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-rw-r--r--src/game.cpp4
-rw-r--r--src/graphics.h5
-rw-r--r--src/gui/chatwindow.cpp4
-rw-r--r--src/gui/gui.cpp2
-rw-r--r--src/gui/popupmenu.cpp8
-rw-r--r--src/gui/setup_video.cpp24
-rw-r--r--src/gui/spellpopup.cpp8
-rw-r--r--src/gui/statuspopup.cpp6
-rw-r--r--src/gui/textpopup.cpp6
-rw-r--r--src/gui/viewport.cpp12
-rw-r--r--src/gui/widgets/popup.cpp10
-rw-r--r--src/gui/widgets/window.cpp80
-rw-r--r--src/gui/windowmenu.cpp4
-rw-r--r--src/imageparticle.cpp4
-rw-r--r--src/map.cpp10
-rw-r--r--src/resources/ambientlayer.cpp12
16 files changed, 100 insertions, 99 deletions
diff --git a/src/game.cpp b/src/game.cpp
index bb477b2e0..2d204499d 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -344,8 +344,8 @@ Game::Game():
// Create the viewport
viewport = new Viewport;
- viewport->setDimension(gcn::Rectangle(0, 0, graphics->getWidth(),
- graphics->getHeight()));
+ viewport->setDimension(gcn::Rectangle(0, 0, graphics->mWidth,
+ graphics->mHeight));
gcn::Container *top = static_cast<gcn::Container*>(gui->getTop());
top->add(viewport);
diff --git a/src/graphics.h b/src/graphics.h
index e18b58e75..a6e2941d2 100644
--- a/src/graphics.h
+++ b/src/graphics.h
@@ -263,12 +263,13 @@ class Graphics : public gcn::SDLGraphics
bool getRedraw()
{ return mRedraw; }
+ int mWidth;
+ int mHeight;
+
protected:
int SDL_FakeUpperBlit (SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect);
- int mWidth;
- int mHeight;
int mBpp;
bool mFullscreen;
bool mHWAccel;
diff --git a/src/gui/chatwindow.cpp b/src/gui/chatwindow.cpp
index 0d45590ba..1ff375299 100644
--- a/src/gui/chatwindow.cpp
+++ b/src/gui/chatwindow.cpp
@@ -646,8 +646,8 @@ void ChatWindow::mouseDragged(gcn::MouseEvent &event)
{
int newX = std::max(0, getX() + event.getX() - mDragOffsetX);
int newY = std::max(0, getY() + event.getY() - mDragOffsetY);
- newX = std::min(graphics->getWidth() - getWidth(), newX);
- newY = std::min(graphics->getHeight() - getHeight(), newY);
+ newX = std::min(graphics->mWidth - getWidth(), newX);
+ newY = std::min(graphics->mHeight - getHeight(), newY);
setPosition(newX, newY);
}
}
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 51d2f9adf..05b168b5e 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -100,7 +100,7 @@ Gui::Gui(Graphics *graphics):
WindowContainer *guiTop = new WindowContainer;
guiTop->setFocusable(true);
guiTop->setDimension(gcn::Rectangle(0, 0,
- graphics->getWidth(), graphics->getHeight()));
+ graphics->mWidth, graphics->mHeight));
guiTop->setOpaque(false);
Window::setWindowContainer(guiTop);
setTop(guiTop);
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 12669415d..33d0425e1 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -1912,10 +1912,10 @@ void PopupMenu::showUndressPopup(int x, int y, Being *being, Item *item)
void PopupMenu::showPopup(int x, int y)
{
setContentSize(mBrowserBox->getWidth() + 8, mBrowserBox->getHeight() + 8);
- if (graphics->getWidth() < (x + getWidth() + 5))
- x = graphics->getWidth() - getWidth();
- if (graphics->getHeight() < (y + getHeight() + 5))
- y = graphics->getHeight() - getHeight();
+ if (graphics->mWidth < (x + getWidth() + 5))
+ x = graphics->mWidth - getWidth();
+ if (graphics->mHeight < (y + getHeight() + 5))
+ y = graphics->mHeight - getHeight();
setPosition(x, y);
setVisible(true);
requestMoveToTop();
diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp
index db2dabcd1..e6578d34f 100644
--- a/src/gui/setup_video.cpp
+++ b/src/gui/setup_video.cpp
@@ -157,8 +157,8 @@ ModeListModel::ModeListModel()
addCustomMode("1280x1024");
addCustomMode("1400x900");
addCustomMode("1500x990");
- addCustomMode(toString(graphics->getWidth()) + "x"
- + toString(graphics->getHeight()));
+ addCustomMode(toString(graphics->mWidth) + "x"
+ + toString(graphics->mHeight));
std::sort(mVideoModes.begin(), mVideoModes.end(), modeSorter);
mVideoModes.push_back("custom");
@@ -409,8 +409,8 @@ Setup_Video::Setup_Video():
mFpsCheckBox->setSelected(mFps > 0);
// Pre-select the current video mode.
