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path: root/src/being.cpp
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2012-11-07Add own profiler and profiler info to some code.Andrei Karas1-0/+7
2012-10-16Fix some signed/unsigned chars issues.Andrei Karas1-1/+1
2012-10-15Fix compilation warnings without C++11 support.Andrei Karas1-1/+1
2012-10-10Delete copy constructor in some classes.Andrei Karas1-0/+2
2012-10-08Fix code style.Andrei Karas1-1/+1
2012-10-06Add particle effect miss-effect-id to items and monsters.Andrei Karas1-43/+68
2012-10-06Fix default particle effects in attacks.Andrei Karas1-7/+22
Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1)
2012-10-05Second part adding mob particle effects for attacks.Andrei Karas1-2/+15
Base on commit from mana afa134640b2e2c7c0f28a54c8691545848795dd9 by Yohann Ferreira
2012-10-05first part for adding mobs particle effects.Andrei Karas1-37/+34
Based on mana commit b35aef2d924f03d85eb44a2465be5a745444eafd by Yohann Ferreira
2012-10-02Remove most C casts.Andrei Karas1-1/+2
2012-09-23Add to monsters.xml and npcs.xml sort offset parameters.Andrei Karas1-2/+6
sortOffsetY - this value will be substracted from y position while sorting deadSortOffsetY - this value will be substracted from dead bein y position while sorting By default sortOffsetY = 0 and deadSortOffsetY = 31
2012-09-22Add final keyword to most classes.Andrei Karas1-1/+1
2012-09-20Fix incorrect color access.Andrei Karas1-1/+1
2012-09-16Add const to variables with type size_t.Andrei Karas1-2/+2
2012-09-09fix code style.Andrei Karas1-1/+1
2012-09-04add const to more classes,Andrei Karas1-3/+3
fix other small style issues.
2012-09-04Fix hair colors color if old and new hair using different paletes.Andrei Karas1-7/+62
Also fix hair replace logic between hairs with different paletes.
2012-09-02Add const to more classes.Andrei Karas1-1/+2
2012-08-29Add to replace/reorder sprites pseudo direction "died"Andrei Karas1-1/+4
It allow change sprites in dead players.
2012-08-25Add consts to being class.Andrei Karas1-102/+114
2012-08-24replace defines to consts.Andrei Karas1-4/+7
2012-08-24Small style changes.Andrei Karas1-7/+7
Also fix overloaded methods visibility.
2012-08-23Remove useless includes.Andrei Karas1-11/+0
2012-08-15Fix code style again.Andrei Karas1-0/+2
2012-08-01Fix code style.Andrei Karas1-1/+1
2012-07-23Improve perfomance in some object constructors.Andrei Karas1-17/+2
2012-07-22Move some getters in being class from cpp to h.Andrei Karas1-50/+2
2012-07-21Add two new colors to themes.Andrei Karas1-1/+1
BUBBLE_NAME for speaker nick. BUBBLE_TEXT for speach text.
2012-07-20Fix code style.Andrei Karas1-6/+1
2012-07-19Block moving in storage is open.Andrei Karas1-5/+0
Move some code from being to playerinfo.
2012-07-19Allow moving by mouse if opened buy/sell dialogs.Andrei Karas1-3/+1
2012-07-18last warning fixes.Andrei Karas1-3/+3
2012-07-18Another warning fixes.Andrei Karas1-4/+4
2012-07-17Fix more code style and additional warnings.Andrei Karas1-4/+4
2012-07-15Fix code style.Andrei Karas1-2/+2
2012-06-21Add delayed images load.Andrei Karas1-1/+1
Can work for now only in OpenGL modes.
2012-06-17Replace SDL int types to C++ types.Andrei Karas1-13/+13
2012-06-08Revert "Add hurt animation."Andrei Karas1-7/+6
This reverts commit 9875c00dc37b1d7b55e1154075a0cd2d997a490d.
2012-06-06Fix some issues after auto checking.Andrei Karas1-2/+2
2012-05-31Add sittop sprites support.Andrei Karas1-2/+23
Add groundtop collision support (not collision but special selected tiles).
2012-05-31Add hurt animation.Andrei Karas1-6/+7
2012-05-31Add support for each hair style own palete.Andrei Karas1-0/+8
2012-05-22Add option to hide nick for erased players relation.Andrei Karas1-4/+13
2012-05-11Add alt emotes id support.Andrei Karas1-2/+2
Limit tmw emotes.
2012-05-06Fix code style.Andrei Karas1-4/+3
2012-04-25Improve iterators part 2.Andrei Karas1-25/+17
2012-04-01Last part of fixes.Andrei Karas1-3/+3
2012-03-29Replace vectors with strings to short names.Andrei Karas1-1/+1
2012-03-14Add support for other gender.Andrei Karas1-0/+29
Fix per gender and race items separation.
2012-03-13Use per race equipment sprites.Andrei Karas1-2/+2
Example: <sprite gender="male" race="4">...</sprite>