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-rw-r--r--src/being/actor.h2
-rw-r--r--src/being/being.cpp26
-rw-r--r--src/being/being.h10
-rw-r--r--src/being/compoundsprite.cpp6
-rw-r--r--src/being/compoundsprite.h6
-rw-r--r--src/being/crazymoves.cpp8
-rw-r--r--src/being/crazymoves.h28
-rw-r--r--src/being/localplayer.cpp14
8 files changed, 55 insertions, 45 deletions
diff --git a/src/being/actor.h b/src/being/actor.h
index 3e004c419..875d162bb 100644
--- a/src/being/actor.h
+++ b/src/being/actor.h
@@ -76,7 +76,7 @@ class Actor notfinal
/**
* Sets the pixel position of this actor.
*/
- virtual void setPosition(const Vector &pos)
+ virtual void setPosition(const Vector &restrict pos) restrict2
{ mPos = pos; }
/**
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 1f3a35844..ce16f9ff4 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -851,7 +851,7 @@ int Being::getHitEffect(const Being *restrict const attacker,
int hitEffectId = 0;
if (type == AttackType::SKILL || type == AttackType::SKILLMISS)
{
- SkillData *restrict const data = skillDialog->getSkillDataByLevel(
+ const SkillData *restrict const data = skillDialog->getSkillDataByLevel(
attackId, level);
if (!data)
return -1;
@@ -2070,7 +2070,7 @@ void Being::drawEmotion(Graphics *restrict const graphics,
int y;
if (mShowBadges == 2 && mDispName && gui)
{
- Font *restrict const font = gui->getFont();
+ const Font *restrict const font = gui->getFont();
x = mDispName->getX() - offsetX + mDispName->getWidth();
y = mDispName->getY() - offsetY - font->getHeight();
}
@@ -2086,7 +2086,7 @@ void Being::drawEmotion(Graphics *restrict const graphics,
}
for_each_badges()
{
- AnimatedSprite *restrict const sprite = mBadges[f];
+ const AnimatedSprite *restrict const sprite = mBadges[f];
if (sprite)
{
sprite->draw(graphics, x, y);
@@ -2884,7 +2884,8 @@ void Being::draw(Graphics *restrict const graphics,
}
void Being::drawSprites(Graphics *restrict const graphics,
- int posX, int posY) const restrict2
+ const int posX,
+ const int posY) const restrict2
{
const int sz = getNumberOfLayers();
for (int f = 0; f < sz; f ++)
@@ -2903,7 +2904,8 @@ void Being::drawSprites(Graphics *restrict const graphics,
}
void Being::drawSpritesSDL(Graphics *restrict const graphics,
- int posX, int posY) const restrict2
+ const int posX,
+ const int posY) const restrict2
{
const unsigned int sz = CAST_U32(size());
for (unsigned int f = 0; f < sz; f ++)
@@ -3992,7 +3994,7 @@ void Being::removeAllItemsParticles() restrict2
void Being::addItemParticles(const int id,
const SpriteDisplay &restrict display) restrict2
{
- SpriteParticleInfoIter it = mSpriteParticles.find(id);
+ const SpriteParticleInfoIter it = mSpriteParticles.find(id);
ParticleInfo *restrict pi = nullptr;
if (it == mSpriteParticles.end())
{
@@ -4027,7 +4029,7 @@ void Being::addItemParticles(const int id,
void Being::removeItemParticles(const int id) restrict2
{
- SpriteParticleInfoIter it = mSpriteParticles.find(id);
+ const SpriteParticleInfoIter it = mSpriteParticles.find(id);
if (it == mSpriteParticles.end())
return;
ParticleInfo *restrict const pi = (*it).second;
@@ -4271,7 +4273,7 @@ void Being::setHorse(const int horseId) restrict2
