Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-09-22 | Add override keyword to most overriden methods. | Andrei Karas | 1 | -1/+1 | |
2012-09-22 | Add final keyword to most classes. | Andrei Karas | 1 | -1/+1 | |
2012-09-11 | switch to hardware depend batch sizes. | Andrei Karas | 1 | -0/+3 | |
but limit max batch size to 1024. | |||||
2012-08-26 | Add const to some classes. | Andrei Karas | 1 | -1/+1 | |
2012-08-26 | Add const to graphics class. | Andrei Karas | 1 | -63/+79 | |
2012-07-17 | Fix more code style and additional warnings. | Andrei Karas | 1 | -11/+13 | |
2012-06-17 | Replace SDL int types to C++ types. | Andrei Karas | 1 | -1/+1 | |
2012-05-23 | OpenGL fix for mac version. | Andrei Karas | 1 | -0/+10 | |
2012-05-06 | Add const to images in drawing functions. | Andrei Karas | 1 | -5/+6 | |
2012-05-05 | Improve images drawing and remove some useless code. | Andrei Karas | 1 | -6/+0 | |
2012-04-29 | Add graphicsmanager class and move some code to it. | Andrei Karas | 1 | -6/+18 | |
2012-04-27 | Add option for enable textures compression (disabled by default) | Andrei Karas | 1 | -0/+3 | |
2012-04-26 | Add to log draw backend name. | Andrei Karas | 1 | -0/+3 | |
Add ability to get free video memory (fast openg with NVIDIA). Add test with id 100 for long perfomance testing. | |||||
2012-04-21 | Extract SDL video info to separate method. | Andrei Karas | 1 | -0/+2 | |
2012-04-05 | Improve fillrectangle speed. | Andrei Karas | 1 | -0/+2 | |
2012-03-02 | Use FBO for screenshots. Disabled for windows. | Andrei Karas | 1 | -0/+3 | |
2012-02-03 | Add some missing getters. | Andrei Karas | 1 | -7/+7 | |
2012-02-02 | Add "no frame" option to hide window frame. Disabled by default. | Andrei Karas | 1 | -2/+6 | |
2012-01-30 | Add option for enable/disable window resize. | Andrei Karas | 1 | -2/+3 | |
2012-01-30 | Allow resizing of the game in windowed mode | Thorbjørn Lindeijer | 1 | -0/+5 | |
Window positions are semi-smartly corrected as a result of the resize. Not supported when using OpenGL on Windows for now. Reviewed-by: Yohann Ferreira Conflicts: src/client.cpp src/client.h src/game.cpp src/gui/gui.cpp src/gui/widgets/window.cpp | |||||
2012-01-05 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2011-11-25 | Move A_UNUSED define to include file. | Andrei Karas | 1 | -8/+0 | |
2011-10-27 | Add command to dump to chat main graphics settings. | Andrei Karas | 1 | -0/+16 | |
Command: /dumpg | |||||
2011-09-09 | Fix first part of shadow variables/methods errors. | Andrei Karas | 1 | -1/+1 | |
2011-09-08 | Fix code style. | Andrei Karas | 1 | -2/+2 | |
2011-08-15 | Add option to hide ip addresses on screenshots. | Andrei Karas | 1 | -0/+7 | |
2011-07-18 | Remove unused parameters. | Andrei Karas | 1 | -2/+0 | |
2011-07-16 | Add tiles caching for software mode. | Andrei Karas | 1 | -0/+8 | |
2011-07-16 | Fix compilation for windows. | Andrei Karas | 1 | -2/+0 | |
2011-07-13 | Disable software fast fillRectangle in windows. | Andrei Karas | 1 | -0/+2 | |
2011-07-11 | Bit improve draw speed with double buffer disabled in software mode. | Andrei Karas | 1 | -0/+2 | |
2011-07-07 | Remove undescore from variables and defines. | Andrei Karas | 1 | -2/+2 | |
2011-07-02 | Replace some getters to direct members access in graphics class. | Andrei Karas | 1 | -2/+3 | |
2011-06-10 | Improve fill rectangle speed in Software mode. | Andrei Karas | 1 | -0/+2 | |
2011-05-31 | Revert "Switch includes to use embedded guichan." | Andrei Karas | 1 | -1/+1 | |
This reverts commit 338c3b1cae626830c9b9d231aeb9f9e8034b37d1. | |||||
2011-05-30 | Switch includes to use embedded guichan. | Andrei Karas | 1 | -1/+1 | |
2011-04-21 | Fix draw issue in SDL after vertex precalculation. | Andrei Karas | 1 | -0/+7 | |
2011-04-13 | Fix warnings in clang compilation. | Andrei Karas | 1 | -16/+16 | |
2011-04-09 | Improve SDL gui draw speed. | Andrei Karas | 1 | -0/+3 | |
2011-03-26 | Remove debug code and add checks in graphics classes. | Andrei Karas | 1 | -2/+0 | |
2011-03-26 | Precalculation vertexes for improving draw speed. | Andrei Karas | 1 | -0/+29 | |
Implemented in Software and fast OpenGL backends. Not all controls using this mode because some limitations. Known issue: impossible compile without opengl. Will be fixed in next commits. | |||||
2011-02-19 | Update copyrights. | Andrei Karas | 1 | -2/+3 | |
2011-01-02 | Initial commit. | Andrei Karas | 1 | -0/+241 | |
This code based on mana client http://www.gitorious.org/mana/mana and my private repository. |