Age | Commit message (Collapse) | Author | Files | Lines |
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particle -> missile-particle
castingParticle -> castingMissile-particle
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it used if need show badges at right and names is hidden.
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Before it depend on sprite height and some times it was wrong.
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Add also enum for badge draw type.
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In most case it equal to std::vector except debug modes.
Now it can be also mse::mstd::vector, but sadly this class not support
all required features.
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Also replace <vector> include into "utils/vector.h"
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For default groups.xml show badges only for group id == 60.
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It allow set local player attributes from server.
For now it send real group id.
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type.
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server type.
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