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-rw-r--r--src/net/ea/npchandler.cpp7
-rw-r--r--src/net/eathena/npchandler.cpp49
-rw-r--r--src/net/tmwa/npchandler.cpp86
3 files changed, 73 insertions, 69 deletions
diff --git a/src/net/ea/npchandler.cpp b/src/net/ea/npchandler.cpp
index 9a1592576..66ad24b43 100644
--- a/src/net/ea/npchandler.cpp
+++ b/src/net/ea/npchandler.cpp
@@ -64,11 +64,12 @@ void NpcHandler::processNpcChoice(Net::MessageIn &msg)
if (mDialog)
{
mDialog->choiceRequest();
- mDialog->parseListItems(msg.readString(msg.getLength() - 8));
+ mDialog->parseListItems(msg.readString(msg.getLength() - 8,
+ "select items"));
}
else
{
- msg.readString(msg.getLength() - 8);
+ msg.readString(msg.getLength() - 8, "select items");
}
}
@@ -77,7 +78,7 @@ void NpcHandler::processNpcMessage(Net::MessageIn &msg)
npcHandler->getNpc(msg);
mRequestLang = false;
- const std::string message = msg.readString(msg.getLength() - 8);
+ const std::string message = msg.readString(msg.getLength() - 8, "message");
// ignore future legacy npc commands.
if (message.size() > 3 && message.substr(0, 3) == "###")
return;
diff --git a/src/net/eathena/npchandler.cpp b/src/net/eathena/npchandler.cpp
index 873982750..503dc642e 100644
--- a/src/net/eathena/npchandler.cpp
+++ b/src/net/eathena/npchandler.cpp
@@ -114,20 +114,20 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
void NpcHandler::talk(const int npcId) const
{
createOutPacket(CMSG_NPC_TALK);
- outMsg.writeInt32(npcId);
- outMsg.writeInt8(0); // unused
+ outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeInt8(0, "unused");
}
void NpcHandler::nextDialog(const int npcId) const
{
createOutPacket(CMSG_NPC_NEXT_REQUEST);
- outMsg.writeInt32(npcId);
+ outMsg.writeInt32(npcId, "npc id");
}
void NpcHandler::closeDialog(const int npcId)
{
createOutPacket(CMSG_NPC_CLOSE);
- outMsg.writeInt32(npcId);
+ outMsg.writeInt32(npcId, "npc id");
const NpcDialogs::iterator it = NpcDialog::mNpcDialogs.find(npcId);
if (it != NpcDialog::mNpcDialogs.end())
@@ -144,38 +144,38 @@ void NpcHandler::closeDialog(const int npcId)
void NpcHandler::listInput(const int npcId, const unsigned char value) const
{
createOutPacket(CMSG_NPC_LIST_CHOICE);
- outMsg.writeInt32(npcId);
- outMsg.writeInt8(value);
+ outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeInt8(value, "value");
}
void NpcHandler::integerInput(const int npcId, const int value) const
{
createOutPacket(CMSG_NPC_INT_RESPONSE);
- outMsg.writeInt32(npcId);
- outMsg.writeInt32(value);
+ outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeInt32(value, "value");
}
void NpcHandler::stringInput(const int npcId, const std::string &value) const
{
createOutPacket(CMSG_NPC_STR_RESPONSE);
- outMsg.writeInt16(static_cast<int16_t>(value.length() + 9));
- outMsg.writeInt32(npcId);
- outMsg.writeString(value, static_cast<int>(value.length()));
- outMsg.writeInt8(0); // Prevent problems with string reading
+ outMsg.writeInt16(static_cast<int16_t>(value.length() + 9), "len");
+ outMsg.writeInt32(npcId, "npc ud");
+ outMsg.writeString(value, static_cast<int>(value.length()), "value");
+ outMsg.writeInt8(0, "null byte");
}
void NpcHandler::buy(const int beingId) const
{
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
- outMsg.writeInt32(beingId);
- outMsg.writeInt8(0); // Buy
+ outMsg.writeInt32(beingId, "npc id");
+ outMsg.writeInt8(0, "action");
}
void NpcHandler::sell(const int beingId) const
{
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
- outMsg.writeInt32(beingId);
- outMsg.writeInt8(1); // Sell
+ outMsg.writeInt32(beingId, "npc id");
+ outMsg.writeInt8(1, "action");
}
void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId,
@@ -183,18 +183,19 @@ void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId,
const int amount) const
{
createOutPacket(CMSG_NPC_BUY_REQUEST);