- std::string videoMode = toString(graphics->getWidth()) + "x"
- + toString(graphics->getHeight());
+ std::string videoMode = toString(graphics->mWidth) + "x"
+ + toString(graphics->mHeight);
mModeList->setSelected(mModeListModel->getIndexOf(videoMode));
mModeList->setActionEventId("videomode");
@@ -703,11 +703,11 @@ void Setup_Video::cancel()
config.setValue("screen", mFullScreenEnabled);
// Set back to the current video mode.
- std::string videoMode = toString(graphics->getWidth()) + "x"
- + toString(graphics->getHeight());
+ std::string videoMode = toString(graphics->mWidth) + "x"
+ + toString(graphics->mHeight);
mModeList->setSelected(mModeListModel->getIndexOf(videoMode));
- config.setValue("screenwidth", graphics->getWidth());
- config.setValue("screenheight", graphics->getHeight());
+ config.setValue("screenwidth", graphics->mWidth);
+ config.setValue("screenheight", graphics->mHeight);
config.setValue("customcursor", mCustomCursorEnabled);
config.setValue("visiblenames", mVisibleNamesEnabled);
@@ -763,9 +763,9 @@ void Setup_Video::action(const gcn::ActionEvent &event)
return;
// TODO: Find out why the drawing area doesn't resize without a restart.
- if (width != graphics->getWidth() || height != graphics->getHeight())
+ if (width != graphics->mWidth || height != graphics->mHeight)
{
- if (width < graphics->getWidth() || height < graphics->getHeight())
+ if (width < graphics->mWidth || height < graphics->mHeight)
new OkDialog(_("Screen Resolution Changed"),
_("Restart your client for the change to take effect.")
+ std::string("\n") +
@@ -776,8 +776,8 @@ void Setup_Video::action(const gcn::ActionEvent &event)
}
config.setValue("oldscreen", config.getBoolValue("screen"));
- config.setValue("oldscreenwidth", graphics->getWidth());
- config.setValue("oldscreenheight", graphics->getHeight());
+ config.setValue("oldscreenwidth", graphics->mWidth);
+ config.setValue("oldscreenheight", graphics->mHeight);
config.setValue("screenwidth", width);
config.setValue("screenheight", height);
}
diff --git a/src/gui/spellpopup.cpp b/src/gui/spellpopup.cpp
index 3c6d17599..e867ec4e8 100644
--- a/src/gui/spellpopup.cpp
+++ b/src/gui/spellpopup.cpp
@@ -78,14 +78,14 @@ void SpellPopup::view(int x, int y)
int posX = std::max(0, x - getWidth() / 2);
int posY = y + distance;
- if (posX + getWidth() > graphics->getWidth())
+ if (posX + getWidth() > graphics->mWidth)
{
- if (graphics->getWidth() > getWidth())
- posX = graphics->getWidth() - getWidth();
+ if (graphics->mWidth > getWidth())
+ posX = graphics->mWidth - getWidth();
else
posX = 0;
}
- if (posY + getHeight() > graphics->getHeight())
+ if (posY + getHeight() > graphics->mHeight)
{
if (y > getHeight() + distance)
posY = y - getHeight() - distance;
diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp
index 9ac2cfad0..c4216013a 100644
--- a/src/gui/statuspopup.cpp
+++ b/src/gui/statuspopup.cpp
@@ -167,9 +167,9 @@ void StatusPopup::view(int x, int y)
int posX = std::max(0, x - getWidth() / 2);
int posY = y + distance;
- if (posX + getWidth() > graphics->getWidth())
- posX = graphics->getWidth() - getWidth();
- if (posY + getHeight() > graphics->getHeight())
+ if (posX + getWidth() > graphics->mWidth)
+ posX = graphics->mWidth - getWidth();
+ if (posY + getHeight() > graphics->mHeight)
posY = y - getHeight() - distance;
update();
diff --git a/src/gui/textpopup.cpp b/src/gui/textpopup.cpp
