summaryrefslogtreecommitdiff
path: root/src/map.cpp
AgeCommit message (Collapse)AuthorFilesLines
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-11-13Fix dead mobs and floor items Y sorting position.Andrei Karas1-1/+1
2011-11-08Fix more gcc 4.7 warnings.Andrei Karas1-31/+31
2011-11-07Fix some warnings under gcc 4.7.Andrei Karas1-2/+2
2011-09-13Again a bit improve map draw speed.Andrei Karas1-5/+4
2011-09-13Add check and improve draw speed in map.Andrei Karas1-50/+42
2011-09-11Change being sorting from function to functuator.Andrei Karas1-10/+11
2011-09-10Change empty strings initializations.Andrei Karas1-1/+1
2011-09-09Continue fix for shadow variables/methods errors.Andrei Karas1-5/+5
2011-09-08Replace most iterator to const_iterator.Andrei Karas1-19/+22
Some other minor changes.
2011-09-04Fix infinite loop in map reduce function.v1.1.9.4Andrei Karas1-0/+3
2011-08-22Replace typo dont to don't.Andrei Karas1-1/+1
2011-08-12Rename file names log and chatlog to correct logger and chatlogger.Andrei Karas1-1/+1
2011-08-07Fix code style.Andrei Karas1-1/+2
2011-08-07Add auto adjust perfomance ability.Andrei Karas1-0/+6
2011-08-07Improve a bit path finding function.Andrei Karas1-9/+14
2011-08-07Add option "show beings transparency". Disabled by default.Andrei Karas1-2/+20
2011-07-18Fix some missing initialisations and memory leakss.Andrei Karas1-1/+2
2011-07-18Fix possible incorrect draw tiles order in opengl mode.Andrei Karas1-0/+3
2011-07-18Fix code style.Andrei Karas1-1/+1
2011-07-18Remove unused parameters.Andrei Karas1-10/+4
2011-07-17Disable tiles caching for software mode and safe opengl.Andrei Karas1-21/+101
Disable tiles caching in opengl mode while moving.
2011-07-17Optimisation in drawing map in opengl mode.Andrei Karas1-3/+12
2011-07-17Add basic tiles caching for opengl.Andrei Karas1-26/+35
2011-07-17Fix map redrawing if changing map view mode.Andrei Karas1-1/+7
2011-07-17Improve map reduce speed.Andrei Karas1-2/+12
2011-07-16Add tiles caching for software mode.Andrei Karas1-17/+157
2011-07-12Fix iterator issue in some versions.Andrei Karas1-1/+1
2011-07-11Small optimisation in map draw code.Andrei Karas1-12/+13
2011-07-08Fix some issues after automatic checking.Andrei Karas1-1/+4
Change compilation flags in make scripts.
2011-07-07Add map reduce feature for software drawing.Andrei Karas1-0/+113
Now invisible tiles will be removed if this mode enabled.
2011-07-06Improve a bit draw map speed.Andrei Karas1-46/+97
2011-07-04Fix code style and compilation warnings.Andrei Karas1-11/+16
2011-07-02Replace some getters to direct members access in graphics class.Andrei Karas1-5/+5
2011-07-01Replace some lists to vectors.Andrei Karas1-7/+7
2011-06-26Bit improve speed in map getwalk.Andrei Karas1-7/+13
2011-06-14Add missing checks.Andrei Karas1-0/+5
2011-06-08Zero variables after calling decRef().Andrei Karas1-0/+3
2011-05-25Fix some memory leaks in being, debugwindow, shortcutwindow, skilldialog, ↵Andrei Karas1-0/+4
map classes.
2011-05-24Add simple memory leak detector.Andrei Karas1-0/+2
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it.
2011-05-23Show speach messages variable time, depend on message size.Andrei Karas1-5/+5
2011-05-11Fix incorrecly drawed collisions.Andrei Karas1-2/+2
2011-05-09Add drawing colors for new collision types.Andrei Karas1-7/+50
2011-05-09Impliment air and water block types.Andrei Karas1-0/+8
2011-04-30Fix overlaped tiles indexes issue.Andrei Karas1-5/+19
2011-04-25Add missing checks.Andrei Karas1-0/+6
2011-04-23Reorder map sprites to draw correctly player with more than one tile width.Andrei Karas1-6/+11
2011-04-10Add some strings to translations.Andrei Karas1-2/+2
2011-04-09Improve map loading speed.Andrei Karas1-10/+55
2011-04-05Replace list to vector in map.Andrei Karas1-1/+1