{
FOR_EACH (SpriteRefs, it, mHorseInfo->downSprites)
{
- SpriteReference *restrict const ref = *it;
+ const SpriteReference *restrict const ref = *it;
AnimatedSprite *const sprite = AnimatedSprite::load(
ref->sprite,
ref->variant);
@@ -4281,8 +4283,8 @@ void Being::setHorse(const int horseId) restrict2
}
FOR_EACH (SpriteRefs, it, mHorseInfo->upSprites)
{
- SpriteReference *restrict const ref = *it;
- AnimatedSprite *sprite = AnimatedSprite::load(
+ const SpriteReference *restrict const ref = *it;
+ AnimatedSprite *const sprite = AnimatedSprite::load(
ref->sprite,
ref->variant);
mUpHorseSprites.push_back(sprite);
@@ -4334,7 +4336,7 @@ void Being::addSpiritBalls(const unsigned int balls,
return;
for (unsigned int f = 0; f < balls; f ++)
{
- Particle *particle = effectManager->triggerReturn(
+ Particle *const particle = effectManager->triggerReturn(
effectId,
this);
mSpiritParticles.push_back(particle);
@@ -4347,7 +4349,7 @@ void Being::removeSpiritBalls(const unsigned int balls) restrict2
return;
for (unsigned int f = 0; f < balls && !mSpiritParticles.empty(); f ++)
{
- Particle *restrict const particle = mSpiritParticles.back();
+ const Particle *restrict const particle = mSpiritParticles.back();
mChildParticleEffects.removeLocally(particle);
mSpiritParticles.pop_back();
}
diff --git a/src/being/being.h b/src/being/being.h
index fb818aa4b..fb2931009 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -534,14 +534,14 @@ class Being notfinal : public ActorSprite,
void setState(const uint8_t state) restrict2;
virtual void drawSprites(Graphics *restrict const graphics,
- int posX,
- int posY) const
+ const int posX,
+ const int posY) const
restrict2 override final A_NONNULL(2);
virtual void drawSpritesSDL(Graphics *restrict const graphics,
- int posX,
- int posY) const restrict2 override final
- A_NONNULL(2);
+ const int posX,
+ const int posY) const
+ restrict2 override final A_NONNULL(2);
void drawHpBar(Graphics *restrict const graphics,
const int maxHP,
diff --git a/src/being/compoundsprite.cpp b/src/being/compoundsprite.cpp
index 110870c07..981125633 100644
--- a/src/being/compoundsprite.cpp
+++ b/src/being/compoundsprite.cpp
@@ -162,7 +162,8 @@ void CompoundSprite::draw(Graphics *const graphics,
}
void CompoundSprite::drawSprites(Graphics *const graphics,
- int posX, int posY) const
+ const int posX,
+ const int posY) const
{
FOR_EACH (SpriteConstIterator, it, mSprites)
{
@@ -175,7 +176,8 @@ void CompoundSprite::drawSprites(Graphics *const graphics,
}
void CompoundSprite::drawSpritesSDL(Graphics *const graphics,
- int posX, int posY) const
+ const int posX,
+ const int posY) const
{
FOR_EACH (SpriteConstIterator, it, mSprites)
{
diff --git a/src/being/compoundsprite.h b/src/being/compoundsprite.h
index 88e8486df..797ae767c 100644
--- a/src/being/compoundsprite.h
+++ b/src/being/compoundsprite.h
@@ -95,10 +95,12 @@ class CompoundSprite notfinal : public Sprite
void ensureSize(size_t layerCount);
virtual void drawSprites(Graphics *const graphics,
- int posX, int posY) const;
+ const int posX,
+ const int posY) const;
virtual void drawSpritesSDL(Graphics *const graphics,
- int posX, int posY) const;
