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path: root/src/being/being.cpp
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2016-08-06Add own colors for hp bars for homunculus, mercenary, elemental.Andrei Karas1-6/+6
2016-08-04Fix shadowing method by variable name in some compilers.Andrei Karas1-5/+5
2016-08-04Add some missing tmwa defines. Fix compilation error without tmwa support.Andrei Karas1-0/+2
2016-08-04Draw hp bar for elementals.Andrei Karas1-1/+70
2016-08-03Add support for elemental db and draw elementals sprites.Andrei Karas1-17/+39
2016-08-03Add actor type elemental.Andrei Karas1-3/+7
2016-07-29Add some missing tmwa defines.Andrei Karas1-0/+22
2016-07-28Remove define EATHENA_SUPPORT from all code.Andrei Karas1-70/+3
2016-07-27Show hp bar for mercenary.Andrei Karas1-1/+73
2016-07-27Show hp bar in own homunculus.Andrei Karas1-7/+85
2016-07-25Add into player attributes prefix PLAYER_.Andrei Karas1-2/+2
2016-07-24Fix wrong assert for portals.Andrei Karas1-1/+2
2016-07-24Add castingeffect object for draw casting effect in specified position and so...Andrei Karas1-59/+14
2016-07-24Use switch in Being::setSubtype.Andrei Karas1-118/+120
2016-07-23Allow skill source and destination particle effects depend on skill level.Andrei Karas1-6/+17
2016-07-23Add skill attacking src and dst effects.Andrei Karas1-0/+3
2016-07-23Allow delete untracker being particle effects.Andrei Karas1-3/+3
2016-07-23Add skill casting particle arrow effect.Andrei Karas1-0/+19
2016-07-18Play cast animation while casting skills.Andrei Karas1-12/+62
2016-07-18Move skillinfo into resources/skill directory.Andrei Karas1-1/+1
2016-07-18Move skilldata into resources/skill directory.Andrei Karas1-1/+2
2016-07-18Highlight skill attack range with border, while casting skill.Andrei Karas1-1/+47
2016-07-14Use branch prediction macro in Being::logic.Andrei Karas1-6/+11
2016-07-04Use skill type as bit mask with skill types.Andrei Karas1-1/+6
2016-06-21Add support for items with cards in charcreation.xmlAndrei Karas1-0/+14
2016-06-21Imrove Being::setTempSprite.Andrei Karas1-6/+5
2016-06-21Improve Being::setHairTempSpriteAndrei Karas1-13/+8
2016-06-21In Being split setTempSprite into setTempSprite and setHairTempSprite.Andrei Karas1-16/+82
2016-06-21Remove cards parameter from Being::setTempSprite.Andrei Karas1-14/+9
2016-06-21Simplify Being::setSpriteCards, remove color parameters.Andrei Karas1-11/+8
2016-06-21Improve Being::setGender.Andrei Karas1-7/+45
2016-06-21Improve Being::setSpriteColor.Andrei Karas1-5/+59
2016-06-21Remove colorId parameter from Being::updateSprite.Andrei Karas1-8/+5
2016-06-21In Being split setSprite into setSpriteColor and setSpriteColorId.Andrei Karas1-12/+103
2016-06-21In Being split setSpriteId into setSpriteId and unSetSprite.Andrei Karas1-2/+40
2016-06-21Split in Being setSprite into setSprite and setSpriteId.Andrei Karas1-8/+94
2016-06-21In Being rename setSpriteID into setHairColorSpriteID.Andrei Karas1-2/+2
2016-06-21Split Being::setSprite into Being::setSprite and Being::setSpriteCards.Andrei Karas1-15/+112
2016-06-21Improve slots usage in Being.Andrei Karas1-27/+38
2016-06-20In Being replace mSpritesColor to using mSlots field.Andrei Karas1-19/+10
2016-06-20In Being replace mSpriteColorIds to using mSlots field.Andrei Karas1-16/+9
2016-06-20In Being replace mSpriteCardsIds to using mSlots field.Andrei Karas1-23/+13
2016-06-20In Being replace mSpriteIDs to mSlots.Andrei Karas1-38/+38
2016-06-20Add explicit keyword into CardsList.Andrei Karas1-2/+2
2016-06-20Add support for stored cards with sprites in Being.Andrei Karas1-17/+28
2016-06-08Simplify set weapon sprite.Andrei Karas1-17/+2
2016-06-08Add setWeaponId into Being class.Andrei Karas1-0/+8
2016-06-08Simplify setTempSprite in Being.Andrei Karas1-19/+1
2016-06-08Add setTempSprite method into Being.Andrei Karas1-35/+101
2016-06-08Remove default value from parameter cards in Being->setSprite.Andrei Karas1-15/+29