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-rw-r--r--src/actions/chat.cpp2
-rw-r--r--src/game.cpp2
-rw-r--r--src/gui/windows/chatwindow.cpp22
-rw-r--r--src/gui/windows/chatwindow.h5
4 files changed, 26 insertions, 5 deletions
diff --git a/src/actions/chat.cpp b/src/actions/chat.cpp
index 379d7d49c..655aa01ae 100644
--- a/src/actions/chat.cpp
+++ b/src/actions/chat.cpp
@@ -226,7 +226,7 @@ impHandler(query)
const std::string &args = event.args;
if (chatWindow)
{
- if (chatWindow->addChatTab(args, true))
+ if (chatWindow->addChatTab(args, true, true))
{
chatWindow->saveState();
return true;
diff --git a/src/game.cpp b/src/game.cpp
index 767dfff5f..ad6c04a28 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -391,6 +391,8 @@ Game::Game() :
initEngines();
+ chatWindow->postConnection();
+
// Initialize beings
if (actorManager)
actorManager->setPlayer(localPlayer);
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index 357c76911..4abc70561 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -1203,12 +1203,16 @@ ChannelTab *ChatWindow::addChannelTab(const std::string &name,
}
ChatTab *ChatWindow::addChatTab(const std::string &name,
- const bool switchTo)
+ const bool switchTo,
+ const bool join)
{
if (serverFeatures->haveChatChannels() && name.size() > 1
&& name[0] == '#')
{
- return addChannelTab(name, switchTo);
+ ChatTab *const tab = addChannelTab(name, switchTo);
+ if (tab && join)
+ chatHandler->joinChannel(name);
+ return tab;
}
else
{
@@ -1216,6 +1220,17 @@ ChatTab *ChatWindow::addChatTab(const std::string &name,
}
}
+void ChatWindow::postConnection()
+{
+ FOR_EACH (ChannelMap::const_iterator, iter, mChannels)
+ {
+ ChatTab *const tab = iter->second;
+ if (!tab)
+ return;
+ chatHandler->joinChannel(tab->getChannelName());
+ }
+}
+
#define changeColor(fun) \
{ \
msg = removeColors(msg); \
@@ -1699,10 +1714,11 @@ void ChatWindow::loadState()
if (nick.empty())
break;
+
const int flags = serverConfig.getValue(
"chatWhisperFlags" + toString(num), 1);
- ChatTab *const tab = addChatTab(nick, false);
+ ChatTab *const tab = addChatTab(nick, false, false);
if (tab)
{
tab->setAllowHighlight(flags & 1);
diff --git a/src/gui/windows/chatwindow.h b/src/gui/windows/chatwindow.h
index acecdcaf2..068ec4111 100644
--- a/src/gui/windows/chatwindow.h
+++ b/src/gui/windows/chatwindow.h
@@ -203,7 +203,8 @@ class ChatWindow final : public Window,
const bool switchTo = false) A_WARN_UNUSED;
ChatTab *addChatTab(const std::string &name,
- const bool switchTo = false) A_WARN_UNUSED;
+ const bool switchTo,
+ const bool join) A_WARN_UNUSED;
void removeAllWhispers();
@@ -289,6 +290,8 @@ class ChatWindow final : public Window,
static void localPetEmote(const std::string &nick,
const uint8_t emoteId);
+ void postConnection();
+
#ifdef USE_PROFILER
void logicChildren();
#endif