Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2016-08-07 | Add monster wall collision type. | Andrei Karas | 1 | -7/+8 | |
2016-08-07 | Add player wall collision type (5). | Andrei Karas | 1 | -6/+7 | |
2016-01-02 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2015-10-16 | Impliment packet SMSG_MAP_SET_TILES_TYPE (hercules) | Andrei Karas | 1 | -6/+6 | |
This allow change collision types from server. | |||||
2015-10-15 | Remove CHARACTER and MONSTER block mask and block type because it unused. | Andrei Karas | 1 | -2/+0 | |
2015-10-15 | Convert BlockType into strong typed enum. | Andrei Karas | 1 | -14/+14 | |
2015-06-30 | Fix code style. | Andrei Karas | 1 | -1/+1 | |
2015-06-29 | Move blocktype.h into enums directory. | Andrei Karas | 1 | -0/+42 | |