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2014-03-02auto save config if it was changed in game each 10 seconds.Andrei Karas1-0/+1
2014-02-02Add missing const and static into other classes.Andrei Karas1-2/+2
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-10-07move window events handling into eventsmanager.Andrei Karas1-6/+0
2013-10-07Move some events code from game into eventsmanager.Andrei Karas1-1/+1
2013-10-07Create events manager class.Andrei Karas1-1/+0
Move events logging into EventsManager.
2013-09-13fix code style.Andrei Karas1-1/+0
2013-09-09remove useless includes from some files.Andrei Karas1-2/+2
2013-08-24add minimize/maximize event handling in game class for SDL2.Andrei Karas1-0/+6
2013-06-21fix code style.Andrei Karas1-3/+0
2013-06-03Remove subdir SDL from SDL includes.Andrei Karas1-1/+1
2013-05-28fix guard header part3.Andrei Karas1-1/+1
2013-04-14another fixes from cpplint.Andrei Karas1-1/+0
2013-04-09Improve slow login update speed.Andrei Karas1-0/+1
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-12-20add option for input logging.Andrei Karas1-0/+1
2012-11-14Add support for on screen joystick for moving.Andrei Karas1-0/+2
2012-10-30Add unused warnings to some files.Andrei Karas1-7/+4
2012-10-15Fix compilation warnings without C++11 support.Andrei Karas1-1/+1
2012-10-10Delete copy constructor in some classes.Andrei Karas1-0/+2
2012-09-22Add override keyword to most overriden methods.Andrei Karas1-1/+1
2012-09-22Add final keyword to most classes.Andrei Karas1-1/+1
2012-08-26Add const to some classes.Andrei Karas1-1/+1
2012-08-26Add const to some classes.Andrei Karas1-5/+5
2012-08-24replace defines to consts.Andrei Karas1-1/+1
2012-08-23Remove useless includes.Andrei Karas1-1/+2
2012-08-13Some changes in screenshot code.Andrei Karas1-1/+3
2012-06-24Fix disconnect by timeout in eathena servers.Andrei Karas1-0/+1
2012-05-13Move some code from logic queue to separate calls.Andrei Karas1-0/+2
It can improve perfomance in slow systems.
2012-04-11Convert attack handling code to new format.Andrei Karas1-1/+1
2012-03-26Redesign input handling.Andrei Karas1-6/+6
2012-02-03Add some missing getters.Andrei Karas1-1/+1
2012-01-30Allow resizing of the game in windowed modeThorbjørn Lindeijer1-0/+2
Window positions are semi-smartly corrected as a result of the resize. Not supported when using OpenGL on Windows for now. Reviewed-by: Yohann Ferreira Conflicts: src/client.cpp src/client.h src/game.cpp src/gui/gui.cpp src/gui/widgets/window.cpp
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-11-15Split Game::handleInput to small functions.Andrei Karas1-0/+8
2011-11-07Fix some warnings under gcc 4.7.Andrei Karas1-1/+3
2011-10-30Hide death message dialog in reconnect.Andrei Karas1-0/+2
2011-08-18Improve "auto adjust perfomance".Andrei Karas1-0/+1
2011-08-07Add auto adjust perfomance ability.Andrei Karas1-0/+13
2011-02-19Update copyrights.Andrei Karas1-2/+3
2011-01-02Initial commit.Andrei Karas1-0/+110
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.