index
:
HoraK-FDF/plus
CI_test_var
c++17_deprecated_func
ci_checks
ci_clang-tidy
ci_clang3x
ci_clang4_5
ci_clang6
ci_clang7
ci_customnls
ci_deheader
ci_fedora
ci_gcc-snapshot
ci_gcc10
ci_gcc10_tests
ci_gcc3
ci_gcc49
ci_gcc4x
ci_gcc5
ci_gcc6
ci_gcc6_tests
ci_gcc7
ci_gcc7_tests
ci_gcc8
ci_gcc8_tests
ci_gcc9
ci_gcc9_tests
ci_glibcdebug
ci_h
ci_main1
ci_malloc
ci_mse
ci_mxe
ci_site
ci_xmllibs
citest
gl-move_ci-test
jesusalva/diagonal
jesusalva/itpopup
jesusalva/mverse
keep_password
mageia2
mageia3
mageiabranch
master
stable
stripped
Advanced game client for tmwAthena and Evol2 servers.
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summary
refs
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diff
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path:
root
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src
/
being
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Commit message (
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Author
Files
Lines
2016-06-08
Add strong typed bool IsWeapon.
Andrei Karas
2
-12
/
+13
2016-06-07
Move image class into image directory.
Andrei Karas
2
-2
/
+3
2016-06-05
Remove useless header include if OpenGL not enabled.
Andrei Karas
1
-2
/
+4
2016-06-04
Remove some useless includes if using SDL2.
Andrei Karas
1
-5
/
+9
2016-05-31
Fix different include issues.
Andrei Karas
1
-0
/
+4
2016-05-25
Change namespace in resources loaders from other to Loader.
Andrei Karas
1
-1
/
+1
2016-05-25
Move images load function from resourcemanager into separate file.
Andrei Karas
1
-2
/
+2
2016-05-24
Move resourcemanager into subdirectory.
Andrei Karas
1
-3
/
+3
2016-05-23
Dont show assert if for player set hair color without hair sprite.
Andrei Karas
1
-2
/
+7
2016-05-20
Fix code style.
Andrei Karas
1
-1
/
+1
2016-05-18
Fix random one tile desync in SMSG_BEING_MOVE3 packet.
Andrei Karas
2
-3
/
+18
2016-05-09
Add settings for set distance for start syncyng player.
Andrei Karas
2
-1
/
+6
2016-05-09
Fix distance to fix if auto fix position disabled to 7.
Andrei Karas
1
-1
/
+1
2016-05-06
Fix code style.
Andrei Karas
1
-1
/
+1
2016-05-05
Fix erased players hide emotes and spech over head.
Andrei Karas
1
-0
/
+5
2016-05-05
Change follow from long distance move to naviate to point.
Andrei Karas
1
-4
/
+4
2016-05-05
Add missing check into function recalcSpritesOrder.
Andrei Karas
1
-2
/
+5
2016-04-30
Disable noexcept for clang and old gcc versions.
Andrei Karas
4
-94
/
+94
2016-04-28
Fix overload virtual warning with SDL2.
Andrei Karas
1
-2
/
+2
2016-04-27
Add packet SMSG_PLAYER_KILLED_BY 0x0b1d.
Andrei Karas
1
-1
/
+2
2016-04-23
Fix code style.
Andrei Karas
1
-1
/
+1
2016-04-17
Revert "Remove override keyword, if it present with final."
Andrei Karas
6
-44
/
+44
2016-04-17
Fix code style.
Andrei Karas
2
-5
/
+5
2016-04-17
Remove override keyword, if it present with final.
Andrei Karas
6
-44
/
+44
2016-04-11
Disable horses macro in tmwa.
Andrei Karas
1
-0
/
+2
2016-04-09
Revert "Improve drawing player sprites performance."
Andrei Karas
4
-39
/
+13
2016-04-05
Remove quotes from pragmas.
Andrei Karas
1
-3
/
+3
2016-03-31
Improve drawing player sprites performance.
Andrei Karas
4
-13
/
+39
2016-03-26
Fix code style.
Andrei Karas
5
-7
/
+5
2016-03-24
Add enum for item types.
Andrei Karas
3
-6
/
+7
2016-03-24
Rename enum ItemType into ItemDbType.
Andrei Karas
1
-1
/
+1
2016-03-24
Change ItemType into strong typed enum.
Andrei Karas
1
-1
/
+2
2016-03-24
Move ItemType enum into enums directory.
Andrei Karas
1
-4
/
+2
2016-03-23
Add status effect id type from int to int32_t.
Andrei Karas
4
-18
/
+23
2016-03-22
Not allow moving from sit state if server not support it.
Andrei Karas
2
-0
/
+9
2016-03-21
Remove stun related functions from actorsprite.
Andrei Karas
2
-40
/
+1
2016-03-21
Show effect names in debug window in target tab.
Andrei Karas
2
-2
/
+25
2016-03-21
Fix reading opt1 field. This is not bit field.
Andrei Karas
1
-2
/
+33
2016-03-21
Add report about missing option, opt1, opt2, opt3 fields in status-effects.xml
Andrei Karas
1
-9
/
+30
2016-03-21
Add support for using fields from status effects: option, opt1, opt2, opt3.
Andrei Karas
2
-29
/
+67
2016-03-21
Rename some fields and methods in StatusEffectDB.
Andrei Karas
1
-1
/
+1
2016-03-21
Remove some getters from StatusEffect.
Andrei Karas
1
-6
/
+6
2016-03-21
Split StatusEffect into StatusEffect and StatusEffectDB.
Andrei Karas
1
-5
/
+7
2016-03-21
Move status effects start/end calls into separate functions in actorsprite.
Andrei Karas
2
-0
/
+49
2016-03-21
Add comment into ActorSprite::setStatusEffectBlock.
Andrei Karas
1
-1
/
+1
2016-03-16
Split ParticleEngine from Particle class.
Andrei Karas
2
-5
/
+6
2016-03-16
Add nonnull attributes to particle classes.
Andrei Karas
1
-1
/
+1
2016-03-14
Split drawSprites in Being/CompoundSprite into drawSprites and drawPlayerSpri...
Andrei Karas
5
-57
/
+60
2016-03-13
Split CompoundSprite::draw into draw and drawSimple.
Andrei Karas
3
-6
/
+38
2016-03-13
Add separate functions for draw monsters.
Andrei Karas
2
-2
/
+35
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