summaryrefslogtreecommitdiff
path: root/src/gui/windows/equipmentwindow.cpp
AgeCommit message (Collapse)AuthorFilesLines
2015-05-30Move theme colors enum into separate file.Andrei Karas1-4/+4
2015-05-28Add strong typed bool type Visible.Andrei Karas1-6/+6
2015-05-25Add missing safeDraw to some windows.Andrei Karas1-1/+1
Without it drawing code can mix safe and not safe drawing.
2015-05-25Add safeDraw method into equipmentwindow.Andrei Karas1-36/+89
2015-05-25Dont set global color variables before drawing text.Andrei Karas1-1/+2
This allow not set actual OpenGL color on each call because it useless for drawing text.
2015-05-21Call Window::postInit from all windows with overrided postInit method.Andrei Karas1-0/+1
2015-05-06Add strong typed bool type SkipError.Andrei Karas1-1/+1
2015-05-06Add strong types bool type UseResman.Andrei Karas1-1/+1
2015-05-05Replace most bools usage in playerinfo to strong typed bools.Andrei Karas1-4/+4
2015-05-05Add strong typed bool type for modal bool flag.Andrei Karas1-1/+1
2015-03-23Fix memory leak in equipment window.Andrei Karas1-0/+1
2015-03-17Remove useless includes from .h files.Andrei Karas1-0/+2
2015-03-16Remove useless includes from cpp filesAndrei Karas1-3/+0
2015-02-11Add typed bool type Equipped.Andrei Karas1-3/+3
2015-02-11Add typed bool type Equipm.Andrei Karas1-3/+3
2015-02-07Dont show some useless errors while loading themes.Andrei Karas1-1/+2
2015-02-07Remove optional parameter from xml document constructor.Andrei Karas1-1/+2
2015-01-24Use InventoryType for inventory type.Andrei Karas1-1/+6
2015-01-11Simplify AddButton method in WidgetGroup class.Andrei Karas1-1/+1
2015-01-04Add stringmap typedefs.Andrei Karas1-2/+2
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-12-30Equip items also if drag it from inventory to player box in equipment window.Andrei Karas1-0/+28
2014-12-05fix code style.Andrei Karas1-1/+0
2014-11-23Add support for additional slots in net code.Andrei Karas1-2/+5
Now projectile slot depend on server.
2014-10-22Move equipment window slots names mapping to id to separate file.Andrei Karas1-94/+15
2014-10-22Add missing slots ids into equipment window.Andrei Karas1-13/+53
2014-10-10Fix code style.Andrei Karas1-1/+1
2014-09-29Fix equipment window if equipmentwindow.xml is missing.Andrei Karas1-0/+1
2014-09-28Add support for pages in equipment window.Andrei Karas1-41/+136
2014-09-06Increase number of slots again.Andrei Karas1-1/+1
2014-08-17Use public item popup in equipmentwindow.Andrei Karas1-13/+10
2014-08-17Remove proxy methods used for access popup menu.Andrei Karas1-5/+4
2014-07-31Move popup related code from viewport into popupManager.Andrei Karas1-4/+4
2014-07-30Rename player_node variable into localPlayer.Andrei Karas1-1/+1
2014-06-13In modernopengl add support for buffered draw tile collection.Andrei Karas1-0/+1
This is first cached function implemented in modernopengl. Also add support for bind buffer attributes. Add finalize method to convert any cached data into data for GPU.
2014-05-29Move variables definition into each file with class definition.Andrei Karas1-0/+2
2014-05-25Fix align in constructors.Andrei Karas1-1/+1
2014-05-19Move itemslot into separate file.Andrei Karas1-1/+2
2014-05-18Move mousebutton into separate file.Andrei Karas1-2/+2
2014-05-17Move font.cpp/h into fonts directory.Andrei Karas1-1/+2
2014-05-16Move equipbox into separate file.Andrei Karas1-0/+1
2014-03-28simplify variables cleanup.Andrei Karas1-6/+4
2014-03-21Rename mouseEvent variables into event.Andrei Karas1-14/+14
2014-03-21Add consume calls into mouse press / click handlers.Andrei Karas1-0/+2
2014-03-16Improve theme usage.Andrei Karas1-1/+1
Removed instance method.
2014-03-13improve variables order in windows.Andrei Karas1-6/+6
2014-03-03fix selection image in equipmentwindow.Andrei Karas1-0/+4
2014-02-24Rename Rectangle into Rect.Andrei Karas1-6/+6
Rename ClipRectangle into ClipRect.
2014-02-23Rename drawImage2 methods into drawImage.Andrei Karas1-4/+4
2014-02-22Move Rectangle and ClipRectangle into gui directory.Andrei Karas1-6/+6