Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-03-22 | Add option to accept language messages in any languge. | Andrei Karas | 1 | -1/+3 | |
This messages will be showed in language or general tab. | |||||
2013-03-04 | Add different effects to npc depend on qests status (evol only) | Andrei Karas | 1 | -1/+5 | |
2013-02-19 | Add support for away particle effect. | Andrei Karas | 1 | -0/+8 | |
2013-02-05 | Add missing checks to being class. | Andrei Karas | 1 | -5/+7 | |
2013-02-05 | Add checks and const to animatedsprites and related classes. | Andrei Karas | 1 | -1/+2 | |
2013-01-16 | update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2012-12-25 | fix previous/next race button in char creation dialog. | Andrei Karas | 1 | -0/+7 | |
2012-12-17 | Use actual skill level in processing skill attack. | Andrei Karas | 1 | -1/+1 | |
2012-11-09 | Fix code style. | Andrei Karas | 1 | -1/+1 | |
2012-10-30 | Add unused warnings to some files. | Andrei Karas | 1 | -76/+81 | |
2012-10-25 | Add support for different hover/pickup cursors for monsters, npc, items, etc. | Andrei Karas | 1 | -0/+3 | |
In monsters.xml new monster attribute: hoverCursor - default value "attack". In npcs.xml new npc attribute: hoverCursor - default value "talk". In items.xml new item attribute: pickupCursor - default value "pickup". Warps using "up" cursor for now. | |||||
2012-10-16 | Fix some signed/unsigned chars issues. | Andrei Karas | 1 | -1/+1 | |
2012-10-15 | Fix compilation warnings without C++11 support. | Andrei Karas | 1 | -2/+2 | |
2012-10-10 | Delete copy constructor in some classes. | Andrei Karas | 1 | -0/+4 | |
2012-10-08 | Fix code style. | Andrei Karas | 1 | -1/+2 | |
2012-10-06 | Add particle effect miss-effect-id to items and monsters. | Andrei Karas | 1 | -1/+5 | |
2012-10-06 | Fix default particle effects in attacks. | Andrei Karas | 1 | -1/+1 | |
Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1) | |||||
2012-10-05 | Second part adding mob particle effects for attacks. | Andrei Karas | 1 | -1/+1 | |
Base on commit from mana afa134640b2e2c7c0f28a54c8691545848795dd9 by Yohann Ferreira | |||||
2012-10-05 | first part for adding mobs particle effects. | Andrei Karas | 1 | -2/+1 | |
Based on mana commit b35aef2d924f03d85eb44a2465be5a745444eafd by Yohann Ferreira | |||||
2012-09-22 | Add override keyword to most overriden methods. | Andrei Karas | 1 | -6/+6 | |
2012-09-22 | Add final keyword to most classes. | Andrei Karas | 1 | -1/+1 | |
2012-09-09 | fix code style. | Andrei Karas | 1 | -1/+1 | |
2012-09-04 | add const to more classes, | Andrei Karas | 1 | -1/+1 | |
fix other small style issues. | |||||
2012-09-04 | Fix hair colors color if old and new hair using different paletes. | Andrei Karas | 1 | -0/+14 | |
Also fix hair replace logic between hairs with different paletes. | |||||
2012-09-02 | Add const to more classes. | Andrei Karas | 1 | -1/+2 | |
2012-08-29 | Add to replace/reorder sprites pseudo direction "died" | Andrei Karas | 1 | -2/+2 | |
It allow change sprites in dead players. | |||||
2012-08-25 | Add consts to being class. | Andrei Karas | 1 | -71/+82 | |
2012-08-24 | replace defines to consts. | Andrei Karas | 1 | -5/+5 | |
2012-08-23 | Remove useless includes. | Andrei Karas | 1 | -5/+0 | |
2012-08-01 | Fix code style. | Andrei Karas | 1 | -1/+1 | |
2012-07-23 | Improve perfomance in some object constructors. | Andrei Karas | 1 | -2/+7 | |
2012-07-22 | Move some getters in being class from cpp to h. | Andrei Karas | 1 | -8/+33 | |
2012-07-19 | Block moving in storage is open. | Andrei Karas | 1 | -2/+0 | |
Move some code from being to playerinfo. | |||||
2012-07-17 | Fix more code style and additional warnings. | Andrei Karas | 1 | -2/+2 | |
2012-06-17 | Replace SDL int types to C++ types. | Andrei Karas | 1 | -15/+15 | |
2012-05-31 | Add sittop sprites support. | Andrei Karas | 1 | -0/+5 | |
Add groundtop collision support (not collision but special selected tiles). | |||||
2012-05-31 | Add support for each hair style own palete. | Andrei Karas | 1 | -0/+2 | |
2012-05-22 | Add option to hide nick for erased players relation. | Andrei Karas | 1 | -0/+1 | |
2012-03-29 | Replace vectors with strings to short names. | Andrei Karas | 1 | -3/+1 | |
2012-03-14 | Add support for other gender. | Andrei Karas | 1 | -2/+8 | |
Fix per gender and race items separation. | |||||
2012-03-10 | Add to skills missile particle effect and hit/miss sounds. | Andrei Karas | 1 | -2/+7 | |
Add to skills use effect 100000 + skillid on target. | |||||
2012-02-16 | Add race name to status and debug windows. | Andrei Karas | 1 | -0/+7 | |
2012-02-11 | Remove some unneeded includes. | Andrei Karas | 1 | -1/+0 | |
2012-02-10 | Show gms in online list with green color (evol server). | Andrei Karas | 1 | -0/+1 | |
2012-02-03 | Add some missing getters. | Andrei Karas | 1 | -11/+11 | |
2012-01-28 | Add support for processing player statuses in evol server. | Andrei Karas | 1 | -0/+6 | |
2012-01-05 | Update copyrights year. | Andrei Karas | 1 | -1/+1 | |
2011-11-25 | Move A_UNUSED define to include file. | Andrei Karas | 1 | -6/+0 | |
2011-11-24 | Add ability to play different animation depend on monster hp. | Andrei Karas | 1 | -0/+3 | |
Disabled for legacy servers because monster hp unknown and compilated hp can be wrong (version <= 0). For usage need add to action tag attribute hp="xx" Example: <action name="stand" hp="50" imageset="base"> ... </action> Here 50 mean 50% of health or less. Default action tag mean hp=100 | |||||
2011-11-07 | Fix some warnings under gcc 4.7. | Andrei Karas | 1 | -3/+3 | |