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path: root/src/gui/widgets/avatarlistbox.cpp
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2015-07-02Move mapitemtype into enums directory.Andrei Karas1-1/+2
2015-06-06Fix code style.Andrei Karas1-6/+4
2015-05-31Convert ProgressColorId enum into strong typed enum.Andrei Karas1-4/+4
2015-05-30Move theme progress colors enum into separate file.Andrei Karas1-4/+6
2015-05-30Move theme colors enum into separate file.Andrei Karas1-2/+2
2015-05-30Convert MouseButton enum into strong typed enum.Andrei Karas1-1/+1
2015-05-29Convert ActorType enum into strong typed enum.Andrei Karas1-2/+1
2015-05-27Improve a bit avatarlistbox.Andrei Karas1-23/+25
2015-05-25Add safeDraw method into avatarlistbox.Andrei Karas1-9/+235
2015-05-25Remove color2 from graphics.Andrei Karas1-3/+0
2015-05-25Dont set global color variables before drawing text.Andrei Karas1-8/+22
This allow not set actual OpenGL color on each call because it useless for drawing text.
2015-03-17Remove useless includes from .h files.Andrei Karas1-0/+3
2015-03-16Remove useless includes from cpp filesAndrei Karas1-1/+0
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-12-08In whisper constructor allow separatly set nick and caption.Andrei Karas1-1/+2
2014-09-10Change format in ActorType enum.Andrei Karas1-2/+2
2014-09-07For some popup menus use current mouse position.Andrei Karas1-3/+1
2014-08-17Remove getters for mouse position and use direct variables.Andrei Karas1-10/+10
2014-08-17Remove proxy methods used for access popup menu.Andrei Karas1-5/+21
2014-08-15Fix code style.Andrei Karas1-0/+13
2014-08-03Fix some casts.Andrei Karas1-8/+15
2014-07-31Move popup related code from viewport into popupManager.Andrei Karas1-6/+7
2014-07-30Rename player_node variable into localPlayer.Andrei Karas1-4/+4
2014-06-26Fix text color in avatarlistbox.Andrei Karas1-0/+2
2014-06-22Reoder some text and image drawing for better batching.Andrei Karas1-8/+17
2014-06-22Fix drawing avatarlistbox in modernopengl.Andrei Karas1-1/+3
2014-06-13In modernopengl add support for buffered draw tile collection.Andrei Karas1-0/+1
This is first cached function implemented in modernopengl. Also add support for bind buffer attributes. Add finalize method to convert any cached data into data for GPU.
2014-05-19fix code style.Andrei Karas1-1/+0
2014-05-19Move mapitemtype into separate file.Andrei Karas1-9/+10
2014-05-18Move mousebutton into separate file.Andrei Karas1-3/+3
2014-05-18fix code style.Andrei Karas1-9/+9
2014-05-17Move font.cpp/h into fonts directory.Andrei Karas1-1/+2
2014-05-14Move skin into separate file.Andrei Karas1-0/+1
2014-05-13Move actor type into separate file.Andrei Karas1-3/+3
2014-05-12Fix code styleAndrei Karas1-1/+1
2014-05-11Move mapitem into separate file.Andrei Karas1-0/+1
2014-05-11Move map related files into resources/map.Andrei Karas1-1/+2
2014-05-09Fix code style.Andrei Karas1-0/+4
2014-03-30Improve null pointer check in avatarlistbox.Andrei Karas1-25/+24
2014-03-25If player poisoned, hightlight his life bar in social window with special color.Andrei Karas1-6/+9
2014-03-21Add consume calls into mouse press / click handlers.Andrei Karas1-0/+1
2014-02-24Rename Rectangle into Rect.Andrei Karas1-2/+2
Rename ClipRectangle into ClipRect.
2014-02-23Rename drawImage2 methods into drawImage.Andrei Karas1-1/+1
2014-02-22Move avatarlistmodel into gui/models directory.Andrei Karas1-0/+2
2014-02-22Move Widget into gui/widgets directory.Andrei Karas1-1/+1
2014-02-22Move Rectangle and ClipRectangle into gui directory.Andrei Karas1-2/+2
2014-02-22Move color into gui dir.Andrei Karas1-3/+2
2014-02-16combine font classes in one.Andrei Karas1-4/+2
2014-02-16move mouseevent into events directory.Andrei Karas1-5/+5
2014-02-15Remove useless graphics casts.Andrei Karas1-3/+1