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It's currently used when changing maps.
Resolves: TMW-Mantis: #750.
Reviewed-by: Thorbjorn.
Conflicts:
src/game.cpp
src/sound.cpp
src/sound.h
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At some point this variable was used to avoid limiting the framerate
when user input events were coming in. This is no longer relevant now
that we limit the framerate globally using SDL_gfx.
Conflicts:
src/client.cpp
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And place avatar list box separator without left padding.
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Add tab in social tab.
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