index 049f86d76..4114706a6 100644
--- a/src/gui/textpopup.cpp
+++ b/src/gui/textpopup.cpp
@@ -94,9 +94,9 @@ void TextPopup::show(int x, int y, const std::string &str1,
int posX = std::max(0, x - getWidth() / 2);
int posY = y + distance;
- if (posX + getWidth() > graphics->getWidth())
- posX = graphics->getWidth() - getWidth();
- if (posY + getHeight() > graphics->getHeight())
+ if (posX + getWidth() > graphics->mWidth)
+ posX = graphics->mWidth - getWidth();
+ if (posY + getHeight() > graphics->mHeight)
posY = y - getHeight() - distance;
setPosition(posX, posY);
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index d2c0db7b1..1b8769602 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -133,8 +133,8 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
lastTick = tick_time;
// Calculate viewpoint
- int midTileX = (graphics->getWidth() + mScrollCenterOffsetX) / 2;
- int midTileY = (graphics->getHeight() + mScrollCenterOffsetX) / 2;
+ int midTileX = (graphics->mWidth + mScrollCenterOffsetX) / 2;
+ int midTileY = (graphics->mHeight + mScrollCenterOffsetX) / 2;
const Vector &playerPos = player_node->getPosition();
const int player_x = static_cast<int>(playerPos.x)
@@ -176,8 +176,8 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
}
// Auto center when player is off screen
- if (player_x - static_cast<int>(mPixelViewX) > graphics->getWidth() / 2
- || static_cast<int>(mPixelViewX) - player_x > graphics->getWidth() / 2
+ if (player_x - static_cast<int>(mPixelViewX) > graphics->mWidth / 2
+ || static_cast<int>(mPixelViewX) - player_x > graphics->mWidth / 2
|| static_cast<int>(mPixelViewY) - player_y
> graphics->getHeight() / 2
|| player_y - static_cast<int>(mPixelViewY)
@@ -189,9 +189,9 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
// Don't move camera so that the end of the map is on screen
const int viewXmax =
- mMap->getWidth() * mMap->getTileWidth() - graphics->getWidth();
+ mMap->getWidth() * mMap->getTileWidth() - graphics->mWidth;
const int viewYmax =
- mMap->getHeight() * mMap->getTileHeight() - graphics->getHeight();
+ mMap->getHeight() * mMap->getTileHeight() - graphics->mHeight;
if (mMap)
{
if (mPixelViewX < 0)
diff --git a/src/gui/widgets/popup.cpp b/src/gui/widgets/popup.cpp
index 444d147ff..f81b4ac7b 100644
--- a/src/gui/widgets/popup.cpp
+++ b/src/gui/widgets/popup.cpp
@@ -44,8 +44,8 @@ Popup::Popup(const std::string &name, const std::string &skin):
mPopupName(name),
mMinWidth(100),
mMinHeight(40),
- mMaxWidth(graphics->getWidth()),
- mMaxHeight(graphics->getHeight()),
+ mMaxWidth(graphics->mWidth),
+ mMaxHeight(graphics->mHeight),
mVertexes(new GraphicsVertexes()),
mRedraw(true)
{
@@ -190,9 +190,9 @@ void Popup::position(int x, int y)
int posX = std::max(0, x - getWidth() / 2);
int posY = y + distance;
- if (posX + getWidth() > graphics->getWidth())
- posX = graphics->getWidth() - getWidth();
- if (posY + getHeight() > graphics->getHeight())
+ if (posX + getWidth() > graphics->mWidth)
+ posX = graphics->mWidth - getWidth();
+ if (posY + getHeight() > graphics->mHeight)
posY = y - getHeight() - distance;
setPosition(posX, posY);
diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp
index bdf3f5b7c..7b88f0421 100644
--- a/src/gui/widgets/window.cpp
+++ b/src/gui/widgets/window.cpp
@@ -62,8 +62,8 @@ Window::Window(const std::string &caption, bool modal, Window *parent,
