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2017-01-06Add possible missing initialisation in Being::recalcSpritesOrder.Andrei Karas1-0/+6
2017-01-03Fix some doxygen issues.Andrei Karas1-2/+3
2017-01-03Remove useless todo messages.Andrei Karas1-3/+0
2017-01-03Update copyright year.Andrei Karas30-30/+30
2016-12-31Improve special layers draw speed in same way like fringe layer.Andrei Karas1-1/+10
2016-12-29Add constexpr into being.Andrei Karas2-31/+29
2016-12-29Add A_UNLIKELY into CompoundSprite::update.Andrei Karas1-1/+1
2016-12-29Add A_UNLIKELY into Being::logic.Andrei Karas1-9/+9
2016-12-28Use templated parameters in Being::getOffset.Andrei Karas2-8/+8
2016-12-23Fix style issues.Andrei Karas1-1/+1
2016-12-12Another fix for old compilers.Andrei Karas1-1/+1
2016-12-12Add noexcept in some files.Andrei Karas6-39/+41
2016-12-12Add constexpr and noexcept into some methods.Andrei Karas1-3/+3
2016-11-11Remove extra header in SDL 2.Andrei Karas1-1/+1
2016-11-04Fix some defines/includes, because in some systems it may works wrong.Andrei Karas1-4/+2
2016-11-03Fix legacy status effects with block-id.Andrei Karas1-1/+2
2016-10-28Add missing consts references.Andrei Karas2-6/+6
2016-10-16Add option to show player name only for selected player.s20161017Andrei Karas3-14/+60
2016-10-06Fix code style.Andrei Karas1-2/+2
2016-10-04Move Cursor enum into enums directory.Andrei Karas2-4/+4
2016-09-30Fix removing particle effects after end effect message.Andrei Karas4-10/+26
2016-09-23Add missing comments into defines.Andrei Karas4-21/+18
2016-09-21Fix code style.Andrei Karas1-1/+1
2016-09-18Fix assert in sethair function. If some one set hair with id 0.Andrei Karas1-5/+12
2016-09-15Add type into ShopListBox.Andrei Karas1-0/+2
2016-09-11Remove support for legacy configuration in PlayerRelations.Andrei Karas2-7/+3
2016-09-09Fix code style.Andrei Karas5-8/+8
2016-09-08Remove itemslot.h.Andrei Karas1-2/+3
2016-08-29Fix wrong type in extern weightNoticeTime in localplayer.cppAndrei Karas1-1/+1
2016-08-29Use time_t for time values.Andrei Karas5-26/+26
2016-08-24Remove empty line from being.cpp.Andrei Karas1-1/+0
2016-08-24Add homunculus/mercenary basic ai logic.Andrei Karas2-194/+287
2016-08-24Remove function PlayerInfo::updateMoveAI.Andrei Karas3-12/+0
2016-08-24Remove some more local pet related code.Andrei Karas2-40/+0
2016-08-24Remove unused pet handler methods and fields.Andrei Karas1-1/+1
2016-08-24First step of removing local pets (tmwa only).Andrei Karas2-242/+0
2016-08-23Remove extra include.Andrei Karas1-1/+0
2016-08-23Add check for cards for existing item id.Andrei Karas1-0/+6
2016-08-23Add support for equipment particles effects from dyes.Andrei Karas2-1/+71
2016-08-22Add some missing consts.Andrei Karas4-5/+5
2016-08-15Cast skills with offsets.Andrei Karas2-0/+30
2016-08-15Move itemtype.h into item directory.Andrei Karas1-1/+1
2016-08-09Fix compilation after last commit.Andrei Karas2-0/+3
2016-08-09Fix show overhead message with format "text".Andrei Karas1-7/+8
2016-08-08Fix particles counter in being popup.evolrelease2016-08-07Andrei Karas1-1/+1
2016-08-07Add player wall collision type (5).Andrei Karas1-1/+4
2016-08-07Extend horses.xml with separate offset for each direction for rider, up and d...Andrei Karas1-6/+7
2016-08-06Add support for player rider offset by x and y.Andrei Karas1-1/+3
2016-08-06Add own colors for hp bars for homunculus, mercenary, elemental.Andrei Karas1-6/+6
2016-08-04Fix shadowing method by variable name in some compilers.Andrei Karas1-5/+5