Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-04-25 | Improve iterators part 2. | Andrei Karas | 1 | -31/+30 | |
2012-02-11 | Remove some unneeded includes. | Andrei Karas | 1 | -1/+2 | |
2012-01-29 | Fix memory leak after last commit. | Andrei Karas | 1 | -10/+6 | |
2012-01-29 | Removed inheritance from std::vector by CompoundSprite | Thorbjørn Lindeijer | 1 | -37/+43 | |
In my opinion, the code is clearer when using aggregation. For performance it makes no difference. This also fixes a memory leak in CompountSprite::clear, which forgot to delete any existing sprites. Reviewed-by: Erik Schilling Conflicts: src/compoundsprite.cpp src/compoundsprite.h | |||||
2012-01-05 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2011-11-24 | Add ability to play different animation depend on monster hp. | Andrei Karas | 1 | -0/+15 | |
Disabled for legacy servers because monster hp unknown and compilated hp can be wrong (version <= 0). For usage need add to action tag attribute hp="xx" Example: <action name="stand" hp="50" imageset="base"> ... </action> Here 50 mean 50% of health or less. Default action tag mean hp=100 | |||||
2011-11-08 | Fix more gcc 4.7 warnings. | Andrei Karas | 1 | -20/+21 | |
2011-11-07 | Fix some warnings under gcc 4.7. | Andrei Karas | 1 | -5/+5 | |
2011-09-08 | Replace most iterator to const_iterator. | Andrei Karas | 1 | -3/+3 | |
Some other minor changes. | |||||
2011-09-02 | Fix compilation with different flags. | Andrei Karas | 1 | -0/+4 | |
2011-08-09 | Add new perfomance parameters. | Andrei Karas | 1 | -9/+23 | |
2011-08-07 | For opengl and uncacheble complex sprites return behavior | Andrei Karas | 1 | -5/+7 | |
like was before commit 4e7096f15eba73e6ea28066df6ab389aab3f052c. | |||||
2011-08-03 | Dont create in software alpha surface for complex sprites only if gui alpha ↵ | Andrei Karas | 1 | -1/+1 | |
disabled. | |||||
2011-08-02 | Dont create surface with alpha if alpha = 1 in software mode. | Andrei Karas | 1 | -3/+9 | |
2011-08-02 | Fix perfomance issue with caching complex sprites. | Andrei Karas | 1 | -16/+131 | |
2011-08-01 | Fix random opacity issue in complex sprites in software mode. | Andrei Karas | 1 | -10/+15 | |
2011-05-24 | Add simple memory leak detector. | Andrei Karas | 1 | -0/+2 | |
Can be enabled by configure option -enable-memdebug=yes. Known issue: not all memory allocations hooked with it. | |||||
2011-04-18 | Rename sprites method setDirection to setSpriteDirection. | Andrei Karas | 1 | -2/+2 | |
2011-02-19 | Update copyrights. | Andrei Karas | 1 | -2/+3 | |
2011-01-15 | Fix code style, apply some fixes after checking with cppcheck from git. | Andrei Karas | 1 | -12/+12 | |
2011-01-02 | Initial commit. | Andrei Karas | 1 | -0/+408 | |
This code based on mana client http://www.gitorious.org/mana/mana and my private repository. |