mSticky(false),
mMinWinWidth(100),
mMinWinHeight(40),
- mMaxWinWidth(graphics->getWidth()),
- mMaxWinHeight(graphics->getHeight()),
+ mMaxWinWidth(graphics->mWidth),
+ mMaxWinHeight(graphics->mHeight),
mVertexes(new GraphicsVertexes()),
mRedraw(true)
{
@@ -247,39 +247,39 @@ void Window::setLocationRelativeTo(ImageRect::ImagePosition position,
}
else if (position == ImageRect::UPPER_CENTER)
{
- offsetX += (graphics->getWidth() - getWidth()) / 2;
+ offsetX += (graphics->mWidth - getWidth()) / 2;
}
else if (position == ImageRect::UPPER_RIGHT)
{
- offsetX += graphics->getWidth() - getWidth();
+ offsetX += graphics->mWidth - getWidth();
}
else if (position == ImageRect::LEFT)
{
- offsetY += (graphics->getHeight() - getHeight()) / 2;
+ offsetY += (graphics->mHeight - getHeight()) / 2;
}
else if (position == ImageRect::CENTER)
{
- offsetX += (graphics->getWidth() - getWidth()) / 2;
- offsetY += (graphics->getHeight() - getHeight()) / 2;
+ offsetX += (graphics->mWidth - getWidth()) / 2;
+ offsetY += (graphics->mHeight - getHeight()) / 2;
}
else if (position == ImageRect::RIGHT)
{
- offsetX += graphics->getWidth() - getWidth();
- offsetY += (graphics->getHeight() - getHeight()) / 2;
+ offsetX += graphics->mWidth - getWidth();
+ offsetY += (graphics->mHeight - getHeight()) / 2;
}
else if (position == ImageRect::LOWER_LEFT)
{
- offsetY += graphics->getHeight() - getHeight();
+ offsetY += graphics->mHeight - getHeight();
}
else if (position == ImageRect::LOWER_CENTER)
{
- offsetX += (graphics->getWidth() - getWidth()) / 2;
- offsetY += graphics->getHeight() - getHeight();
+ offsetX += (graphics->mWidth - getWidth()) / 2;
+ offsetY += graphics->mHeight - getHeight();
}
else if (position == ImageRect::LOWER_RIGHT)
{
- offsetX += graphics->getWidth() - getWidth();
- offsetY += graphics->getHeight() - getHeight();
+ offsetX += graphics->mWidth - getWidth();
+ offsetY += graphics->mHeight - getHeight();
}
setPosition(offsetX, offsetY);
@@ -555,8 +555,8 @@ void Window::mouseDragged(gcn::MouseEvent &event)
{
int newX = std::max(0, getX());
int newY = std::max(0, getY());
- newX = std::min(graphics->getWidth() - getWidth(), newX);
- newY = std::min(graphics->getHeight() - getHeight(), newY);
+ newX = std::min(graphics->mWidth - getWidth(), newX);
+ newY = std::min(graphics->mHeight - getHeight(), newY);
setPosition(newX, newY);
}
@@ -597,13 +597,13 @@ void Window::mouseDragged(gcn::MouseEvent &event)
newDim.height += newDim.y;
newDim.y = 0;
}
- if (newDim.x + newDim.width > graphics->getWidth())
+ if (newDim.x + newDim.width > graphics->mWidth)
{
- newDim.width = graphics->getWidth() - newDim.x;
+ newDim.width = graphics->mWidth - newDim.x;
}
- if (newDim.y + newDim.height > graphics->getHeight())
+ if (newDim.y + newDim.height > graphics->mHeight)
{
- newDim.height = graphics->getHeight() - newDim.y;
+ newDim.height = graphics->mHeight - newDim.y;
}
// Update mouse offset when dragging bottom or right border
@@ -765,39 +765,39 @@ void Window::setDefaultSize(int defaultWidth, int defaultHeight,
}
else if (position == ImageRect::UPPER_CENTER)
{
- x = (graphics->getWidth() - defaultWidth) / 2;
+ x = (graphics->mWidth - defaultWidth) / 2;
}
else if (position == ImageRect::UPPER_RIGHT)
{
- x = graphics->getWidth() - defaultWidth;
+ x = graphics->mWidth - defaultWidth;
}
else if (position == ImageRect::LEFT)
