Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2016-02-07 | Replace most static_cast<Type> to shorter versions from defines. | Andrei Karas | 1 | -9/+9 | |
2016-01-02 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2015-12-27 | Add restrict keyword in graphicsvertexes. | Andrei Karas | 1 | -14/+14 | |
2015-03-16 | Remove useless includes from cpp files | Andrei Karas | 1 | -0/+2 | |
2015-01-01 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2014-06-20 | Fix code style. | Andrei Karas | 1 | -4/+3 | |
2014-06-14 | fix modernoepngl drawing. | Andrei Karas | 1 | -8/+7 | |
Add simple draw test in most renders. | |||||
2014-06-13 | Fix crash with software renderer. | Andrei Karas | 1 | -2/+9 | |
2014-06-13 | In modernopengl add support for buffered draw tile collection. | Andrei Karas | 1 | -0/+6 | |
This is first cached function implemented in modernopengl. Also add support for bind buffer attributes. Add finalize method to convert any cached data into data for GPU. | |||||
2014-06-12 | Rename NormalOpenGLGraphicsVertexes into OpenGLGraphicsVertexes. | Andrei Karas | 1 | -15/+15 | |
2014-05-08 | Fix code style in other files. | Andrei Karas | 1 | -8/+10 | |
2014-01-01 | update copyright year in all sources. | Andrei Karas | 1 | -1/+1 | |
2013-10-19 | add missing cleanup code in graphicsvertexes. | Andrei Karas | 1 | -0/+4 | |
2013-04-20 | fix style in other files. | Andrei Karas | 1 | -4/+15 | |
2013-04-12 | first part of style fixed after cpplint checks. | Andrei Karas | 1 | -9/+0 | |
2013-02-28 | improve some files. | Andrei Karas | 1 | -2/+2 | |
2013-01-16 | update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2012-12-06 | Remove unused drawing class. | Andrei Karas | 1 | -57/+5 | |
2012-12-01 | Add batch drawing for any images. | Andrei Karas | 1 | -0/+27 | |
Add this drawing to Button. | |||||
2012-11-21 | Add some consts to draw backend. | Andrei Karas | 1 | -0/+5 | |
2012-10-26 | Add initial version of mobile OpenGL backend. | Andrei Karas | 1 | -1/+33 | |
2012-10-08 | improve map draw speed. | Andrei Karas | 1 | -0/+7 | |
2012-09-13 | Change some pointers to references in OpenGL draw code. | Andrei Karas | 1 | -7/+0 | |
2012-09-11 | switch to hardware depend batch sizes. | Andrei Karas | 1 | -1/+0 | |
but limit max batch size to 1024. | |||||
2012-09-04 | add const to more classes, | Andrei Karas | 1 | -1/+1 | |
fix other small style issues. | |||||
2012-08-26 | Add const to some classes. | Andrei Karas | 1 | -3/+3 | |
2012-08-17 | Fix code style. | Andrei Karas | 1 | -2/+0 | |
2012-07-19 | Rename openglgraphics to normalopenglgraphics. | Andrei Karas | 1 | -13/+13 | |
2012-03-13 | Fix to avoid false positives in automatic checking software. | Andrei Karas | 1 | -0/+9 | |
2012-01-05 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2011-11-08 | Fix more gcc 4.7 warnings. | Andrei Karas | 1 | -4/+4 | |
2011-07-17 | Optimisation in drawing map in opengl mode. | Andrei Karas | 1 | -0/+8 | |
2011-07-17 | Reserve some memory for image vectors. | Andrei Karas | 1 | -1/+5 | |
2011-07-17 | Add basic tiles caching for opengl. | Andrei Karas | 1 | -2/+58 | |
2011-07-16 | Add tiles caching for software mode. | Andrei Karas | 1 | -0/+10 | |
2011-07-01 | Replace some lists to vectors. | Andrei Karas | 1 | -1/+1 | |
2011-05-27 | Fix memory leak in graphicsvertexes in SDL mode. | Andrei Karas | 1 | -0/+2 | |
2011-05-24 | Add simple memory leak detector. | Andrei Karas | 1 | -0/+2 | |
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it. | |||||
2011-04-02 | Some fixes after automatic code checking. | Andrei Karas | 1 | -3/+3 | |
2011-03-31 | Fix memory leaks and some other errors. | Andrei Karas | 1 | -3/+18 | |
2011-03-26 | Fix complilation without opengl. | Andrei Karas | 1 | -2/+6 | |
2011-03-26 | Precalculation vertexes for improving draw speed. | Andrei Karas | 1 | -0/+144 | |
Implemented in Software and fast OpenGL backends. Not all controls using this mode because some limitations. Known issue: impossible compile without opengl. Will be fixed in next commits. |