index
:
HoraK-FDF/plus
CI_test_var
c++17_deprecated_func
ci_checks
ci_clang-tidy
ci_clang3x
ci_clang4_5
ci_clang6
ci_clang7
ci_customnls
ci_deheader
ci_fedora
ci_gcc-snapshot
ci_gcc10
ci_gcc10_tests
ci_gcc3
ci_gcc49
ci_gcc4x
ci_gcc5
ci_gcc6
ci_gcc6_tests
ci_gcc7
ci_gcc7_tests
ci_gcc8
ci_gcc8_tests
ci_gcc9
ci_gcc9_tests
ci_glibcdebug
ci_h
ci_main1
ci_malloc
ci_mse
ci_mxe
ci_site
ci_xmllibs
citest
gl-move_ci-test
jesusalva/diagonal
jesusalva/itpopup
jesusalva/mverse
keep_password
mageia2
mageia3
mageiabranch
master
stable
stripped
Advanced game client for tmwAthena and Evol2 servers.
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summary
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tree
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path:
root
/
src
/
gui
/
viewport.cpp
Age
Commit message (
Expand
)
Author
Files
Lines
2016-01-26
Not allow walking by mouse if npc dialog is opened.
Andrei Karas
1
-3
/
+7
2016-01-02
Update copyrights year.
Andrei Karas
1
-1
/
+1
2016-01-01
Fix code style.
Andrei Karas
1
-7
/
+8
2015-11-16
Fix code style.
Andrei Karas
1
-0
/
+1
2015-11-10
Add close to minimap context menu.
Andrei Karas
1
-1
/
+2
2015-11-09
Add support for ground skills.
Andrei Karas
1
-0
/
+5
2015-11-08
Move code for converting mouse position to tile into separate function.
Andrei Karas
1
-33
/
+42
2015-08-09
Add some missing checks to gui found by paranucker.
Andrei Karas
1
-5
/
+2
2015-07-26
Fix code style.
Andrei Karas
1
-1
/
+2
2015-07-17
Fix code style.
Andrei Karas
1
-1
/
+2
2015-07-13
Fix moving with mouse on tiles with height > 0.
Andrei Karas
1
-2
/
+30
2015-07-02
Move mapitemtype into enums directory.
Andrei Karas
1
-1
/
+1
2015-06-25
Add missing non null attributes into gui directory.
Andrei Karas
1
-3
/
+3
2015-06-06
Fix code style.
Andrei Karas
1
-0
/
+1
2015-06-03
Convert MapType enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-31
Convert InputAction enum into strong typed enum.
Andrei Karas
1
-10
/
+6
2015-05-30
Move user defined colors enum into separate file.
Andrei Karas
1
-2
/
+2
2015-05-30
Convert MouseButton enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-29
Convert ActorType enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-29
Add strong typed int type BeingId.
Andrei Karas
1
-1
/
+1
2015-05-25
Fix some issues in safe OpenGL renderer after last changes.
Andrei Karas
1
-0
/
+5
2015-05-25
Dont set global color variables before drawing text.
Andrei Karas
1
-2
/
+5
2015-05-06
Add strong typed bool type AllPlayers.
Andrei Karas
1
-2
/
+2
2015-04-17
Add eathena defines into actortype enum.
Andrei Karas
1
-2
/
+6
2015-03-25
Show popup on mercenary with name.
Andrei Karas
1
-0
/
+1
2015-03-25
eathena: show in homunculus popup intimacy and hunger counters.
Andrei Karas
1
-0
/
+1
2015-03-24
eathena: show in pet popup intimacy and hunger counters.
Andrei Karas
1
-1
/
+2
2015-02-27
fix code style.
Andrei Karas
1
-2
/
+5
2015-02-22
Dont attack targets by click if pressed "stop attack key".
Andrei Karas
1
-4
/
+6
2015-02-22
Allow move pet on big distances by hold stop attack (left shift) + mouse click.
Andrei Karas
1
-0
/
+10
2015-01-01
Update copyrights year.
Andrei Karas
1
-1
/
+1
2014-10-18
Dont hide text popup if mouse event already consumed.
Andrei Karas
1
-2
/
+2
2014-09-26
Fix code style.
Andrei Karas
1
-7
/
+4
2014-09-10
Change format in ActorType enum.
Andrei Karas
1
-16
/
+16
2014-09-10
Rename PET type into LOCAL_PET.
Andrei Karas
1
-2
/
+2
2014-08-17
Remove getters for mouse position and use direct variables.
Andrei Karas
1
-2
/
+2
2014-08-17
Remove proxy methods used for access text popup.
Andrei Karas
1
-2
/
+6
2014-08-17
Remove proxy methods used for access being popup.
Andrei Karas
1
-2
/
+3
2014-08-17
Remove proxy methods used for access popup menu.
Andrei Karas
1
-5
/
+9
2014-08-05
Rename walkMask into blockWalkMask.
Andrei Karas
1
-1
/
+1
2014-08-03
Fix some casts.
Andrei Karas
1
-2
/
+2
2014-08-01
Fix code style.
Andrei Karas
1
-7
/
+0
2014-07-31
Move popup related code from viewport into popupManager.
Andrei Karas
1
-189
/
+17
2014-07-30
Rename player_node variable into localPlayer.
Andrei Karas
1
-38
/
+38
2014-07-23
move "change camera mode" option into gamemodifiers.
Andrei Karas
1
-10
/
+9
2014-07-22
Move "map draw type" variable into settings.
Andrei Karas
1
-9
/
+11
2014-07-13
Fix code style.
Andrei Karas
1
-18
/
+24
2014-07-09
Add empty map mode without collisions.
Andrei Karas
1
-11
/
+14
2014-06-24
Add new action for select closest monster without filters and sorting.
Andrei Karas
1
-1
/
+1
2014-05-29
Move variables definition into each file with class definition.
Andrei Karas
1
-0
/
+2
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