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path: root/src/being
AgeCommit message (Collapse)AuthorFilesLines
2016-01-29Fix code style.Andrei Karas1-1/+1
2016-01-17Add support for add from context menu into chat item links with cards.Andrei Karas2-0/+9
2016-01-17Move cards constants into separate file.Andrei Karas1-1/+3
2016-01-06Add noexcept into being.Andrei Karas4-101/+99
2016-01-04Add missing TRANSLATORS comments to translation strings.Andrei Karas2-5/+6
2016-01-02Update copyrights year.Andrei Karas28-28/+28
2015-12-30Fix animation time for new animated sprites.Andrei Karas3-5/+38
2015-12-30Add workaround for fix animated sprites animation time for new sprites.Andrei Karas1-0/+6
2015-12-29Move flooritem into being directory.Andrei Karas2-0/+346
2015-12-29Move item into item directory.Andrei Karas2-2/+4
2015-12-27Fix compilation with different flags.Andrei Karas1-1/+1
2015-12-27Add restrict keyword in being.Andrei Karas2-481/+536
2015-12-27Add restrict keyword in map.Andrei Karas1-1/+1
2015-12-26Fix code style.Andrei Karas3-1/+4
2015-12-23Add const attribute to being classes.Andrei Karas4-15/+7
2015-12-20Move shortcuts files into gui/shortcut directory.Andrei Karas1-1/+2
2015-12-20Move imagesprite into sprite directory.Andrei Karas1-1/+1
2015-12-20Move animatedsprite into sprite directory.Andrei Karas3-3/+5
2015-12-20Move sprite.h into sprites directory.Andrei Karas1-1/+1
2015-12-20Move spritereference.h into sprite directory.Andrei Karas1-1/+2
2015-12-20Move spriteaction.h into const directory.Andrei Karas1-1/+2
2015-12-14Move soundconsts.h into const directory.Andrei Karas1-2/+3
2015-12-14Move mapconsts.h into const directory.Andrei Karas2-3/+4
2015-12-13Move timer constants into separate file.Andrei Karas2-0/+4
2015-12-13Move spells and graphics related constants into separate files.Andrei Karas4-7/+8
2015-11-24Add support for spirit balls effect.Andrei Karas2-2/+58
2015-11-24Impliment packet SMSG_SPIRIT_BALLS.Andrei Karas2-0/+8
2015-11-18Fix code style in beingequipbackend and add some consts to it.Andrei Karas2-2/+2
2015-11-17Fix compilation without C++11 again.Andrei Karas2-2/+2
2015-11-16Convert State enum into strong typed.Andrei Karas1-1/+1
2015-11-16Convert InventoryType enum into strong typed.Andrei Karas1-2/+2
2015-11-16Fix code style.Andrei Karas2-0/+24
2015-11-15Add support for different per skill casting animations.Andrei Karas2-2/+28
2015-11-14Fix attack sprite actions. Add ride attack action.Andrei Karas2-4/+11
2015-11-14Add cast action to beings.Andrei Karas2-0/+6
2015-11-13Impliment packet SMSG_GRAFFITI_VISIBLE.Andrei Karas1-1/+1
2015-11-09Add skill unit support in most files excluding net code.Andrei Karas1-4/+41
2015-11-02Add intmap defines.Andrei Karas2-7/+6
2015-11-02Fix compilation with different flags.Andrei Karas1-6/+6
2015-11-01Show enabled status effects in player popups.Andrei Karas1-0/+3
2015-10-31Add support for dead trick status effect (hercules)Andrei Karas4-5/+67
2015-10-31Move away message to per server configuration file.Andrei Karas1-2/+3
2015-10-23Fix code style.Andrei Karas3-2/+4
2015-10-19Fix default horses direction and action.Andrei Karas1-4/+10
2015-10-19Allow support for different horses riding.Andrei Karas4-12/+27
2015-10-18Add support for multiply sprites in each horse part.Andrei Karas2-37/+66
Also fix horse sprites actions issue.
2015-10-18Add logging for not implimemted effects.Andrei Karas1-2/+13
2015-10-18Split horse into two sprites before player and after player.Andrei Karas2-19/+38
2015-10-15Simplify setWall function in map.Andrei Karas1-1/+1
2015-10-15Convert BlockType into strong typed enum.Andrei Karas2-2/+2