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path: root/src/being.cpp
AgeCommit message (Collapse)AuthorFilesLines
2012-08-29Add to replace/reorder sprites pseudo direction "died"Andrei Karas1-1/+4
It allow change sprites in dead players.
2012-08-25Add consts to being class.Andrei Karas1-102/+114
2012-08-24replace defines to consts.Andrei Karas1-4/+7
2012-08-24Small style changes.Andrei Karas1-7/+7
Also fix overloaded methods visibility.
2012-08-23Remove useless includes.Andrei Karas1-11/+0
2012-08-15Fix code style again.Andrei Karas1-0/+2
2012-08-01Fix code style.Andrei Karas1-1/+1
2012-07-23Improve perfomance in some object constructors.Andrei Karas1-17/+2
2012-07-22Move some getters in being class from cpp to h.Andrei Karas1-50/+2
2012-07-21Add two new colors to themes.Andrei Karas1-1/+1
BUBBLE_NAME for speaker nick. BUBBLE_TEXT for speach text.
2012-07-20Fix code style.Andrei Karas1-6/+1
2012-07-19Block moving in storage is open.Andrei Karas1-5/+0
Move some code from being to playerinfo.
2012-07-19Allow moving by mouse if opened buy/sell dialogs.Andrei Karas1-3/+1
2012-07-18last warning fixes.Andrei Karas1-3/+3
2012-07-18Another warning fixes.Andrei Karas1-4/+4
2012-07-17Fix more code style and additional warnings.Andrei Karas1-4/+4
2012-07-15Fix code style.Andrei Karas1-2/+2
2012-06-21Add delayed images load.Andrei Karas1-1/+1
Can work for now only in OpenGL modes.
2012-06-17Replace SDL int types to C++ types.Andrei Karas1-13/+13
2012-06-08Revert "Add hurt animation."Andrei Karas1-7/+6
This reverts commit 9875c00dc37b1d7b55e1154075a0cd2d997a490d.
2012-06-06Fix some issues after auto checking.Andrei Karas1-2/+2
2012-05-31Add sittop sprites support.Andrei Karas1-2/+23
Add groundtop collision support (not collision but special selected tiles).
2012-05-31Add hurt animation.Andrei Karas1-6/+7
2012-05-31Add support for each hair style own palete.Andrei Karas1-0/+8
2012-05-22Add option to hide nick for erased players relation.Andrei Karas1-4/+13
2012-05-11Add alt emotes id support.Andrei Karas1-2/+2
Limit tmw emotes.
2012-05-06Fix code style.Andrei Karas1-4/+3
2012-04-25Improve iterators part 2.Andrei Karas1-25/+17
2012-04-01Last part of fixes.Andrei Karas1-3/+3
2012-03-29Replace vectors with strings to short names.Andrei Karas1-1/+1
2012-03-14Add support for other gender.Andrei Karas1-0/+29
Fix per gender and race items separation.
2012-03-13Use per race equipment sprites.Andrei Karas1-2/+2
Example: <sprite gender="male" race="4">...</sprite>
2012-03-10Add to skills missile particle effect and hit/miss sounds.Andrei Karas1-11/+64
Add to skills use effect 100000 + skillid on target.
2012-02-28Dont show "error" for emotes.Andrei Karas1-1/+3
2012-02-28Fix manaplus clients name highlight in evol server. Before was all highlighted.Andrei Karas1-1/+1
2012-02-25Fix old casts.Andrei Karas1-1/+1
2012-02-16Add race name to status and debug windows.Andrei Karas1-0/+8
2012-02-11Remove some unneeded includes.Andrei Karas1-1/+0
2012-02-08Fix code style with new tool.Andrei Karas1-4/+3
2012-01-28Add support for processing player statuses in evol server.Andrei Karas1-16/+21
2012-01-16Fix player and monsters hp bars in evol server.Andrei Karas1-13/+33
2012-01-06Allow use replacement item with any id.Andrei Karas1-0/+6
Example: <replace to="5"/>
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-12-08Fix monster hp bar in evol server.Andrei Karas1-5/+1
2011-12-02Fix some issues after automatic code checking.Andrei Karas1-2/+1
2011-11-27Fix players and mobs hp bar. Draw damage bar part in some situations.Andrei Karas1-1/+2
2011-11-24Remove some debug messages and old comments.Andrei Karas1-7/+0
2011-11-24Add ability to play different animation depend on monster hp.Andrei Karas1-1/+26
Disabled for legacy servers because monster hp unknown and compilated hp can be wrong (version <= 0). For usage need add to action tag attribute hp="xx" Example: <action name="stand" hp="50" imageset="base"> ... </action> Here 50 mean 50% of health or less. Default action tag mean hp=100
2011-11-14Fix code style.Andrei Karas1-1/+1
2011-11-13Fix dead mobs and floor items Y sorting position.Andrei Karas1-0/+2