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path: root/src/gui
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2016-07-23Add separate attribute for ground skill effect: castingGroundEffectIdAndrei Karas1-1/+3
2016-07-23Allow skill source and destination particle effects depend on skill level.Andrei Karas2-74/+13
2016-07-23Add skill attacking src and dst effects.Andrei Karas2-0/+35
2016-07-23Add skill casting particle arrow effect.Andrei Karas1-0/+2
2016-07-21Remove extra include from skilldialog.hAndrei Karas1-1/+0
2016-07-21Fix crash with outdated or broken equipmentwindow.xmlAndrei Karas1-0/+2
2016-07-21Move skill loading into separate function.Andrei Karas2-56/+75
2016-07-21Move skill data loading into separate function.Andrei Karas2-48/+65
2016-07-21Remove support for loading legacy equipmentwindow.xml format.Andrei Karas1-10/+0
2016-07-19Remove extra include.Andrei Karas1-2/+0
2016-07-19Update skill popup if any skill was changed.Andrei Karas3-0/+12
2016-07-18Add new parameter into paths.xml for default skill casting animation.Andrei Karas1-1/+3
2016-07-18Add support for loading casting animation for each skill and level.Andrei Karas1-0/+2
2016-07-18Move skillinfo into resources/skill directory.Andrei Karas5-293/+5
2016-07-18Move skilldata into resources/skill directory.Andrei Karas5-131/+5
2016-07-18Add own configurable color for skill attack range.Andrei Karas2-0/+9
2016-07-15Add some missing costs.Andrei Karas1-1/+1
2016-07-15Fix different include issues.Andrei Karas1-0/+2
2016-07-13Remove extra include from beingpopup.hAndrei Karas1-2/+0
2016-07-13Fix saving skills with maximum level into shortcuts bar.s20160713Andrei Karas1-4/+1
2016-07-13Show particles amount in being popup.Andrei Karas1-1/+7
2016-07-13Simplify BeingPopup class.Andrei Karas2-220/+94
2016-07-09Show map name in debug window in map tab.s20160709Andrei Karas2-7/+15
2016-07-09In quest text replace links after adding text format parameters.Andrei Karas1-1/+1
2016-07-06Add menu for selected skill for now with item only "set skill level".s20160706Andrei Karas3-10/+63
2016-07-04Remove extra include from skillinfo.cppAndrei Karas1-1/+0
2016-07-04Use skill type as bit mask with skill types.Andrei Karas2-112/+97
2016-07-04Move skillowner into enum directory.Andrei Karas2-4/+2
2016-07-04Move skilltype into enums directory.Andrei Karas2-2/+4
2016-06-30Move extended stats from status window into stats.xml too.s20160630Andrei Karas2-4/+14
2016-06-30Remove basic attributes usage from generalhandler and move to statuswindow an...Andrei Karas2-0/+17
2016-06-23Remove extra includes from equipmentwindow.cppAndrei Karas1-2/+0
2016-06-23Move equipment window slot names into file equipmentslots.xmlAndrei Karas1-4/+28
2016-06-21Add support for items with cards in charcreation.xmlAndrei Karas1-4/+6
2016-06-21In Being split setSprite into setSpriteColor and setSpriteColorId.Andrei Karas1-3/+2
2016-06-21Split in Being setSprite into setSprite and setSpriteId.Andrei Karas1-4/+2
2016-06-21Split Being::setSprite into Being::setSprite and Being::setSpriteCards.Andrei Karas1-4/+2
2016-06-20Remove useless includes.Andrei Karas1-2/+0
2016-06-20Add explicit keyword into CardsList.Andrei Karas1-2/+2
2016-06-15Fix other include issues.Andrei Karas1-4/+0
2016-06-14Remove some useless includes.Andrei Karas1-3/+1
2016-06-13Fix includes and update deheader ci script.Andrei Karas12-14/+13
2016-06-10Fix space usage in login dialog in SDL2 builds.Andrei Karas1-0/+4
2016-06-08Simplify set weapon sprite.Andrei Karas1-2/+0
2016-06-08Add setTempSprite method into Being.Andrei Karas1-2/+0
2016-06-08Remove default value from parameter cards in Being->setSprite.Andrei Karas1-2/+4
2016-06-08Remove default value from parameter isItemSprite in Being->setSprite.Andrei Karas1-2/+4
2016-06-08Remove default value from parameter isWeapon in Being->setSprite.Andrei Karas1-2/+7
2016-06-08Remove default value from parameter colorId in Being->setSprite.Andrei Karas1-2/+3
2016-06-08Remove default value from parameter color in Being->setSprite.Andrei Karas1-1/+1