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-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/input/inputfunction.h (renamed from src/input/keyfunction.h)12
-rw-r--r--src/input/inputmanager.cpp56
-rw-r--r--src/input/inputmanager.h6
-rw-r--r--src/input/joystick.cpp4
-rw-r--r--src/input/keyboardconfig.cpp4
7 files changed, 43 insertions, 43 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 4fa18708f..f960eb857 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -808,6 +808,7 @@ SET(SRCS
input/inputactiondata.h
input/inputactionmap.h
input/inputcondition.h
+ input/inputfunction.h
input/inputitem.h
input/inputmanager.cpp
input/inputmanager.h
@@ -817,7 +818,6 @@ SET(SRCS
input/joystick.h
input/keyboardconfig.cpp
input/keyboardconfig.h
- input/keyfunction.h
input/keyinput.h
input/keysortfunctor.h
input/multitouchmanager.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index 0d7b967a0..fe7df4c46 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -930,6 +930,7 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
input/inputactiondata.h \
input/inputactionmap.h \
input/inputcondition.h \
+ input/inputfunction.h \
input/inputitem.h \
input/inputmanager.cpp \
input/inputmanager.h \
@@ -938,7 +939,6 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
input/joystick.h \
input/keyboardconfig.cpp \
input/keyboardconfig.h \
- input/keyfunction.h \
input/keyinput.h \
input/keysortfunctor.h \
input/multitouchmanager.cpp \
diff --git a/src/input/keyfunction.h b/src/input/inputfunction.h
index 22d8e358f..6345e875d 100644
--- a/src/input/keyfunction.h
+++ b/src/input/inputfunction.h
@@ -18,18 +18,18 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef INPUT_KEYFUNCTION_H
-#define INPUT_KEYFUNCTION_H
+#ifndef INPUT_INPUTFUNCTION_H
+#define INPUT_INPUTFUNCTION_H
#include "input/inputitem.h"
#include "localconsts.h"
-const unsigned int KeyFunctionSize = 3;
+const unsigned int inputFunctionSize = 3;
-struct KeyFunction final
+struct InputFunction final
{
- InputItem values[KeyFunctionSize];
+ InputItem values[inputFunctionSize];
};
-#endif // INPUT_KEYFUNCTION_H
+#endif // INPUT_INPUTFUNCTION_H
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index f62b76c64..429297cfd 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -79,8 +79,8 @@ void InputManager::init()
{
for (unsigned int i = 0; i < InputAction::TOTAL; i++)
{
- KeyFunction &kf = mKey[i];
- for (unsigned int f = 0; f < KeyFunctionSize; f ++)
+ InputFunction &kf = mKey[i];
+ for (unsigned int f = 0; f < inputFunctionSize; f ++)
{
InputItem &ki = kf.values[f];
ki.type = InputType::UNKNOWN;
@@ -114,7 +114,7 @@ void InputManager::retrieve()
if (!cf.empty())
{
mNameMap[cf] = i;
- KeyFunction &kf = mKey[i];
+ InputFunction &kf = mKey[i];
const std::string keyStr = config.getValue(cf, "");
const size_t keyStrSize = keyStr.size();
if (keyStr.empty())
@@ -124,7 +124,7 @@ void InputManager::retrieve()
splitToStringVector(keys, keyStr, ',');
unsigned int i2 = 0;
for (StringVectCIter it = keys.begin(), it_end = keys.end();
- it != it_end && i2 < KeyFunctionSize; ++ it)
+ it != it_end && i2 < inputFunctionSize; ++ it)
{
std::string keyStr2 = *it;
if (keyStrSize < 2)
@@ -169,9 +169,9 @@ void InputManager::store() const
if (!cf.empty())
{
std::string keyStr;
- const KeyFunction &kf = mKey[i];
+ const InputFunction &kf = mKey[i];
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &key = kf.values[i2];
if (key.type != InputType::UNKNOWN)
@@ -212,8 +212,8 @@ void InputManager::store() const
void InputManager::resetKey(const int i)
{
- KeyFunction &key = mKey[i];
- for (size_t i2 = 1; i2 < KeyFunctionSize; i2 ++)
+ InputFunction &key = mKey[i];
+ for (size_t i2 = 1; i2 < inputFunctionSize; i2 ++)
{
InputItem &ki2 = key.values[i2];
ki2.type = InputType::UNKNOWN;
@@ -266,8 +266,8 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const
if (!*kdi.configField)
continue;
- const KeyFunction &ki = mKey[i];
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ const InputFunction &ki = mKey[i];
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &vali2 = ki.values[i2];
if (vali2.value == InputAction::NO_VALUE)
@@ -279,7 +279,7 @@ bool InputManager::hasConflicts(int &restrict key1, int &restrict key2) const
if ((kdi.grp & inputActionData[j].grp) == 0 || !*kdi.configField)
continue;
- for (size_t j2 = 0; j2 < KeyFunctionSize; j2 ++)
+ for (size_t j2 = 0; j2 < inputFunctionSize; j2 ++)
{
const InputItem &valj2 = mKey[j].values[j2];
// Allow for item shortcut and emote keys to overlap
@@ -326,7 +326,7 @@ bool InputManager::isActionActive0(const int index)
return touchManager.isActionActive(index);
}
-KeyFunction &InputManager::getKey(int index)
+InputFunction &InputManager::getKey(int index)
{
if (index < 0 || index >= InputAction::TOTAL)
index = 0;
@@ -336,9 +336,9 @@ KeyFunction &InputManager::getKey(int index)
std::string InputManager::getKeyStringLong(const int index) const
{
std::string keyStr;