+ const int posX,
+ const int posY) const;
/**
* Returns the curent frame in the current animation of the given
diff --git a/src/being/crazymoves.cpp b/src/being/crazymoves.cpp
index 3eb3fd3f4..9e7d6b8fe 100644
--- a/src/being/crazymoves.cpp
+++ b/src/being/crazymoves.cpp
@@ -491,7 +491,7 @@ void CrazyMoves::crazyMove9()
}
}
-void CrazyMoves::crazyMoveAm()
+void CrazyMoves::crazyMoveAm() const
{
if (!localPlayer)
return;
@@ -569,7 +569,7 @@ void CrazyMoves::crazyMoveAm()
}
}
-void CrazyMoves::crazyMoveAd()
+void CrazyMoves::crazyMoveAd() const
{
settings.crazyMoveState ++;
@@ -710,7 +710,7 @@ void CrazyMoves::crazyMoveAs()
settings.crazyMoveState ++;
}
-void CrazyMoves::crazyMoveAo()
+void CrazyMoves::crazyMoveAo() const
{
settings.crazyMoveState ++;
if (settings.crazyMoveState < mMoveProgram.length())
@@ -730,7 +730,7 @@ void CrazyMoves::crazyMoveAo()
}
}
-void CrazyMoves::crazyMoveAe()
+void CrazyMoves::crazyMoveAe() const
{
settings.crazyMoveState ++;
const signed char emo = mMoveProgram[settings.crazyMoveState];
diff --git a/src/being/crazymoves.h b/src/being/crazymoves.h
index f29625247..bb96814ad 100644
--- a/src/being/crazymoves.h
+++ b/src/being/crazymoves.h
@@ -35,21 +35,21 @@ class CrazyMoves final
void crazyMove();
protected:
- void crazyMove1();
- void crazyMove2();
- void crazyMove3();
- void crazyMove4();
- void crazyMove5();
- void crazyMove6();
- void crazyMove7();
- void crazyMove8();
- void crazyMove9();
+ static void crazyMove1();
+ static void crazyMove2();
+ static void crazyMove3();
+ static void crazyMove4();
+ static void crazyMove5();
+ static void crazyMove6();
+ static void crazyMove7();
+ static void crazyMove8();
+ static void crazyMove9();
void crazyMoveA();
- void crazyMoveAd();
- void crazyMoveAe();
- void crazyMoveAm();
- void crazyMoveAo();
- void crazyMoveAs();
+ void crazyMoveAd() const;
+ void crazyMoveAe() const;
+ void crazyMoveAm() const;
+ void crazyMoveAo() const;
+ static void crazyMoveAs();
std::string mMoveProgram;
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index ef034fc22..c3cf67d66 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -566,7 +566,7 @@ Being *LocalPlayer::setNewTarget(const ActorTypeT type,
localPlayer, 20, type, allowSort);
if (target && target != mTarget)
- localPlayer->setTarget(target);
+ setTarget(target);
return target;
}
@@ -1267,8 +1267,8 @@ void LocalPlayer::moveToTarget(int dist)
unsigned int f = 0;
for (Path::const_iterator i = debugPath.begin(),
- i_end = debugPath.end();
- i != i_end && f < limit; ++i, f++)
+ i_fend = debugPath.end();
+ i != i_fend && f < limit; ++i, f++)
{
pos = (*i);
}
@@ -1799,7 +1799,9 @@ void LocalPlayer::saveHomes()
std::stringstream ss;
for (std::map<std::string, Vector>::const_iterator iter = mHomes.begin(),
- iter_end = mHomes.end(); iter != iter_end; ++iter )
+ iter_fend = mHomes.end();
+ iter != iter_fend;
+ ++iter)
{
const Vector &pos = (*iter).second;
@@ -2077,7 +2079,9 @@ void LocalPlayer::updateCoords()
else
{
for (Path::const_iterator i = mNavigatePath.begin(),
- i_end = mNavigatePath.end(); i != i_end; ++ i)
+ i_fend = mNavigatePath.end();
+ i != i_fend;
+ ++i)
{
if ((*i).x == mX && (*i).y == mY)
{