diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/actorspritemanager.cpp | 4 | ||||
-rw-r--r-- | src/actorspritemanager.h | 4 | ||||
-rw-r--r-- | src/client.cpp | 19 | ||||
-rw-r--r-- | src/client.h | 3 | ||||
-rw-r--r-- | src/compoundsprite.cpp | 20 | ||||
-rw-r--r-- | src/gui/socialwindow.cpp | 9 | ||||
-rw-r--r-- | src/gui/statuspopup.cpp | 39 | ||||
-rw-r--r-- | src/gui/statuspopup.h | 5 | ||||
-rw-r--r-- | src/gui/widgets/browserbox.cpp | 2 | ||||
-rw-r--r-- | src/gui/widgets/guitable.cpp | 2 | ||||
-rw-r--r-- | src/gui/widgets/shopitems.cpp | 4 | ||||
-rw-r--r-- | src/gui/widgets/shoplistbox.cpp | 4 | ||||
-rw-r--r-- | src/gui/widgets/shoplistbox.h | 2 | ||||
-rw-r--r-- | src/maplayer.cpp | 2 | ||||
-rw-r--r-- | src/maplayer.h | 2 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 60 | ||||
-rw-r--r-- | src/resources/mapreader.cpp | 4 | ||||
-rw-r--r-- | src/utils/process.cpp | 4 | ||||
-rw-r--r-- | src/utils/stringutils.cpp | 6 |
19 files changed, 63 insertions, 132 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index a9897872b..90a71aaee 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -842,7 +842,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(const Being *const Being *ActorSpriteManager::findNearestLivingBeing(const Being *const aroundBeing, int maxDist, - const Being::Type type, + const Being::Type &type, const int x, const int y, const Being *const excluded) const @@ -1653,7 +1653,7 @@ bool ActorSpriteManager::checkForPickup(const FloorItem *const item) const } void ActorSpriteManager::updateEffects(const std::map<int, int> &addEffects, - const std::set<int> removeEffects) + const std::set<int> &removeEffects) { for_actors { diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index 59cd53962..cdf85e471 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -300,7 +300,7 @@ class ActorSpriteManager final: public ConfigListener bool checkForPickup(const FloorItem *const item) const A_WARN_UNUSED; void updateEffects(const std::map<int, int> &addEffects, - const std::set<int> removeEffects); + const std::set<int> &removeEffects); protected: bool validateBeing(const Being *const aroundBeing, @@ -311,7 +311,7 @@ class ActorSpriteManager final: public ConfigListener Being *findNearestLivingBeing(const Being *const aroundBeing, const int maxdist, - const Being::Type type, + const Being::Type &type, const int x, const int y, const Being *const excluded = nullptr) const A_WARN_UNUSED; diff --git a/src/client.cpp b/src/client.cpp index 2d73b791f..467d49f3b 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -2193,25 +2193,6 @@ void Client::accountLogin(LoginData *const data) const serverConfig.setValue("remember", remember); } -bool Client::copyFile(const std::string &configPath, - const std::string &oldConfigPath) const -{ - FILE *const configFile = fopen(oldConfigPath.c_str(), "r"); - - if (configFile) - { - fclose(configFile); - - std::ifstream ifs(oldConfigPath.c_str(), std::ios::binary); - std::ofstream ofs(configPath.c_str(), std::ios::binary); - ofs << ifs.rdbuf(); - ifs.close(); - ofs.close(); - return true; - } - return false; -} - void Client::storeSafeParameters() const { bool tmpHwaccel; diff --git a/src/client.h b/src/client.h index 456dee6a8..ee495d9a9 100644 --- a/src/client.h +++ b/src/client.h @@ -342,9 +342,6 @@ private: void initServerConfig(std::string serverName); - bool copyFile(const std::string &configPath, - const