index
:
HoraK-FDF/plus
CI_test_var
c++17_deprecated_func
ci_checks
ci_clang-tidy
ci_clang3x
ci_clang4_5
ci_clang6
ci_clang7
ci_customnls
ci_deheader
ci_fedora
ci_gcc-snapshot
ci_gcc10
ci_gcc10_tests
ci_gcc3
ci_gcc49
ci_gcc4x
ci_gcc5
ci_gcc6
ci_gcc6_tests
ci_gcc7
ci_gcc7_tests
ci_gcc8
ci_gcc8_tests
ci_gcc9
ci_gcc9_tests
ci_glibcdebug
ci_h
ci_main1
ci_malloc
ci_mse
ci_mxe
ci_site
ci_xmllibs
citest
gl-move_ci-test
jesusalva/diagonal
jesusalva/itpopup
jesusalva/mverse
keep_password
mageia2
mageia3
mageiabranch
master
stable
stripped
Advanced game client for tmwAthena and Evol2 servers.
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path:
root
/
src
/
being
/
being.h
Age
Commit message (
Expand
)
Author
Files
Lines
2015-12-23
Add const attribute to being classes.
Andrei Karas
1
-3
/
+3
2015-12-13
Move spells and graphics related constants into separate files.
Andrei Karas
1
-7
/
+0
2015-11-24
Add support for spirit balls effect.
Andrei Karas
1
-2
/
+7
2015-11-24
Impliment packet SMSG_SPIRIT_BALLS.
Andrei Karas
1
-0
/
+7
2015-11-15
Add support for different per skill casting animations.
Andrei Karas
1
-0
/
+4
2015-11-14
Fix attack sprite actions. Add ride attack action.
Andrei Karas
1
-2
/
+6
2015-11-14
Add cast action to beings.
Andrei Karas
1
-0
/
+2
2015-10-31
Add support for dead trick status effect (hercules)
Andrei Karas
1
-0
/
+4
2015-10-23
Fix code style.
Andrei Karas
1
-1
/
+1
2015-10-19
Allow support for different horses riding.
Andrei Karas
1
-0
/
+2
2015-10-18
Add support for multiply sprites in each horse part.
Andrei Karas
1
-2
/
+4
2015-10-18
Split horse into two sprites before player and after player.
Andrei Karas
1
-1
/
+2
2015-10-15
Convert BlockType into strong typed enum.
Andrei Karas
1
-1
/
+1
2015-09-05
Add away being badge.
Andrei Karas
1
-0
/
+2
2015-09-05
Add inactive being badge.
Andrei Karas
1
-0
/
+2
2015-09-05
Add shop badge to beings.
Andrei Karas
1
-0
/
+2
2015-09-05
Put badges into array in being.
Andrei Karas
1
-5
/
+2
2015-08-29
Fix code style.
Andrei Karas
1
-1
/
+0
2015-08-16
Add strong typed int for item color.
Andrei Karas
1
-8
/
+9
2015-08-09
Add some missing checks to being found by paranucker.
Andrei Karas
1
-3
/
+3
2015-07-30
Add badges for player names.
Andrei Karas
1
-0
/
+3
2015-07-29
Fix enable/disable badges without client restart.
Andrei Karas
1
-0
/
+8
2015-07-29
Add support for gm badge.
Andrei Karas
1
-0
/
+1
2015-07-29
Add ability to show badges under nick.
Andrei Karas
1
-2
/
+1
2015-07-29
Add support for guild badges.
Andrei Karas
1
-0
/
+1
2015-07-29
Add bages db. Add badges support for parties.
Andrei Karas
1
-2
/
+5
2015-07-27
Add option for show badges at top or char or after name.
Andrei Karas
1
-0
/
+1
2015-07-27
Add option to show/hide badges. By default badges visible.
Andrei Karas
1
-0
/
+3
2015-07-27
Draw team badge if set.
Andrei Karas
1
-1
/
+2
2015-06-24
Add A_NONNULL attribute to all parameters with class Graphics.
Andrei Karas
1
-7
/
+12
2015-06-20
Fix code style.
Andrei Karas
1
-1
/
+1
2015-06-16
Allow set team color to being.
Andrei Karas
1
-0
/
+8
2015-06-01
Convert UserColorId enum into strong typed enum.
Andrei Karas
1
-3
/
+11
2015-05-30
Convert Reachable enum into strong typed enum.
Andrei Karas
1
-5
/
+7
2015-05-30
Move reachable enum into separate file.
Andrei Karas
1
-7
/
+0
2015-05-30
Convert TargetCursorSize enum into strong typed enum.
Andrei Karas
1
-2
/
+2
2015-05-29
Convert Gender enum into strong typed enum.
Andrei Karas
1
-5
/
+5
2015-05-29
Convert BeingAction enum into strong typed enum.
Andrei Karas
1
-3
/
+3
2015-05-29
Convert AttackType enum into strong typed enum.
Andrei Karas
1
-3
/
+3
2015-05-29
Convert ActorType enum into strong typed enum.
Andrei Karas
1
-5
/
+5
2015-05-29
Use BeingTypeId in Being for subtypeid.
Andrei Karas
1
-6
/
+6
2015-05-29
Add strong typed int type BeingId.
Andrei Karas
1
-7
/
+9
2015-05-27
Add strong typed bool type Move.
Andrei Karas
1
-1
/
+3
2015-05-22
Fix code style.
Andrei Karas
1
-1
/
+0
2015-05-17
Remove some useless methods from being.
Andrei Karas
1
-15
/
+0
2015-04-18
Add eathena defines into being.
Andrei Karas
1
-12
/
+18
2015-04-17
Use ActorType for being type.
Andrei Karas
1
-1
/
+1
2015-04-12
Fix move animation after path is empty.
Andrei Karas
1
-0
/
+3
2015-04-09
On skill attacks on target for show effect use skill attribute skillHitEffectId.
Andrei Karas
1
-3
/
+7
2015-04-08
Use enum SpriteDirection form sprite direction in being.
Andrei Karas
1
-2
/
+2
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