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-rw-r--r--src/client.cpp12
-rw-r--r--src/game.cpp4
-rw-r--r--src/net/generalhandler.h2
-rw-r--r--src/net/net.cpp18
-rw-r--r--src/net/net.h2
5 files changed, 17 insertions, 21 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 3758056a6..88c9766e0 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -765,8 +765,8 @@ int Client::gameExec()
continue;
BLOCK_START("Client::gameExec 3")
- if (Net::getGeneralHandler())
- Net::getGeneralHandler()->flushNetwork();
+ if (generalHandler)
+ generalHandler->flushNetwork();
BLOCK_END("Client::gameExec 3")
BLOCK_START("Client::gameExec 4")
@@ -1369,8 +1369,8 @@ int Client::gameExec()
mCurrentDialog = nullptr;
logger->log1("State: GAME");
- if (Net::getGeneralHandler())
- Net::getGeneralHandler()->reloadPartially();
+ if (generalHandler)
+ generalHandler->reloadPartially();
mGame = new Game;
BLOCK_END("Client::gameExec STATE_GAME")
break;
@@ -1573,8 +1573,8 @@ int Client::gameExec()
case STATE_FORCE_QUIT:
BLOCK_START("Client::gameExec STATE_FORCE_QUIT")
logger->log1("State: FORCE QUIT");
- if (Net::getGeneralHandler())
- Net::getGeneralHandler()->unload();
+ if (generalHandler)
+ generalHandler->unload();
mState = STATE_EXIT;
BLOCK_END("Client::gameExec STATE_FORCE_QUIT")
break;
diff --git a/src/game.cpp b/src/game.cpp
index b57b02f2c..44bb258bb 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -289,7 +289,7 @@ static void createGuiWindows()
if (localPlayer)
localPlayer->updateStatus();
- Net::getGeneralHandler()->gameStarted();
+ generalHandler->gameStarted();
}
/**
@@ -297,7 +297,7 @@ static void createGuiWindows()
*/
static void destroyGuiWindows()
{
- Net::getGeneralHandler()->gameEnded();
+ generalHandler->gameEnded();
if (whoIsOnline)
whoIsOnline->setAllowUpdate(false);
diff --git a/src/net/generalhandler.h b/src/net/generalhandler.h
index 5467c06e6..ecfbfe24a 100644
--- a/src/net/generalhandler.h
+++ b/src/net/generalhandler.h
@@ -53,4 +53,6 @@ class GeneralHandler notfinal
} // namespace Net
+extern Net::GeneralHandler *generalHandler;
+
#endif // NET_GENERALHANDLER_H
diff --git a/src/net/net.cpp b/src/net/net.cpp
index cd97e921e..b8b292f98 100644
--- a/src/net/net.cpp
+++ b/src/net/net.cpp
@@ -48,6 +48,7 @@ namespace Net
class ChatHandler;
class FamilyHandler;
class GameHandler;
+ class GeneralHandler;
}
Net::AdminHandler *adminHandler = nullptr;
@@ -73,11 +74,6 @@ Net::CashShopHandler *cashShopHandler = nullptr;
Net::FamilyHandler *familyHandler = nullptr;
Net::BankHandler *bankHandler = nullptr;
-Net::GeneralHandler *Net::getGeneralHandler()
-{
- return generalHandler;
-}
-
Net::GuildHandler *Net::getGuildHandler()
{
return guildHandler;
@@ -141,14 +137,14 @@ ServerInfo::Type networkType = ServerInfo::UNKNOWN;
void connectToServer(const ServerInfo &server)
{
BLOCK_START("Net::connectToServer")
- if (networkType == server.type && getGeneralHandler())
+ if (networkType == server.type && generalHandler)
{
- getGeneralHandler()->reload();
+ generalHandler->reload();
}
else
{
- if (networkType != ServerInfo::UNKNOWN && getGeneralHandler())
- getGeneralHandler()->unload();
+ if (networkType != ServerInfo::UNKNOWN && generalHandler)
+ generalHandler->unload();
switch (server.type)
{
@@ -171,7 +167,7 @@ void connectToServer(const ServerInfo &server)
break;
}
- getGeneralHandler()->load();
+ generalHandler->load();
networkType = server.type;
}
@@ -186,7 +182,7 @@ void connectToServer(const ServerInfo &server)
void unload()
{
- GeneralHandler *const handler = getGeneralHandler();
+ GeneralHandler *const handler = generalHandler;
if (handler)
handler->unload();
}
diff --git a/src/net/net.h b/src/net/net.h
index 825a9894a..b0fb224bd 100644
--- a/src/net/net.h
+++ b/src/net/net.h
@@ -36,7 +36,6 @@
namespace Net
{
-class GeneralHandler;
class GuildHandler;
class InventoryHandler;
class LoginHandler;
@@ -49,7 +48,6 @@ class SkillHandler;
class TradeHandler;
class ServerFeatures;
-GeneralHandler *getGeneralHandler() A_WARN_UNUSED;
GuildHandler *getGuildHandler() A_WARN_UNUSED;
InventoryHandler *getInventoryHandler() A_WARN_UNUSED;
LoginHandler *getLoginHandler() A_WARN_UNUSED;