summaryrefslogtreecommitdiff
path: root/src/being/being.h
AgeCommit message (Collapse)AuthorFilesLines
2016-06-20In Being replace mSpritesColor to using mSlots field.Andrei Karas1-1/+0
2016-06-20In Being replace mSpriteColorIds to using mSlots field.Andrei Karas1-1/+0
2016-06-20In Being replace mSpriteCardsIds to using mSlots field.Andrei Karas1-1/+0
2016-06-20In Being replace mSpriteIDs to mSlots.Andrei Karas1-1/+2
2016-06-20Add support for stored cards with sprites in Being.Andrei Karas1-3/+6
2016-06-11Remove unused includes.Andrei Karas1-2/+0
2016-06-08Simplify set weapon sprite.Andrei Karas1-3/+1
2016-06-08Add setWeaponId into Being class.Andrei Karas1-0/+2
2016-06-08Simplify setTempSprite in Being.Andrei Karas1-2/+0
2016-06-08Add setTempSprite method into Being.Andrei Karas1-5/+9
2016-06-08Remove default value from parameter cards in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Remove default value from parameter isItemSprite in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Remove default value from parameter isWeapon in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Remove default value from parameter colorId in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Remove default value from parameter color in Being->setSprite.Andrei Karas1-1/+1
2016-06-08Add support for getting sprite color by cards in Being.Andrei Karas1-2/+3
But for now mostly unused.
2016-06-08Add strong typed bool IsTempSprite.Andrei Karas1-2/+5
2016-06-08Add strong typed bool IsWeapon.Andrei Karas1-2/+3
2016-05-18Fix random one tile desync in SMSG_BEING_MOVE3 packet.Andrei Karas1-1/+14
2016-04-30Disable noexcept for clang and old gcc versions.Andrei Karas1-91/+91
2016-04-17Revert "Remove override keyword, if it present with final."Andrei Karas1-9/+9
This reverts commit 55480eb4477b2cf85af1bcdcc5e8ec4f4ce6682d.
2016-04-17Fix code style.Andrei Karas1-4/+4
2016-04-17Remove override keyword, if it present with final.Andrei Karas1-9/+9
2016-04-09Revert "Improve drawing player sprites performance."Andrei Karas1-3/+0
This reverts commit 1dfc22f53967ad7e39d42ba8aabe0afa7445476e.
2016-03-31Improve drawing player sprites performance.Andrei Karas1-0/+3
2016-03-26Fix code style.Andrei Karas1-1/+1
2016-03-14Split drawSprites in Being/CompoundSprite into drawSprites and ↵Andrei Karas1-7/+10
drawPlayerSprites.
2016-03-13Add separate functions for draw monsters.Andrei Karas1-0/+9
2016-03-13Add separate functions for draw portals.Andrei Karas1-0/+9
2016-03-13Split drawSpriteAt into drawPlayerSpriteAt and drawOtherSpriteAt.Andrei Karas1-4/+8
2016-03-13Move cursor drawing function from ActorSprite into Being.Andrei Karas1-0/+4
2016-03-13Separate Being::draw function into drawPlayer and drawOther.Andrei Karas1-0/+10
2016-03-13Simplify drawing beings in playerbox control.Andrei Karas1-0/+4
2016-03-13For skill units in context menu show creator name or id.Andrei Karas1-0/+9
2016-03-11Fix code style.Andrei Karas1-0/+1
2016-03-05Replace most getters callc getTileX/getTileY to direct variables usage.Andrei Karas1-1/+1
2016-03-05Change calculated speed in being from float to int.Andrei Karas1-2/+2
2016-03-05Replace in Being speed field from vector to int.Andrei Karas1-4/+4
2016-03-05Move getNumOfHairstyles from being to itemdb.Andrei Karas1-11/+0
2016-03-05Remove unused method getNumOfRaces from Being.Andrei Karas1-6/+0
2016-03-05Rename actor functions getPosition and setPosition.Andrei Karas1-5/+5
2016-03-05Remove getter getSpritesCount from Being.Andrei Karas1-3/+0
2016-03-04Remove getter size from compoundsprite.Andrei Karas1-2/+2
2016-02-28Add extended name to beings (raw server name).Andrei Karas1-1/+5
2016-02-22Dont calculate dynamic sort offset.Andrei Karas1-1/+0
Probably it should be removed.
2016-02-20Add missing const in being directory.Andrei Karas1-5/+5
2016-02-11Use inline attribute in some critial performance functions.Andrei Karas1-1/+1
2016-02-08Stop cast animation also if got skill error message.Andrei Karas1-2/+2
But this is not all cases. For always correct stop cast animation, need use animation command "jump" to stand animation.
2016-02-08Add support for post delay status effect. It change cast animation to stand.Andrei Karas1-0/+2
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-4/+4