std::string &oldConfigPath) const; - void accountLogin(LoginData *const data) const; void storeSafeParameters() const; diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp index 7f7e554a9..45c047060 100644 --- a/src/compoundsprite.cpp +++ b/src/compoundsprite.cpp @@ -158,15 +158,11 @@ void CompoundSprite::drawSpritesSDL(Graphics *const graphics, int CompoundSprite::getWidth() const { - const Sprite *base = nullptr; - FOR_EACH (SpriteConstIterator, it, mSprites) { - if ((base = *it)) - { - if (base) - return base->getWidth(); - } + const Sprite *const base = *it; + if (base) + return base->getWidth(); } return 0; @@ -174,15 +170,11 @@ int CompoundSprite::getWidth() const int CompoundSprite::getHeight() const { - const Sprite *base = nullptr; - FOR_EACH (SpriteConstIterator, it, mSprites) { - if ((base = *it)) - { - if (base) - return base->getHeight(); - } + const Sprite *const base = nullptr; + if (base) + return base->getHeight(); } return 0; diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp index 6c74f4397..653140e3f 100644 --- a/src/gui/socialwindow.cpp +++ b/src/gui/socialwindow.cpp @@ -766,16 +766,15 @@ public: if (!map) return; - Avatar *ava = nullptr; std::vector<Avatar*>::const_iterator i = avatars->begin(); const std::vector<Avatar*>::const_iterator i_end = avatars->end(); while (i != i_end) { - ava = (*i); + Avatar *const ava = *i; if (!ava) break; - const MapItem *const item = map->findPortalXY( + const MapItem *const item = map->findPortalXY( ava->getX(), ava->getY()); if (item) { @@ -802,14 +801,12 @@ public: if (!map) return 01; - const Avatar *ava = nullptr; std::vector<Avatar*>::const_iterator i = avatars->begin(); const std::vector<Avatar*>::const_iterator i_end = avatars->end(); unsigned num = 0; while (i != i_end) { - ava = (*i); - + const Avatar *const ava = *i; if (!ava) break; diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp index e794cea66..f4b06991c 100644 --- a/src/gui/statuspopup.cpp +++ b/src/gui/statuspopup.cpp @@ -188,14 +188,7 @@ void StatusPopup::view(const int x, const int y) requestMoveToTop(); } -void StatusPopup::setLabelText(Label *const label, const char *const text, - int const key) const -{ - label->setCaption(strprintf("%s %s", text, - inputManager.getKeyValueString(key).c_str())); -} - -void StatusPopup::setLabelText2(Label *const label, +void StatusPopup::setLabelText(Label *const label, const std::string &text, const Input::KeyAction key) const { @@ -209,34 +202,34 @@ void StatusPopup::updateLabels() if (!player_node || !viewport) return; - setLabelText2(mMoveType, player_node->getInvertDirectionString(), + setLabelText(mMoveType, player_node->getInvertDirectionString(), Input::KEY_INVERT_DIRECTION); - setLabelText2(mCrazyMoveType, player_node->getCrazyMoveTypeString(), + setLabelText(mCrazyMoveType, player_node->getCrazyMoveTypeString(), Input::KEY_CHANGE_CRAZY_MOVES_TYPE); - setLabelText2(mMoveToTargetType, player_node->getMoveToTargetTypeString(), + setLabelText(mMoveToTargetType, player_node->getMoveToTargetTypeString(), Input::KEY_CHANGE_MOVE_TO_TARGET); - setLabelText2(mFollowMode, player_node->getFollowModeString(), + setLabelText(mFollowMode, player_node->getFollowModeString(), Input::KEY_CHANGE_FOLLOW_MODE); - setLabelText2(mAttackWeaponType, player_node->getAttackWeaponTypeString(), + setLabelText(mAttackWeaponType, player_node->getAttackWeaponTypeString(), Input::KEY_CHANGE_ATTACK_WEAPON_TYPE); - setLabelText2(mAttackType, player_node->getAttackTypeString(), + setLabelText(mAttackType, player_node->getAttackTypeString(), Input::KEY_CHANGE_ATTACK_TYPE); - setLabelText2(mDropCounter, player_node->getQuickDropCounterString(), + setLabelText(mDropCounter, player_node->getQuickDropCounterString(), Input::KEY_SWITCH_QUICK_DROP); - setLabelText2(mPickUpType, player_node->getPickUpTypeString(), + setLabelText(mPickUpType, player_node->getPickUpTypeString(), Input::KEY_CHANGE_PICKUP_TYPE); - setLabelText2(mMapType, player_node->getDebugPathString(), + setLabelText(mMapType, player_node->getDebugPathString(), Input::KEY_PATHFIND); - setLabelText2(mMagicAttackType, player_node->getMagicAttackString(), + setLabelText(mMagicAttackType, player_node->getMagicAttackString(), Input::KEY_SWITCH_MAGIC_ATTACK); - setLabelText2(mPvpAttackType, player_node->getPvpAttackString(), + setLabelText(mPvpAttackType, player_node->getPvpAttackString(), Input::KEY_SWITCH_PVP_ATTACK); - setLabelText2(mImitationMode, player_node->getImitationModeString(), + setLabelText(mImitationMode, player_node->getImitationModeString(), Input::KEY_CHANGE_IMITATION_MODE); - setLabelText2(mAwayMode, player_node->getAwayModeString(), + setLabelText(mAwayMode, player_node->getAwayModeString(), Input::KEY_AWAY); - setLabelText2(mCameraMode, player_node->getCameraModeString(), + setLabelText(mCameraMode, player_node->getCameraModeString(), Input::KEY_CAMERA); - setLabelText2(mDisableGameModifiers, player_node->getGameModifiersString(), + setLabelText(mDisableGameModifiers, player_node->getGameModifiersString(), Input::KEY_DISABLE_GAME_MODIFIERS); } diff --git a/src/gui/statuspopup.h b/src/gui/statuspopup.h index d57fe54ba..128345d51 100644 --- a/src/gui/statuspopup.h +++ b/src/gui/statuspopup.h @@ -63,10 +63,7 @@ class StatusPopup final : public Popup private: void updateLabels(); - void setLabelText(Label *const label, const char *const text, - const int key) const; - - void setLabelText2(Label *const label, const std::string &text, + void setLabelText(Label *const label, const std::string &text, const Input::KeyAction key) const; Label *mMoveType; diff --git a/src/gui/widgets/browserbox.cpp b/src/gui/widgets/browserbox.cpp index bbd31cee7..93c65e356 100644 --- a/src/gui/widgets/browserbox.cpp +++ b/src/gui/widgets/browserbox.cpp @@ -536,7 +536,7 @@ int BrowserBox::calcHeight() { const signed char c = row.at(start + 2); - bool valid; + bool valid(false); const gcn::Color col[2] = { getThemeCharColor(c, valid), diff --git a/src/gui/widgets/guitable.cpp b/src/gui/widgets/guitable.cpp index 8b6722a59..e40248121 100644 --- a/src/gui/widgets/guitable.cpp +++ b/src/gui/widgets/guitable.cpp @@ -382,7 +382,7 @@ void GuiTable::draw(gcn::Graphics* graphics) if (mTopWidget) { - const gcn::Rectangle bounds = mTopWidget->getDimension(); + const gcn::Rectangle &bounds = mTopWidget->getDimension(); graphics->pushClipArea(bounds); mTopWidget->draw(graphics); graphics->popClipArea(); diff --git a/src/gui/widgets/shopitems.cpp b/src/gui/widgets/shopitems.cpp index f97767064..22049e944 100644 --- a/src/gui/widgets/shopitems.cpp +++ b/src/gui/widgets/shopitems.cpp @@ -116,13 +116,11 @@ void ShopItems::clear() ShopItem *ShopItems::findItem(const int id, const unsigned char color) const { - ShopItem *item; - std::vector<ShopItem*>::const_iterator it = mShopItems.begin(); const std::vector<ShopItem*>::const_iterator e = mShopItems.end(); while (it != e) { - item = *(it); + ShopItem *const item = *it; if (item->getId() == id && item->getColor() == color) return item; diff --git a/src/gui/widgets/shoplistbox.cpp b/src/gui/widgets/shoplistbox.cpp index d2868f3d2..45891f202 100644 --- a/src/gui/widgets/shoplistbox.cpp +++ b/src/gui/widgets/shoplistbox.cpp @@ -73,10 +73,6 @@ ShopListBox::ShopListBox(const Widget2 *const widget, mForegroundColor = getThemeColor(Theme::LISTBOX); } -void ShopListBox::init() -{ -} - void ShopListBox::setPlayersMoney(const int money) { mPlayerMoney = money; diff --git a/src/gui/widgets/shoplistbox.h b/src/gui/widgets/shoplistbox.h index 16f54e78a..ad58ea413 100644 --- a/src/gui/widgets/shoplistbox.h +++ b/src/gui/widgets/shoplistbox.h @@ -85,8 +85,6 @@ class ShopListBox final : public ListBox void mouseExited(gcn::MouseEvent& mouseEvent) override; private: - void init(); - int mPlayerMoney; /** diff --git a/src/maplayer.cpp b/src/maplayer.cpp index 449714927..315e9a342 100644 --- a/src/maplayer.cpp +++ b/src/maplayer.cpp @@ -620,7 +620,7 @@ void SpecialLayer::setTile(const int x, const int y, const int type) } } -void SpecialLayer::addRoad(const Path road) +void SpecialLayer::addRoad(const Path &road) { FOR_EACH (Path::const_iterator, i, road) { diff --git a/src/maplayer.h b/src/maplayer.h index 2f9b6d347..b4a43529d 100644 --- a/src/maplayer.h +++ b/src/maplayer.h @@ -206,7 +206,7 @@ class SpecialLayer final void setTile(const int x, const int y, const int type); - void addRoad(const Path road); + void addRoad(const Path &road); void clean() const; diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 9e751f27c..1f589356e 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -160,14 +160,8 @@ int InventoryHandler::getSlot(int eAthenaSlot) void InventoryHandler::processPlayerInventory(Net::MessageIn &msg, bool playerInvintory) { - int index, amount, itemId, arrow; - int cards[4], itemType; - unsigned char identified; - Inventory *inventory = nullptr; - - if (player_node) - inventory = PlayerInfo::getInventory(); - + Inventory *const inventory = player_node + ? PlayerInfo::getInventory() : nullptr; if (playerInvintory) { if (PlayerInfo::getEquipment()) @@ -190,17 +184,17 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg, for (int loop = 0; loop < number; loop++) { - index = msg.readInt16(); - itemId = msg.readInt16(); - itemType = msg.readInt8(); - identified = msg.readInt8(); - amount = msg.readInt16(); - arrow = msg.readInt16(); + int cards[4]; + const int index = msg.readInt16() - (playerInvintory + ? INVENTORY_OFFSET : STORAGE_OFFSET); + const int itemId = msg.readInt16(); + const int itemType = msg.readInt8(); + unsigned char identified = msg.readInt8(); + const int amount = msg.readInt16(); + const int arrow = msg.readInt16(); for (int i = 0; i < 4; i++) cards[i] = msg.readInt16(); - index -= (playerInvintory ? INVENTORY_OFFSET : STORAGE_OFFSET); - if (mDebugInventory) { logger->log("Index: %d, ID: %d, Type: %d, Identified: %d, " @@ -233,24 +227,21 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg, void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg) { - int index, amount, itemId, refine; - int cards[4], itemType; - unsigned char identified; - msg.readInt16(); // length const int number = (msg.getLength() - 4) / 20; for (int loop = 0; loop < number; loop++) { - index = msg.readInt16() - STORAGE_OFFSET; - itemId = msg.readInt16(); - itemType = msg.readInt8(); - identified = msg.readInt8(); - amount = 1; + int cards[4]; + const int index = msg.readInt16() - STORAGE_OFFSET; + const int itemId = msg.readInt16(); + const int itemType = msg.readInt8(); + unsigned char identified = msg.readInt8(); + const int amount = 1; msg.readInt16(); // Equip Point? msg.readInt16(); // Another Equip Point? msg.readInt8(); // Attribute (broken) - refine = msg.readInt8(); + const int refine = msg.readInt8(); for (int i = 0; i < 4; i++) cards[i] = msg.readInt16(); @@ -507,10 +498,6 @@ void InventoryHandler::processPlayerStorageClose(Net::MessageIn &msg A_UNUSED) void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) { - int index, itemId, equipType, refine; - int number; - unsigned char identified; - Inventory *inventory = nullptr; if (player_node) inventory = PlayerInfo::getInventory(); @@ -522,22 +509,21 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) mEquips.clear(); PlayerInfo::getEquipment()->setBackend(&mEquips); } - number = (msg.getLength() - 4) / 20; + const int number = (msg.getLength() - 4) / 20; for (int loop = 0; loop < number; loop++) { - index = msg.readInt16() - INVENTORY_OFFSET; - itemId = msg.readInt16(); + const int index = msg.readInt16() - INVENTORY_OFFSET; + const int itemId = msg.readInt16(); const int itemType = msg.readInt8(); // type - identified = msg.readInt8(); // identify flag + unsigned char identified = msg.readInt8(); // identify flag msg.readInt16(); // equip type - equipType = msg.readInt16(); + const int equipType = msg.readInt16(); msg.readInt8(); // attribute - refine = msg.readInt8(); + const int refine = msg.readInt8(); msg.skip(8); // card - if (mDebugInventory) { logger->log("Index: %d, ID: %d, Type: %d, Identified: %d", diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 98de2cd49..6a149c6fd 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -635,13 +635,11 @@ void MapReader::readLayer(const XmlNodePtr node, Map *const map) return; std::string csv(data); - - size_t pos = 0; size_t oldPos = 0; while (oldPos != csv.npos) { - pos = csv.find_first_of(",", oldPos); + const size_t pos = csv.find_first_of(",", oldPos); if (pos == csv.npos) return; diff --git a/src/utils/process.cpp b/src/utils/process.cpp index b24949cfe..dbc314921 100644 --- a/src/utils/process.cpp +++ b/src/utils/process.cpp @@ -42,8 +42,8 @@ const int timeOut = 10; int execFileWait(std::string pathName, std::string name A_UNUSED, std::string arg1, std::string arg2, int waitTime) { - if (!waitTime) - waitTime = timeOut; +// if (!waitTime) +// waitTime = timeOut; STARTUPINFO siStartupInfo; PROCESS_INFORMATION piProcessInfo; diff --git a/src/utils/stringutils.cpp b/src/utils/stringutils.cpp index 3378ec132..1994cda98 100644 --- a/src/utils/stringutils.cpp +++ b/src/utils/stringutils.cpp @@ -207,12 +207,11 @@ size_t findI(std::string str, std::string subStr) size_t findI(std::string text, StringVect &list) { std::string str = toLower(text); - size_t idx; FOR_EACH (StringVectCIter, i, list) { std::string subStr = *i; subStr = toLower(subStr); - idx = str.find(subStr); + const size_t idx = str.find(subStr); if (idx != std::string::npos) return idx; } @@ -375,11 +374,10 @@ bool getBoolFromString(const std::string &text) void replaceSpecialChars(std::string &text) { - size_t idx = 0; size_t pos1 = text.find("&"); while (pos1 != std::string::npos) { - idx = pos1 + 1; + const size_t idx = pos1 + 1; if (idx >= text.size()) break; |