites support.Andrei Karas1-6/+9
Add groundtop collision support (not collision but special selected tiles).
2012-04-25Improve iterators part 2.Andrei Karas1-3/+13
2012-03-20Fix tiles animation in opengl mode in non fringe layers.Andrei Karas1-1/+5
2012-02-05Separate map class to map and maplayer.Andrei Karas1-265/+0
2012-02-03Add some missing getters.Andrei Karas1-11/+14
2012-02-02Add some checks after automatic checking.Andrei Karas1-1/+2