Age | Commit message (Collapse) | Author | Files | Lines |
|
DSA disabled for NVIDIA because DSA in NVIDIA broken.
|
|
Because I not have hardware with supported this function
and on NVIDIA cards look like it may not work.
This issue may break texture atlases.
|
|
|
|
|
|
|
|
|
|
|
|
Add workaround for MESA for using bptc.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
It was broken if best mode is modern OpenGL.
|
|
|
|
|
|
|
|
|
|
|
|
If selected unsupported renderer, it must fallback to some supported.
|
|
|
|
|
|
GL_EXT_direct_state_access.
|
|
|
|
|
|
|
|
|
|
|
|
Add some glx functions.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
If not fallback to normalopengl.
|
|
|
|
|
|
|
|
And use it for invalidate prepared for deletion images.
|
|
|
|
|
|
|
|
Add simple draw test in most renders.
|
|
Add info about missing and found OpenGL functions.
|
|
|
|
|
|
|