{
- y = (graphics->getHeight() - defaultHeight) / 2;
+ y = (graphics->mHeight - defaultHeight) / 2;
}
else if (position == ImageRect::CENTER)
{
- x = (graphics->getWidth() - defaultWidth) / 2;
- y = (graphics->getHeight() - defaultHeight) / 2;
+ x = (graphics->mWidth - defaultWidth) / 2;
+ y = (graphics->mHeight - defaultHeight) / 2;
}
else if (position == ImageRect::RIGHT)
{
- x = graphics->getWidth() - defaultWidth;
- y = (graphics->getHeight() - defaultHeight) / 2;
+ x = graphics->mWidth - defaultWidth;
+ y = (graphics->mHeight - defaultHeight) / 2;
}
else if (position == ImageRect::LOWER_LEFT)
{
- y = graphics->getHeight() - defaultHeight;
+ y = graphics->mHeight - defaultHeight;
}
else if (position == ImageRect::LOWER_CENTER)
{
- x = (graphics->getWidth() - defaultWidth) / 2;
- y = graphics->getHeight() - defaultHeight;
+ x = (graphics->mWidth - defaultWidth) / 2;
+ y = graphics->mHeight - defaultHeight;
}
else if (position == ImageRect::LOWER_RIGHT)
{
- x = graphics->getWidth() - defaultWidth;
- y = graphics->getHeight() - defaultHeight;
+ x = graphics->mWidth - defaultWidth;
+ y = graphics->mHeight - defaultHeight;
}
mDefaultX = x - offsetX;
@@ -969,11 +969,11 @@ void Window::checkIfIsOffScreen(bool partially, bool entirely)
// Look if the window is partially off-screen limits...
if (partially)
{
- if (winDimension.x + winDimension.width > graphics->getWidth())
- winDimension.x = graphics->getWidth() - winDimension.width;
+ if (winDimension.x + winDimension.width > graphics->mWidth)
+ winDimension.x = graphics->mWidth - winDimension.width;
- if (winDimension.y + winDimension.height > graphics->getHeight())
- winDimension.y = graphics->getHeight() - winDimension.height;
+ if (winDimension.y + winDimension.height > graphics->mHeight)
+ winDimension.y = graphics->mHeight - winDimension.height;
setDimension(winDimension);
return;
@@ -981,11 +981,11 @@ void Window::checkIfIsOffScreen(bool partially, bool entirely)
if (entirely)
{
- if (winDimension.x > graphics->getWidth())
- winDimension.x = graphics->getWidth() - winDimension.width;
+ if (winDimension.x > graphics->mWidth)
+ winDimension.x = graphics->mWidth - winDimension.width;
- if (winDimension.y > graphics->getHeight())
- winDimension.y = graphics->getHeight() - winDimension.height;
+ if (winDimension.y > graphics->mHeight)
+ winDimension.y = graphics->mHeight - winDimension.height;
}
setDimension(winDimension);
}
diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp
index fd1582656..c62ab9bba 100644
--- a/src/gui/windowmenu.cpp
+++ b/src/gui/windowmenu.cpp
@@ -101,7 +101,7 @@ WindowMenu::WindowMenu():
if (graphics)
{
- setDimension(gcn::Rectangle(graphics->getWidth() - x - 3,
+ setDimension(gcn::Rectangle(graphics->mWidth - x - 3,
3, x - 3, h));
}
@@ -347,7 +347,7 @@ void WindowMenu::updateButtons()
}
if (graphics)
{
- setDimension(gcn::Rectangle(graphics->getWidth() - x - 3,
+ setDimension(gcn::Rectangle(graphics->mWidth - x - 3,
3, x - 3, h));
}
}
diff --git a/src/imageparticle.cpp b/src/imageparticle.cpp
index e38dc8cb5..6f6217d82 100644
--- a/src/imageparticle.cpp
+++ b/src/imageparticle.cpp
@@ -76,9 +76,9 @@ bool ImageParticle::draw(Graphics *graphics, int offsetX, int offsetY) const
// Check if on screen
if (screenX + mImage->mBounds.w < 0 ||
- screenX > graphics->getWidth() ||
+ screenX > graphics->mWidth ||