- const KeyFunction &ki = mKey[index];
+ const InputFunction &ki = mKey[index];
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
const InputItem &key = ki.values[i];
std::string str;
@@ -379,9 +379,9 @@ std::string InputManager::getKeyStringLong(const int index) const
std::string InputManager::getKeyValueString(const int index) const
{
std::string keyStr;
- const KeyFunction &ki = mKey[index];
+ const InputFunction &ki = mKey[index];
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
const InputItem &key = ki.values[i];
std::string str;
@@ -437,8 +437,8 @@ void InputManager::addActionKey(const int action, const int type,
return;
int idx = -1;
- KeyFunction &key = mKey[action];
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ InputFunction &key = mKey[action];
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
const InputItem &val2 = key.values[i];
if (val2.type == InputType::UNKNOWN || (val2.type == type
@@ -450,14 +450,14 @@ void InputManager::addActionKey(const int action, const int type,
}
if (idx == -1)
{
- for (size_t i = 1; i < KeyFunctionSize; i ++)
+ for (size_t i = 1; i < inputFunctionSize; i ++)
{
InputItem &val1 = key.values[i - 1];
InputItem &val2 = key.values[i];
val1.type = val2.type;
val1.value = val2.value;
}
- idx = KeyFunctionSize - 1;
+ idx = inputFunctionSize - 1;
}
key.values[idx] = InputItem(type, val);
@@ -480,8 +480,8 @@ void InputManager::setNewKey(const SDL_Event &event, const int type)
void InputManager::unassignKey()
{
- KeyFunction &key = mKey[mNewKeyIndex];
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ InputFunction &key = mKey[mNewKeyIndex];
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
InputItem &val = key.values[i];
val.type = InputType::UNKNOWN;
@@ -729,11 +729,11 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
for (size_t i = 0; i < InputAction::TOTAL; i ++)
{
- const KeyFunction &key = mKey[i];
+ const InputFunction &key = mKey[i];
const InputActionData &kd = inputActionData[i];
if (kd.action)
{
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &ki = key.values[i2];
if (ki.type == type && ki.value != -1)
@@ -742,7 +742,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
}
if (kd.configField && (kd.grp & Input::GRP_GUICHAN))
{
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &ki = key.values[i2];
if (ki.type == type && ki.value != -1)
@@ -751,7 +751,7 @@ void InputManager::updateKeyActionMap(KeyToActionMap &actionMap,
}
if (kd.configField && (kd.grp & Input::GRP_REPEAT))
{
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &ki = key.values[i2];
if (ki.type == type && ki.value != -1)
@@ -793,9 +793,9 @@ int InputManager::getKeyIndex(const int value, const int grp,
{
for (size_t i = 0; i < InputAction::TOTAL; i++)
{
- const KeyFunction &key = mKey[i];
+ const InputFunction &key = mKey[i];
const InputActionData &kd = inputActionData[i];
- for (size_t i2 = 0; i2 < KeyFunctionSize; i2 ++)
+ for (size_t i2 = 0; i2 < inputFunctionSize; i2 ++)
{
const InputItem &vali2 = key.values[i2];
if (value == vali2.value && (grp & kd.grp) != 0
diff --git a/src/input/inputmanager.h b/src/input/inputmanager.h
index 11db43402..02bc0315b 100644
--- a/src/input/inputmanager.h
+++ b/src/input/inputmanager.h
@@ -22,7 +22,7 @@
#define INPUT_INPUTMANAGER_H
#include "input/inputaction.h"
-#include "input/keyfunction.h"
+#include "input/inputfunction.h"
#include "events/inputevent.h"
@@ -61,7 +61,7 @@ class InputManager final
void callbackNewKey();
- KeyFunction &getKey(int index) A_WARN_UNUSED;
+ InputFunction &getKey(int index) A_WARN_UNUSED;
std::string getKeyValueString(const int index) const A_WARN_UNUSED;
@@ -131,7 +131,7 @@ class InputManager final
std::map<std::string, int> mNameMap;
- KeyFunction mKey[InputAction::TOTAL];
+ InputFunction mKey[InputAction::TOTAL];
};
extern InputManager inputManager;
diff --git a/src/input/joystick.cpp b/src/input/joystick.cpp
index 674633833..2170bdc48 100644
--- a/src/input/joystick.cpp
+++ b/src/input/joystick.cpp
@@ -325,8 +325,8 @@ bool Joystick::isActionActive(const int index) const
if (!validate())
return false;
- const KeyFunction &key = inputManager.getKey(index);
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ const InputFunction &key = inputManager.getKey(index);
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
const InputItem &val = key.values[i];
if (val.type != InputType::JOYSTICK)
diff --git a/src/input/keyboardconfig.cpp b/src/input/keyboardconfig.cpp
index a8949e84a..b989b2d30 100644
--- a/src/input/keyboardconfig.cpp
+++ b/src/input/keyboardconfig.cpp
@@ -190,8 +190,8 @@ bool KeyboardConfig::isActionActive(const int index) const
if (!mActiveKeys)
return false;
- const KeyFunction &key = inputManager.getKey(index);
- for (size_t i = 0; i < KeyFunctionSize; i ++)
+ const InputFunction &key = inputManager.getKey(index);
+ for (size_t i = 0; i < inputFunctionSize; i ++)
{
const InputItem &val = key.values[i];
if (val.type != InputType::KEYBOARD)