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path: root/src/gui/windows
AgeCommit message (Expand)AuthorFilesLines
2016-07-25Move derdisplay class into separate file.Andrei Karas1-12/+1
2016-07-25Move attrdisplay class into separate file.Andrei Karas1-34/+2
2016-07-25Add into player attributes prefix PLAYER_.Andrei Karas6-74/+76
2016-07-23Add separate attribute for ground skill effect: castingGroundEffectIdAndrei Karas1-1/+3
2016-07-23Allow skill source and destination particle effects depend on skill level.Andrei Karas2-74/+13
2016-07-23Add skill attacking src and dst effects.Andrei Karas2-0/+35
2016-07-23Add skill casting particle arrow effect.Andrei Karas1-0/+2
2016-07-21Remove extra include from skilldialog.hAndrei Karas1-1/+0
2016-07-21Fix crash with outdated or broken equipmentwindow.xmlAndrei Karas1-0/+2
2016-07-21Move skill loading into separate function.Andrei Karas2-56/+75
2016-07-21Move skill data loading into separate function.Andrei Karas2-48/+65
2016-07-21Remove support for loading legacy equipmentwindow.xml format.Andrei Karas1-10/+0
2016-07-19Remove extra include.Andrei Karas1-2/+0
2016-07-19Update skill popup if any skill was changed.Andrei Karas1-0/+4
2016-07-18Add new parameter into paths.xml for default skill casting animation.Andrei Karas1-1/+3
2016-07-18Add support for loading casting animation for each skill and level.Andrei Karas1-0/+2
2016-07-09In quest text replace links after adding text format parameters.Andrei Karas1-1/+1
2016-07-04Use skill type as bit mask with skill types.Andrei Karas1-72/+72
2016-07-04Move skillowner into enum directory.Andrei Karas1-2/+1
2016-07-04Move skilltype into enums directory.Andrei Karas1-1/+2
2016-06-30Move extended stats from status window into stats.xml too.s20160630Andrei Karas2-4/+14
2016-06-30Remove basic attributes usage from generalhandler and move to statuswindow an...Andrei Karas2-0/+17
2016-06-23Remove extra includes from equipmentwindow.cppAndrei Karas1-2/+0
2016-06-23Move equipment window slot names into file equipmentslots.xmlAndrei Karas1-4/+28
2016-06-21Add support for items with cards in charcreation.xmlAndrei Karas1-4/+6
2016-06-21In Being split setSprite into setSpriteColor and setSpriteColorId.Andrei Karas1-3/+2
2016-06-21Split in Being setSprite into setSprite and setSpriteId.Andrei Karas1-4/+2
2016-06-21Split Being::setSprite into Being::setSprite and Being::setSpriteCards.Andrei Karas1-4/+2
2016-06-20Add explicit keyword into CardsList.Andrei Karas1-2/+2
2016-06-13Fix includes and update deheader ci script.Andrei Karas4-0/+4
2016-06-10Fix space usage in login dialog in SDL2 builds.Andrei Karas1-0/+4
2016-06-08Simplify set weapon sprite.Andrei Karas1-2/+0
2016-06-08Add setTempSprite method into Being.Andrei Karas1-2/+0
2016-06-08Remove default value from parameter cards in Being->setSprite.Andrei Karas1-2/+4
2016-06-08Remove default value from parameter isItemSprite in Being->setSprite.Andrei Karas1-2/+4
2016-06-08Remove default value from parameter isWeapon in Being->setSprite.Andrei Karas1-2/+7
2016-06-08Remove default value from parameter colorId in Being->setSprite.Andrei Karas1-2/+3
2016-06-08Remove default value from parameter color in Being->setSprite.Andrei Karas1-1/+1
2016-06-07Move image class into image directory.Andrei Karas3-3/+6
2016-06-04Remove some useless includes if using SDL2.Andrei Karas1-2/+4
2016-05-29Fix code style.Andrei Karas2-8/+14
2016-05-25Change namespace in resources loaders from other to Loader.Andrei Karas3-3/+3
2016-05-25Move images load function from resourcemanager into separate file.Andrei Karas3-6/+6
2016-05-24Move resourcemanager into subdirectory.Andrei Karas4-5/+8
2016-05-12Fix empty minimap loading in Minimap.Andrei Karas1-1/+4
2016-05-12Add skipError parameter to loadXml functions.Andrei Karas4-13/+22
2016-05-07Move max packet version constant into separate file.Andrei Karas1-1/+3
2016-05-05In npc inventory allow add by button add item to next free slot.Andrei Karas1-2/+2
2016-04-30Add missing break.Andrei Karas1-0/+1
2016-04-30Fix issies found by gcc 6 in paranoid mode.Andrei Karas2-2/+6