screenY + mImage->mBounds.h < 0 ||
- screenY > graphics->getHeight())
+ screenY > graphics->mHeight)
{
return false;
}
diff --git a/src/map.cpp b/src/map.cpp
index 01a003f09..89ae7006e 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -540,11 +540,11 @@ void Map::update(int ticks)
void Map::draw(Graphics *graphics, int scrollX, int scrollY)
{
// Calculate range of tiles which are on-screen
- int endPixelY = graphics->getHeight() + scrollY + mTileHeight - 1;
+ int endPixelY = graphics->mHeight + scrollY + mTileHeight - 1;
endPixelY += mMaxTileHeight - mTileHeight;
int startX = scrollX / mTileWidth;
int startY = scrollY / mTileHeight;
- int endX = (graphics->getWidth() + scrollX + mTileWidth - 1) / mTileWidth;
+ int endX = (graphics->mWidth + scrollX + mTileWidth - 1) / mTileWidth;
int endY = endPixelY / mTileHeight;
// Make sure actors are sorted ascending by Y-coordinate
@@ -568,7 +568,7 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY)
UserPalette::WALKABLE_HIGHLIGHT));
graphics->fillRectangle(gcn::Rectangle(0, 0,
- graphics->getWidth(), graphics->getHeight()));
+ graphics->mWidth, graphics->mHeight));
}
// draw the game world
@@ -649,7 +649,7 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY,
int endPixelY = graphics->getHeight() + scrollY + mTileHeight - 1;
int startX = scrollX / mTileWidth;
int startY = scrollY / mTileHeight;
- int endX = (graphics->getWidth() + scrollX + mTileWidth - 1) / mTileWidth;
+ int endX = (graphics->mWidth + scrollX + mTileWidth - 1) / mTileWidth;
int endY = endPixelY / mTileHeight;
if (startX < 0) startX = 0;
@@ -807,7 +807,7 @@ void Map::drawAmbientLayers(Graphics *graphics, LayerType type,
for (std::vector<AmbientLayer*>::iterator i = layers->begin();
i != layers->end(); ++i)
{
- (*i)->draw(graphics, graphics->getWidth(), graphics->getHeight());
+ (*i)->draw(graphics, graphics->mWidth, graphics->mHeight);
// Detail 1: only one overlay, higher: all overlays
if (detail == 1)
diff --git a/src/resources/ambientlayer.cpp b/src/resources/ambientlayer.cpp
index 09a235e59..10d70c2c7 100644
--- a/src/resources/ambientlayer.cpp
+++ b/src/resources/ambientlayer.cpp
@@ -41,16 +41,16 @@ AmbientLayer::AmbientLayer(Image *img, float parallax,
if (keepRatio && !mImage->useOpenGL()
/*&& defaultScreenWidth != 0
&& defaultScreenHeight != 0*/
- && graphics->getWidth() != defaultScreenWidth
- && graphics->getHeight() != defaultScreenHeight)
+ && graphics->mWidth != defaultScreenWidth
+ && graphics->mHeight != defaultScreenHeight)
{
// Rescale the overlay to keep the ratio as if we were on
// the default resolution...
Image *rescaledOverlay = ResourceManager::getInstance()->
getRescaled(mImage, static_cast<int>(mImage->mBounds.w)
- / defaultScreenWidth * graphics->getWidth(),
+ / defaultScreenWidth * graphics->mWidth,
static_cast<int>(mImage->mBounds.h)
- / defaultScreenHeight * graphics->getHeight());
+ / defaultScreenHeight * graphics->mHeight);
if (rescaledOverlay)
mImage = rescaledOverlay;
@@ -117,8 +117,8 @@ void AmbientLayer::draw(Graphics *graphics, int x, int y)
static_cast<int>(-mPosY), x + static_cast<int>(mPosX),
y + static_cast<int>(mPosY),
static_cast<int>(mImage->mBounds.w)
- / defaultScreenWidth * graphics->getWidth(),
+ / defaultScreenWidth * graphics->mWidth,
static_cast<int>(mImage->mBounds.h) / defaultScreenHeight
- * graphics->getHeight());
+ * graphics->mHeight);
}
}