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Disable tiles caching in opengl mode while moving.
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Change compilation flags in make scripts.
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Now invisible tiles will be removed if this mode enabled.
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map classes.
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Can be enabled by configure option -enable-memdebug=yes.
Known issue: not all memory allocations hooked with it.
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This prevent some weird things happening in path finding when
playing for a very long time.
Reviewed-by: Thorbjorn.
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