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path: root/src/being/being.h
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2015-11-15Add support for different per skill casting animations.Andrei Karas1-0/+4
2015-11-14Fix attack sprite actions. Add ride attack action.Andrei Karas1-2/+6
2015-11-14Add cast action to beings.Andrei Karas1-0/+2
2015-10-31Add support for dead trick status effect (hercules)Andrei Karas1-0/+4
2015-10-23Fix code style.Andrei Karas1-1/+1
2015-10-19Allow support for different horses riding.Andrei Karas1-0/+2
2015-10-18Add support for multiply sprites in each horse part.Andrei Karas1-2/+4
2015-10-18Split horse into two sprites before player and after player.Andrei Karas1-1/+2
2015-10-15Convert BlockType into strong typed enum.Andrei Karas1-1/+1
2015-09-05Add away being badge.Andrei Karas1-0/+2
2015-09-05Add inactive being badge.Andrei Karas1-0/+2
2015-09-05Add shop badge to beings.Andrei Karas1-0/+2
2015-09-05Put badges into array in being.Andrei Karas1-5/+2
2015-08-29Fix code style.Andrei Karas1-1/+0
2015-08-16Add strong typed int for item color.Andrei Karas1-8/+9
2015-08-09Add some missing checks to being found by paranucker.Andrei Karas1-3/+3
2015-07-30Add badges for player names.Andrei Karas1-0/+3
2015-07-29Fix enable/disable badges without client restart.Andrei Karas1-0/+8
2015-07-29Add support for gm badge.Andrei Karas1-0/+1
2015-07-29Add ability to show badges under nick.Andrei Karas1-2/+1
2015-07-29Add support for guild badges.Andrei Karas1-0/+1
2015-07-29Add bages db. Add badges support for parties.Andrei Karas1-2/+5
2015-07-27Add option for show badges at top or char or after name.Andrei Karas1-0/+1
2015-07-27Add option to show/hide badges. By default badges visible.Andrei Karas1-0/+3
2015-07-27Draw team badge if set.Andrei Karas1-1/+2
2015-06-24Add A_NONNULL attribute to all parameters with class Graphics.Andrei Karas1-7/+12
2015-06-20Fix code style.Andrei Karas1-1/+1
2015-06-16Allow set team color to being.Andrei Karas1-0/+8
2015-06-01Convert UserColorId enum into strong typed enum.Andrei Karas1-3/+11
2015-05-30Convert Reachable enum into strong typed enum.Andrei Karas1-5/+7
2015-05-30Move reachable enum into separate file.Andrei Karas1-7/+0
2015-05-30Convert TargetCursorSize enum into strong typed enum.Andrei Karas1-2/+2
2015-05-29Convert Gender enum into strong typed enum.Andrei Karas1-5/+5
2015-05-29Convert BeingAction enum into strong typed enum.Andrei Karas1-3/+3
2015-05-29Convert AttackType enum into strong typed enum.Andrei Karas1-3/+3
2015-05-29Convert ActorType enum into strong typed enum.Andrei Karas1-5/+5
2015-05-29Use BeingTypeId in Being for subtypeid.Andrei Karas1-6/+6
2015-05-29Add strong typed int type BeingId.Andrei Karas1-7/+9
2015-05-27Add strong typed bool type Move.Andrei Karas1-1/+3
2015-05-22Fix code style.Andrei Karas1-1/+0
2015-05-17Remove some useless methods from being.Andrei Karas1-15/+0
2015-04-18Add eathena defines into being.Andrei Karas1-12/+18
2015-04-17Use ActorType for being type.Andrei Karas1-1/+1
2015-04-12Fix move animation after path is empty.Andrei Karas1-0/+3
2015-04-09On skill attacks on target for show effect use skill attribute skillHitEffectId.Andrei Karas1-3/+7
2015-04-08Use enum SpriteDirection form sprite direction in being.Andrei Karas1-2/+2
2015-04-06eathena: impliment packet SMSG_CHAT_ROOM_SETTINGS.Andrei Karas1-1/+1
2015-04-02Remove useless virtual keywords.Andrei Karas1-4/+4
2015-03-17Remove useless includes from .h files.Andrei Karas1-2/+0
2015-03-04Draw riding horse if present.Andrei Karas1-0/+3