diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/being/being.cpp | 51 | ||||
-rw-r--r-- | src/being/being.h | 9 | ||||
-rw-r--r-- | src/defaults.cpp | 2 |
3 files changed, 60 insertions, 2 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 58fb9b2b7..ae0491372 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -200,6 +200,7 @@ Being::Being(const BeingId id, mHorseInfo(nullptr), mDownHorseSprites(), mUpHorseSprites(), + mSpiritParticles(), #endif mX(0), mY(0), @@ -340,6 +341,9 @@ Being::~Being() mPets.clear(); removeAllItemsParticles(); +#ifdef EATHENA_SUPPORT + mSpiritParticles.clear(); +#endif } void Being::createSpeechBubble() @@ -4244,4 +4248,51 @@ void Being::setTrickDead(const bool b) } } +void Being::setSpiritBalls(const unsigned int balls) +{ + if (!Particle::enabled) + { + mSpiritBalls = balls; + return; + } + + if (balls > mSpiritBalls) + { + const int effectId = paths.getIntValue("spiritEffectId"); + if (effectId != -1) + addSpiritBalls(balls - mSpiritBalls, effectId); + } + else if (balls < mSpiritBalls) + { + removeSpiritBalls(mSpiritBalls - balls); + } + mSpiritBalls = balls; +} + +void Being::addSpiritBalls(const unsigned int balls, + const int effectId) +{ + if (!effectManager) + return; + for (unsigned int f = 0; f < balls; f ++) + { + Particle *const particle = effectManager->triggerReturn( + effectId, + this); + mSpiritParticles.push_back(particle); + } +} + +void Being::removeSpiritBalls(const unsigned int balls) +{ + if (!particleEngine) + return; + for (unsigned int f = 0; f < balls && !mSpiritParticles.empty(); f ++) + { + Particle *const particle = mSpiritParticles.back(); + mChildParticleEffects.removeLocally(particle); + mSpiritParticles.pop_back(); + } +} + #endif diff --git a/src/being/being.h b/src/being/being.h index 10e1b8482..bab1cc254 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -921,8 +921,7 @@ class Being notfinal : public ActorSprite, std::string getBuyBoard() const A_WARN_UNUSED { return mBuyBoard; } - void setSpiritBalls(const unsigned int balls) - { mSpiritBalls = balls; } + void setSpiritBalls(const unsigned int balls); unsigned int getSpiritBalls() const A_WARN_UNUSED { return mSpiritBalls; } @@ -1081,6 +1080,11 @@ class Being notfinal : public ActorSprite, std::vector<int> &slotRemap, const int val); + void addSpiritBalls(const unsigned int balls, + const int effectId); + + void removeSpiritBalls(const unsigned int balls); + void dumpSprites() const; const ActorTypeT mType; @@ -1112,6 +1116,7 @@ class Being notfinal : public ActorSprite, HorseInfo *mHorseInfo; std::vector<AnimatedSprite*> mDownHorseSprites; std::vector<AnimatedSprite*> mUpHorseSprites; + std::vector<Particle*> mSpiritParticles; #endif int mX; // position in tiles diff --git a/src/defaults.cpp b/src/defaults.cpp index 38573de9d..45cec23a8 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -523,6 +523,8 @@ DefaultsData* getPathsDefaults() AddDEF("skillHitEffectId", -1); AddDEF("skillMissEffectId", -1); + AddDEF("spiritEffectId", -1); + AddDEF("minimaps", "graphics/minimaps/"); AddDEF("maps", "maps/"); AddDEF("sfx", "sfx/"); |