Age | Commit message (Collapse) | Author | Files | Lines |
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For this used particlefx tag in items.xml
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add test for this function.
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Also add configuration listeners removing in objects.
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Move events logging into EventsManager.
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It using: "equip", "unequip", "use" effects from items.
If no item effect present, fallback to same effects from player race.
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Add file untils class. For now used only for Android.
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before it used default renderer with software flags.
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in this mode SDL using own driver with hardware acceleration.
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For SDL1.2 used SDLImageHelper.
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add missing sdlshared.h
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