Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-08-31 | move being related files into being dir. | Andrei Karas | 1 | -567/+0 | |
2013-08-31 | move render classes into render dir. | Andrei Karas | 1 | -1/+2 | |
2013-08-29 | fix compilation errors and warnings in debug checkers. | Andrei Karas | 1 | -0/+1 | |
2013-08-26 | add surface allocation debug code. | Andrei Karas | 1 | -4/+4 | |
2013-08-26 | Disable being caching in soft mode in SDL2. | Andrei Karas | 1 | -4/+5 | |
2013-08-24 | extract surface draw into surfacegraphics class. | Andrei Karas | 1 | -4/+4 | |
2013-08-24 | store window size into rectangle. | Andrei Karas | 1 | -1/+1 | |
2013-08-24 | some SDL2 complilation fixes. | Andrei Karas | 1 | -0/+6 | |
2013-08-24 | rename target in graphics into window. | Andrei Karas | 1 | -1/+1 | |
2013-08-24 | first part of fixes for compilation with SDL2 | Andrei Karas | 1 | -0/+5 | |
2013-08-18 | Split from Graphics SDL related code into SDLGraphics. | Andrei Karas | 1 | -4/+4 | |
2013-07-28 | move bools in compoundsprite. | Andrei Karas | 1 | -3/+3 | |
2013-06-27 | Revert "improve a bit draw speed." | Andrei Karas | 1 | -3/+1 | |
This reverts commit ffabda4c473711ffa8fdfe37c2a4460fe31347ac. | |||||
2013-06-14 | improve a bit draw speed. | Andrei Karas | 1 | -1/+3 | |
2013-06-03 | Remove subdir SDL from SDL includes. | Andrei Karas | 1 | -1/+1 | |
2013-06-03 | fix SDL includes. | Andrei Karas | 1 | -1/+1 | |
2013-04-20 | fix style in other files. | Andrei Karas | 1 | -1/+3 | |
2013-04-14 | some more style fixes from cpplint. | Andrei Karas | 1 | -2/+1 | |
2013-04-07 | some fixes after auto check. | Andrei Karas | 1 | -2/+1 | |
2013-03-20 | fix compound objects height. | Andrei Karas | 1 | -1/+1 | |
2013-03-11 | Add some fixes after automatic checks. | Andrei Karas | 1 | -14/+6 | |
2013-02-23 | add const and some minor changes in compoundsprite class. | Andrei Karas | 1 | -16/+2 | |
2013-02-05 | Add missing checks to being class. | Andrei Karas | 1 | -3/+4 | |
2013-02-05 | Add checks and const to animatedsprites and related classes. | Andrei Karas | 1 | -3/+4 | |
2013-01-20 | Replace for to FOR_EACH in some classes. | Andrei Karas | 1 | -28/+14 | |
2013-01-16 | update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2012-11-18 | Add support for persistent directory under Android. | Andrei Karas | 1 | -1/+2 | |
This directory used for updates, configs, logs. | |||||
2012-11-07 | Add own profiler and profiler info to some code. | Andrei Karas | 1 | -0/+1 | |
2012-09-02 | Add const to more classes. | Andrei Karas | 1 | -1/+1 | |
2012-08-25 | Add const to other classes. | Andrei Karas | 1 | -25/+25 | |
2012-08-24 | replace defines to consts. | Andrei Karas | 1 | -12/+12 | |
2012-08-24 | Small style changes. | Andrei Karas | 1 | -2/+2 | |
Also fix overloaded methods visibility. | |||||
2012-07-20 | Fix code style. | Andrei Karas | 1 | -3/+1 | |
2012-07-19 | Rename openglgraphics to normalopenglgraphics. | Andrei Karas | 1 | -1/+1 | |
2012-07-19 | Rename opengl1graphics to safeopenglgraphics. | Andrei Karas | 1 | -1/+1 | |
2012-07-18 | Another warning fixes. | Andrei Karas | 1 | -1/+1 | |
2012-06-23 | Improve a bit iterators again. | Andrei Karas | 1 | -2/+2 | |
2012-06-21 | Add option to enable/disable software mode compoundsprite update delay. | Andrei Karas | 1 | -4/+7 | |
2012-06-21 | Add software mode compoundsprite update delay. | Andrei Karas | 1 | -1/+7 | |
2012-06-10 | Split ImageHelper to ImageHelper, SDLImageHelper, OpenGLImageHelper. | Andrei Karas | 1 | -4/+6 | |
2012-06-09 | Move static methods from Image class to ImageHelper class. | Andrei Karas | 1 | -5/+6 | |
Remove SDL merge method. It was very slow and unused. | |||||
2012-06-06 | Fix some issues after auto checking. | Andrei Karas | 1 | -4/+4 | |
2012-04-25 | Improve iterators part 2. | Andrei Karas | 1 | -31/+30 | |
2012-02-11 | Remove some unneeded includes. | Andrei Karas | 1 | -1/+2 | |
2012-01-29 | Fix memory leak after last commit. | Andrei Karas | 1 | -10/+6 | |
2012-01-29 | Removed inheritance from std::vector by CompoundSprite | Thorbjørn Lindeijer | 1 | -37/+43 | |
In my opinion, the code is clearer when using aggregation. For performance it makes no difference. This also fixes a memory leak in CompountSprite::clear, which forgot to delete any existing sprites. Reviewed-by: Erik Schilling Conflicts: src/compoundsprite.cpp src/compoundsprite.h | |||||
2012-01-05 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2011-11-24 | Add ability to play different animation depend on monster hp. | Andrei Karas | 1 | -0/+15 | |
Disabled for legacy servers because monster hp unknown and compilated hp can be wrong (version <= 0). For usage need add to action tag attribute hp="xx" Example: <action name="stand" hp="50" imageset="base"> ... </action> Here 50 mean 50% of health or less. Default action tag mean hp=100 | |||||
2011-11-08 | Fix more gcc 4.7 warnings. | Andrei Karas | 1 | -20/+21 | |
2011-11-07 | Fix some warnings under gcc 4.7. | Andrei Karas | 1 | -5/+5 | |