diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client.cpp | 2 | ||||
-rw-r--r-- | src/defaults.cpp | 6 | ||||
-rw-r--r-- | src/graphicsmanager.cpp | 2 | ||||
-rw-r--r-- | src/render/graphics.h | 3 | ||||
-rw-r--r-- | src/render/modernopenglgraphics.cpp | 14 | ||||
-rw-r--r-- | src/render/modernopenglgraphics.h | 4 | ||||
-rw-r--r-- | src/render/shaders/shadersmanager.cpp | 7 | ||||
-rw-r--r-- | src/render/shaders/shadersmanager.h | 2 |
8 files changed, 38 insertions, 2 deletions
diff --git a/src/client.cpp b/src/client.cpp index 8ddb5dcdd..f202f1982 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -364,6 +364,8 @@ void Client::gameInit() WindowManager::initTitle(); + mainGraphics->postInit(); + theme = new Theme; Theme::selectSkin(); touchManager.init(); diff --git a/src/defaults.cpp b/src/defaults.cpp index dfef414fb..50d15c4df 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -460,7 +460,11 @@ DefaultsData* getPathsDefaults() AddDEF("sprites", "graphics/sprites/"); AddDEF("spriteErrorFile", "error.xml"); AddDEF("guiIcons", "graphics/guiicons/"); + AddDEF("shaders", "graphics/shaders/"); + AddDEF("help", "help/"); + AddDEF("simpleVertexShader", "simple_vertex.glsl"); + AddDEF("simpleFragmentShader", "simple_frag.glsl"); AddDEF("particles", "graphics/particles/"); AddDEF("portalEffectFile", "warparea.particle.xml"); AddDEF("effectId", -1); @@ -480,8 +484,6 @@ DefaultsData* getPathsDefaults() AddDEF("wallpapers", "graphics/images/"); AddDEF("wallpaperFile", "login_wallpaper.png"); - AddDEF("help", "help/"); - AddDEF("statusEffectsFile", "status-effects.xml"); AddDEF("statusEffectsPatchFile", "status-effects_patch.xml"); AddDEF("statusEffectsPatchDir", "status-effects.d"); diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index 4fa4744a6..ed9768473 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -63,6 +63,8 @@ #include "resources/surfaceimagehelper.h" #endif +#include "render/shaders/shadersmanager.h" + #include "utils/delete2.h" #include "utils/sdlhelper.h" #include "utils/stringutils.h" diff --git a/src/render/graphics.h b/src/render/graphics.h index 08bb7facf..a61c47437 100644 --- a/src/render/graphics.h +++ b/src/render/graphics.h @@ -450,6 +450,9 @@ class Graphics notfinal virtual void deleteArrays() { } + virtual void postInit() + { } + int mWidth; int mHeight; int mActualWidth; diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp index 2b771a2bb..566dec714 100644 --- a/src/render/modernopenglgraphics.cpp +++ b/src/render/modernopenglgraphics.cpp @@ -33,6 +33,9 @@ #include "render/mgl.h" +#include "render/shaders/shaderprogram.h" +#include "render/shaders/shadersmanager.h" + #include "resources/image.h" #include "resources/imagerect.h" #include "resources/openglimagehelper.h" @@ -52,6 +55,7 @@ ModernOpenGLGraphics::ModernOpenGLGraphics() : mShortVertArray(nullptr), mFloatTexArrayCached(nullptr), mShortVertArrayCached(nullptr), + mSimpleProgram(nullptr), mAlphaCached(1.0F), mVpCached(0), mTexture(false), @@ -97,6 +101,16 @@ void ModernOpenGLGraphics::initArrays(const int vertCount) mShortVertArrayCached = new GLshort[sz]; } +void ModernOpenGLGraphics::postInit() +{ + logger->log("Compiling shaders"); + mSimpleProgram = shaders.getSimpleProgram(); + if (mSimpleProgram) + logger->log("Shaders compilation done."); + else + logger->error("Shaders compilation error."); +} + void ModernOpenGLGraphics::deleteArrays() { deleteArraysInternal(); diff --git a/src/render/modernopenglgraphics.h b/src/render/modernopenglgraphics.h index 09edcbd92..75165031f 100644 --- a/src/render/modernopenglgraphics.h +++ b/src/render/modernopenglgraphics.h @@ -46,6 +46,7 @@ #include <set> class NormalOpenGLGraphicsVertexes; +class ShaderProgram; class ModernOpenGLGraphics final : public Graphics { @@ -56,6 +57,8 @@ class ModernOpenGLGraphics final : public Graphics ~ModernOpenGLGraphics(); + void postInit() override final; + #include "render/graphicsdef.hpp" #include "render/openglgraphicsdef.hpp" @@ -67,6 +70,7 @@ class ModernOpenGLGraphics final : public Graphics GLshort *mShortVertArray; GLfloat *mFloatTexArrayCached; GLshort *mShortVertArrayCached; + ShaderProgram *mSimpleProgram; float mAlphaCached; int mVpCached; bool mTexture; diff --git a/src/render/shaders/shadersmanager.cpp b/src/render/shaders/shadersmanager.cpp index e6b5c7181..f9c305d79 100644 --- a/src/render/shaders/shadersmanager.cpp +++ b/src/render/shaders/shadersmanager.cpp @@ -22,6 +22,7 @@ #ifdef USE_OPENGL +#include "configuration.h" #include "logger.h" #include "settings.h" @@ -111,4 +112,10 @@ ShaderProgram *ShadersManager::createProgram(const std::string &vertex, return nullptr; } +ShaderProgram *ShadersManager::getSimpleProgram() +{ + const std::string dir = paths.getStringValue("shaders"); + return createProgram(dir + paths.getStringValue("simpleVertexShader"), + dir + paths.getStringValue("simpleFragmentShader")); +} #endif diff --git a/src/render/shaders/shadersmanager.h b/src/render/shaders/shadersmanager.h index ba7d26438..50e714aba 100644 --- a/src/render/shaders/shadersmanager.h +++ b/src/render/shaders/shadersmanager.h @@ -39,6 +39,8 @@ class ShadersManager final ShaderProgram *createProgram(const std::string &vertex, const std::string &fragment) A_WARN_UNUSED; + + ShaderProgram *getSimpleProgram(); }; extern ShadersManager shaders; |