- outMsg.writeInt16(8); // One item (length of packet)
- outMsg.writeInt16(static_cast<int16_t>(amount));
- outMsg.writeInt16(static_cast<int16_t>(itemId));
+ outMsg.writeInt16(8, "len");
+ outMsg.writeInt16(static_cast<int16_t>(amount), "amount");
+ outMsg.writeInt16(static_cast<int16_t>(itemId), "item id");
}
void NpcHandler::sellItem(const int beingId A_UNUSED,
const int itemId, const int amount) const
{
createOutPacket(CMSG_NPC_SELL_REQUEST);
- outMsg.writeInt16(8); // One item (length of packet)
- outMsg.writeInt16(static_cast<int16_t>(itemId + INVENTORY_OFFSET));
- outMsg.writeInt16(static_cast<int16_t>(amount));
+ outMsg.writeInt16(8, "len");
+ outMsg.writeInt16(static_cast<int16_t>(itemId + INVENTORY_OFFSET),
+ "item id");
+ outMsg.writeInt16(static_cast<int16_t>(amount), "amount");
}
void NpcHandler::completeProgressBar() const
@@ -305,8 +306,8 @@ int NpcHandler::getNpc(Net::MessageIn &msg)
void NpcHandler::processNpcCutin(Net::MessageIn &msg)
{
- msg.readString(64); // image name
- msg.readUInt8(); // type
+ msg.readString(64, "image name");
+ msg.readUInt8("type");
}
void NpcHandler::processNpcViewPoint(Net::MessageIn &msg)
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index 5f8ff0b21..812416948 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -111,20 +111,20 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
void NpcHandler::talk(const int npcId) const
{
createOutPacket(CMSG_NPC_TALK);
- outMsg.writeInt32(npcId);
- outMsg.writeInt8(0); // unused
+ outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeInt8(0, "unused");
}
void NpcHandler::nextDialog(const int npcId) const
{
createOutPacket(CMSG_NPC_NEXT_REQUEST);
- outMsg.writeInt32(npcId);
+ outMsg.writeInt32(npcId, "npc id");
}
void NpcHandler::closeDialog(const int npcId)
{
createOutPacket(CMSG_NPC_CLOSE);
- outMsg.writeInt32(npcId);
+ outMsg.writeInt32(npcId, "npc id");
const NpcDialogs::iterator it = NpcDialog::mNpcDialogs.find(npcId);
if (it != NpcDialog::mNpcDialogs.end())
@@ -141,38 +141,38 @@ void NpcHandler::closeDialog(const int npcId)
void NpcHandler::listInput(const int npcId, const unsigned char value) const
{
createOutPacket(CMSG_NPC_LIST_CHOICE);
- outMsg.writeInt32(npcId);
- outMsg.writeInt8(value);
+ outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeInt8(value, "value");
}
void NpcHandler::integerInput(const int npcId, const int value) const
{
createOutPacket(CMSG_NPC_INT_RESPONSE);
- outMsg.writeInt32(npcId);
- outMsg.writeInt32(value);
+ outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeInt32(value, "value");
}
void NpcHandler::stringInput(const int npcId, const std::string &value) const
{
createOutPacket(CMSG_NPC_STR_RESPONSE);
- outMsg.writeInt16(static_cast<int16_t>(value.length() + 9));
- outMsg.writeInt32(npcId);
- outMsg.writeString(value, static_cast<int>(value.length()));
- outMsg.writeInt8(0); // Prevent problems with string reading
+ outMsg.writeInt16(static_cast<int16_t>(value.length() + 9), "len");
+ outMsg.writeInt32(npcId, "npc id");
+ outMsg.writeString(value, static_cast<int>(value.length()), "value");
+ outMsg.writeInt8(0, "null byte");
}
void NpcHandler::buy(const int beingId) const
{
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
- outMsg.writeInt32(beingId);
- outMsg.writeInt8(0); // Buy
+ outMsg.writeInt32(beingId, "npc id");
+ outMsg.writeInt8(0, "action");
}
void NpcHandler::sell(const int beingId) const
{
createOutPacket(CMSG_NPC_BUY_SELL_REQUEST);
- outMsg.writeInt32(beingId);
- outMsg.writeInt8(1); // Sell
+ outMsg.writeInt32(beingId, "npc id");
+ outMsg.writeInt8(1, "action");
}
void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId,
@@ -181,27 +181,29 @@ void NpcHandler::buyItem(const int beingId A_UNUSED, const int itemId,
createOutPacket(CMSG_NPC_BUY_REQUEST);
if (serverFeatures->haveItemColors())
{
