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path: root/src/actormanager.cpp
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2017-07-30Add option to show player name at top or at bottom.Andrei Karas1-2/+8
Add also enum for badge draw type.
2017-07-14Replace std::vector into macro STD_VECTOR.Andrei Karas1-5/+5
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
2017-06-29Move foreach macroses into separate file.Andrei Karas1-0/+1
2017-06-13Move virtual methods from Being constructor to postInit.Andrei Karas1-1/+4
2017-06-11Rename player_relations into playerRelations.Andrei Karas1-2/+2
2017-06-08Improve strings concatination performance.Andrei Karas1-3/+3
2017-06-08Replace size() to empty() where is possibleAndrei Karas1-1/+1
2017-06-07Fix clang-tidy check readability-implicit-bool-cast.Andrei Karas1-89/+93
2017-06-04Fix code style.Andrei Karas1-1/+1
2017-05-08Fix wrong checks after removing some server features.Andrei Karas1-1/+1
2017-05-01Remove ServerFeatures haveMonsterName because it depend only on server type.Andrei Karas1-1/+5
2017-04-03Replace string::append with pathJoin.Andrei Karas1-4/+3
2017-02-21Move other fs related files into fs directory.Andrei Karas1-1/+2
2017-01-17Add missing A_DEFAULT_COPY / A_DELETE_COPY into other files.Andrei Karas1-0/+6
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-12-10Fix some issues found by automatic checks.Andrei Karas1-1/+1
2016-09-23Add missing comments into defines.Andrei Karas1-3/+3
2016-08-24First step of removing local pets (tmwa only).Andrei Karas1-6/+0
2016-08-04Add some missing tmwa defines. Fix compilation error without tmwa support.Andrei Karas1-0/+4
2016-08-03Add support for elemental db and draw elementals sprites.Andrei Karas1-1/+4
2016-08-03Replace some ifs to switches.Andrei Karas1-24/+34
2016-08-03Add actor type elemental.Andrei Karas1-0/+1
2016-08-03Add missing tmwa defines.Andrei Karas1-0/+2
2016-07-29Add some missing tmwa defines.Andrei Karas1-0/+4
2016-07-28Remove define EATHENA_SUPPORT from all code.Andrei Karas1-15/+0
Now eathena like support enabled always.
2016-07-25Add into player attributes prefix PLAYER_.Andrei Karas1-10/+10
2016-07-23Allow delete untracker being particle effects.Andrei Karas1-0/+15
This fix some possible memory leaks.
2016-07-14Remove some checks from actormanager.Andrei Karas1-42/+63
2016-06-21In Being split setSprite into setSpriteColor and setSpriteColorId.Andrei Karas1-9/+4
2016-06-21Split Being::setSprite into Being::setSprite and Being::setSpriteCards.Andrei Karas1-6/+3
2016-06-20Add explicit keyword into CardsList.Andrei Karas1-3/+3
2016-06-08Simplify set weapon sprite.Andrei Karas1-3/+0
2016-06-08Add setTempSprite method into Being.Andrei Karas1-3/+0
2016-06-08Remove default value from parameter cards in Being->setSprite.Andrei Karas1-3/+6
2016-06-08Remove default value from parameter isItemSprite in Being->setSprite.Andrei Karas1-3/+10
2016-06-08Remove default value from parameter isWeapon in Being->setSprite.Andrei Karas1-2/+4
2016-06-08Remove default value from parameter colorId in Being->setSprite.Andrei Karas1-2/+6
2016-06-08Add strong typed bool IsWeapon.Andrei Karas1-1/+1
2016-05-27Fix some false positive asserts in working with hair style equal to zero.Andrei Karas1-2/+10
2016-05-04Use new check functions in ActorManager.Andrei Karas1-32/+40
2016-04-21Remove extra spaces at line ends.Andrei Karas1-2/+2
2016-03-24Add enum for item types.Andrei Karas1-1/+1
2016-03-18Improve a bit findBeingsByPixel.Andrei Karas1-25/+51
2016-03-11Fix code style.Andrei Karas1-0/+1
2016-03-07Disable all legacy "magic" commands if server type not tmwa.Andrei Karas1-4/+18
2016-03-05Use in most places int being positions and not float.Andrei Karas1-0/+2
2016-03-05Rename actor functions getPosition and setPosition.Andrei Karas1-1/+1
2016-03-05Remove getter getSpritesCount from Being.Andrei Karas1-1/+1
2016-03-01Allow see homunculuses name.Andrei Karas1-0/+2
2016-02-20Add some more missing consts.Andrei Karas1-2/+2