- outMsg.writeInt16(10); // One item (length of packet)
- outMsg.writeInt16(static_cast<int16_t>(amount));
- outMsg.writeInt16(static_cast<int16_t>(itemId));
- outMsg.writeInt8(color);
- outMsg.writeInt8(0);
+ outMsg.writeInt16(10, "len");
+ outMsg.writeInt16(static_cast<int16_t>(amount), "amount");
+ outMsg.writeInt16(static_cast<int16_t>(itemId), "item id");
+ outMsg.writeInt8(color, "color");
+ outMsg.writeInt8(0, "unused");
}
else
{
- outMsg.writeInt16(8); // One item (length of packet)
- outMsg.writeInt16(static_cast<int16_t>(amount));
- outMsg.writeInt16(static_cast<int16_t>(itemId));
+ outMsg.writeInt16(8, "len");
+ outMsg.writeInt16(static_cast<int16_t>(amount), "amount");
+ outMsg.writeInt16(static_cast<int16_t>(itemId), "item id");
}
}
void NpcHandler::sellItem(const int beingId A_UNUSED,
- const int itemId, const int amount) const
+ const int itemId,
+ const int amount) const
{
createOutPacket(CMSG_NPC_SELL_REQUEST);
- outMsg.writeInt16(8); // One item (length of packet)
- outMsg.writeInt16(static_cast<int16_t>(itemId + INVENTORY_OFFSET));
- outMsg.writeInt16(static_cast<int16_t>(amount));
+ outMsg.writeInt16(8, "len");
+ outMsg.writeInt16(static_cast<int16_t>(
+ itemId + INVENTORY_OFFSET), "index");
+ outMsg.writeInt16(static_cast<int16_t>(amount), "amount");
}
void NpcHandler::completeProgressBar() const
@@ -246,10 +248,10 @@ int NpcHandler::getNpc(Net::MessageIn &msg)
|| msg.getId() == SMSG_NPC_MESSAGE
|| msg.getId() == SMSG_NPC_CHANGETITLE)
{
- msg.readInt16(); // length
+ msg.readInt16("len");
}
- const int npcId = msg.readInt32();
+ const int npcId = msg.readInt32("npc id");
const NpcDialogs::const_iterator diag = NpcDialog::mNpcDialogs.find(npcId);
mDialog = nullptr;
@@ -294,7 +296,7 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg)
const int npcId = npcHandler->getNpc(msg);
mRequestLang = false;
- const int cmd = msg.readInt16();
+ const int cmd = msg.readInt16("cmd");
switch (cmd)
{
case 0:
@@ -309,9 +311,9 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg)
case 2:
if (viewport)
{
- const int id = msg.readInt32();
- const int x = msg.readInt16();
- const int y = msg.readInt16();
+ const int id = msg.readInt32("id");
+ const int x = msg.readInt16("x");
+ const int y = msg.readInt16("y");
if (!id)
viewport->moveCameraToPosition(x, y);
else
@@ -327,9 +329,9 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg)
case 4:
if (viewport)
{
- msg.readInt32(); // id
- const int x = msg.readInt16();
- const int y = msg.readInt16();
+ msg.readInt32("id");
+ const int x = msg.readInt16("x");
+ const int y = msg.readInt16("y");
viewport->moveCameraRelative(x, y);
}
break;
@@ -340,7 +342,7 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg)
if (mDialog)
{
mDialog->showAvatar(static_cast<uint16_t>(
- msg.readInt32())); // avatar id
+ msg.readInt32("avatar id")));
}
break;
case 7: // set avatar direction
@@ -348,12 +350,12 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg)
{
mDialog->setAvatarDirection(
Net::MessageIn::fromServerDirection(
- static_cast<uint8_t>(msg.readInt32()))); // direction
+ static_cast<uint8_t>(msg.readInt32("avatar direction"))));
}
break;
case 8: // set avatar action
if (mDialog)
- mDialog->setAvatarAction(msg.readInt32()); // direction
+ mDialog->setAvatarAction(msg.readInt32("avatar action"));
break;
case 9: // clear npc dialog
if (mDialog)
@@ -361,7 +363,7 @@ void NpcHandler::processNpcCommand(Net::MessageIn &msg)
break;
case 10: // send selected item id
{
- int invSize = msg.readInt32();
+ int invSize = msg.readInt32("npc inventory size");
if (!invSize)
invSize = 1;
if (mDialog)
@@ -378,7 +380,7 @@ void NpcHandler::processChangeTitle(Net::MessageIn &msg)
{
npcHandler->getNpc(msg);
mRequestLang = false;
- const std::string str = msg.readString();
+ const std::string str = msg.readString(-1, "title");
if (mDialog)
mDialog->setCaption(str);
}