diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/graphics.cpp | 7 | ||||
-rw-r--r-- | src/graphics.h | 2 | ||||
-rw-r--r-- | src/graphicsvertexes.cpp | 7 | ||||
-rw-r--r-- | src/graphicsvertexes.h | 2 | ||||
-rw-r--r-- | src/maplayer.cpp | 27 | ||||
-rw-r--r-- | src/normalopenglgraphics.cpp | 69 | ||||
-rw-r--r-- | src/normalopenglgraphics.h | 16 | ||||
-rw-r--r-- | src/safeopenglgraphics.cpp | 3 | ||||
-rw-r--r-- | src/safeopenglgraphics.h | 2 |
9 files changed, 74 insertions, 61 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp index 6657fe3c1..4580c1015 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -786,8 +786,9 @@ void Graphics::calcImagePattern(GraphicsVertexes* const vert, vert->incPtr(1); } -void Graphics::calcTile(ImageVertexes *const vert, const Image *const image, - int x, int y) +void Graphics::calcTile(ImageVertexes *const vert A_UNUSED, + const Image *const image A_UNUSED, + int x A_UNUSED, int y A_UNUSED) { } @@ -821,7 +822,7 @@ void Graphics::calcTile(ImageVertexes *const vert, int x, int y) } } -void Graphics::drawTile(const ImageVertexes *const vert) +void Graphics::drawTile(ImageVertexes *const vert) { // vert and img must be != 0 const Image *const img = vert->image; diff --git a/src/graphics.h b/src/graphics.h index b95bb3779..efe5d56b5 100644 --- a/src/graphics.h +++ b/src/graphics.h @@ -211,7 +211,7 @@ class Graphics : public gcn::SDLGraphics virtual void calcTile(ImageVertexes *const vert, int x, int y); - virtual void drawTile(const ImageVertexes *const vert); + virtual void drawTile(ImageVertexes *const vert); virtual void drawImageRect2(GraphicsVertexes *const vert, const ImageRect &imgRect); diff --git a/src/graphicsvertexes.cpp b/src/graphicsvertexes.cpp index 16fe7cec9..407d5ef0c 100644 --- a/src/graphicsvertexes.cpp +++ b/src/graphicsvertexes.cpp @@ -134,6 +134,13 @@ int NormalOpenGLGraphicsVertexes::continueVp() } } +void NormalOpenGLGraphicsVertexes::updateVp(int n) +{ + if (!mVp.empty()) + mVp.pop_back(); + mVp.push_back(n); +} + GLfloat *NormalOpenGLGraphicsVertexes::continueFloatTexArray() { if (mFloatTexPool.empty()) diff --git a/src/graphicsvertexes.h b/src/graphicsvertexes.h index e13623650..c7e9b1961 100644 --- a/src/graphicsvertexes.h +++ b/src/graphicsvertexes.h @@ -96,6 +96,8 @@ class NormalOpenGLGraphicsVertexes final int continueVp(); + void updateVp(int n); + std::vector<int> *getVp() { return &mVp; } diff --git a/src/maplayer.cpp b/src/maplayer.cpp index f79c8c042..654cb7997 100644 --- a/src/maplayer.cpp +++ b/src/maplayer.cpp @@ -255,18 +255,16 @@ void MapLayer::updateOGL(Graphics *const graphics, int startX, int startY, const bool flag = (debugFlags != Map::MAP_SPECIAL && debugFlags != Map::MAP_SPECIAL2); + MapRowVertexes *const row = new MapRowVertexes(); + mTempRows.push_back(row); + Image *lastImage = nullptr; + ImageVertexes *imgVert = nullptr; + std::map<int, ImageVertexes*> imgSet; + for (int y = startY; y < endY; y++) { - MapRowVertexes *const row = new MapRowVertexes(); - mTempRows.push_back(row); - - Image *lastImage = nullptr; - ImageVertexes *imgVert = nullptr; - const int yWidth = y * mWidth; const int py0 = y * 32 + dy; - std::map<Image*, ImageVertexes*> imgSet; - Image **tilePtr = mTiles + startX + yWidth; for (int x = startX; x < endX; x++, tilePtr++) { @@ -282,20 +280,24 @@ void MapLayer::updateOGL(Graphics *const graphics, int startX, int startY, if (img->mBounds.w > 32) imgSet.clear(); - imgSet[lastImage] = imgVert; - if (imgSet.find(img) != imgSet.end()) + if (imgSet.find(img->mGLImage) != imgSet.end()) { - imgVert = imgSet[img]; + imgVert = imgSet[img->mGLImage]; } else { + if (lastImage) + imgSet[lastImage->mGLImage] = imgVert; imgVert = new ImageVertexes(); + imgVert->ogl.init(); imgVert->image = img; row->images.push_back(imgVert); } lastImage = img; } lastImage = img; +// if (imgVert->image->mGLImage != lastImage->mGLImage) +// logger->log("wrong image draw"); graphics->calcTile(imgVert, lastImage, px, py); } } @@ -308,6 +310,7 @@ void MapLayer::drawOGL(Graphics *const graphics) { MapRows::const_iterator rit = mTempRows.begin(); const MapRows::const_iterator rit_end = mTempRows.end(); +// int k = 0; while (rit != rit_end) { MepRowImages *const images = &(*rit)->images; @@ -317,9 +320,11 @@ void MapLayer::drawOGL(Graphics *const graphics) { graphics->drawTile(*iit); ++ iit; +// k ++; } ++ rit; } +// logger->log("draws: %d", k); } void MapLayer::drawFringe(Graphics *const graphics, int startX, int startY, diff --git a/src/normalopenglgraphics.cpp b/src/normalopenglgraphics.cpp index b0e09b9eb..df52526bc 100644 --- a/src/normalopenglgraphics.cpp +++ b/src/normalopenglgraphics.cpp @@ -611,8 +611,6 @@ void NormalOpenGLGraphics::drawImagePattern2(GraphicsVertexes *const vert, if (!image) return; - NormalOpenGLGraphicsVertexes &ogl = vert->getOGL(); - setColorAlpha(image->mAlpha); #ifdef DEBUG_BIND_TEXTURE debugBindTexture(image); @@ -620,6 +618,12 @@ void NormalOpenGLGraphics::drawImagePattern2(GraphicsVertexes *const vert, bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); + drawVertexes(vert->getOGL()); +} + +inline void NormalOpenGLGraphics::drawVertexes(NormalOpenGLGraphicsVertexes + &ogl) +{ std::vector<GLint*> &intVertPool = ogl.mIntVertPool; std::vector<GLint*>::const_iterator iv; std::vector<GLint*>::const_iterator iv_end = intVertPool.end(); @@ -820,11 +824,12 @@ void NormalOpenGLGraphics::calcTile(ImageVertexes *const vert, const float tw = static_cast<float>(image->mTexWidth); const float th = static_cast<float>(image->mTexHeight); - const unsigned int vLimit = 512 * 4; + const unsigned int vLimit = mMaxVertices * 4; NormalOpenGLGraphicsVertexes &ogl = vert->ogl; - unsigned int vp = ogl.ptr; + std::vector<int> *vps = ogl.getVp(); + unsigned int vp = ogl.continueVp(); // Draw a set of textured rectangles if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D) @@ -832,17 +837,12 @@ void NormalOpenGLGraphics::calcTile(ImageVertexes *const vert, float texX1 = static_cast<float>(srcX) / tw; float texY1 = static_cast<float>(srcY) / th; - if (!ogl.mFloatTexArray) - ogl.mFloatTexArray = new GLfloat[vLimit]; - if (!ogl.mIntVertArray) - ogl.mIntVertArray = new GLint[vLimit]; - - GLfloat *floatTexArray = ogl.mFloatTexArray; - GLint *intVertArray = ogl.mIntVertArray; - float texX2 = static_cast<float>(srcX + w) / tw; float texY2 = static_cast<float>(srcY + h) / th; + GLfloat *floatTexArray = ogl.continueFloatTexArray(); + GLint *intVertArray = ogl.continueIntVertArray(); + floatTexArray[vp + 0] = texX1; floatTexArray[vp + 1] = texY1; @@ -868,22 +868,18 @@ void NormalOpenGLGraphics::calcTile(ImageVertexes *const vert, intVertArray[vp + 7] = dstY + h; vp += 8; - if (vp >= vLimit) { - ogl.ptr = vp; - return; + floatTexArray = ogl.switchFloatTexArray(); + intVertArray = ogl.switchIntVertArray(); + ogl.switchVp(vp); + vp = 0; } } else { - if (!ogl.mIntTexArray) - ogl.mIntTexArray = new GLint[vLimit]; - if (!ogl.mIntVertArray) - ogl.mIntVertArray = new GLint[vLimit]; - - GLint *intTexArray = ogl.mIntTexArray; - GLint *intVertArray = ogl.mIntVertArray; + GLint *intTexArray = ogl.continueIntTexArray(); + GLint *intVertArray = ogl.continueIntVertArray(); intTexArray[vp + 0] = srcX; intTexArray[vp + 1] = srcY; @@ -912,32 +908,28 @@ void NormalOpenGLGraphics::calcTile(ImageVertexes *const vert, vp += 8; if (vp >= vLimit) { - ogl.ptr = vp; - return; + intTexArray = ogl.switchIntTexArray(); + intVertArray = ogl.switchIntVertArray(); + ogl.switchVp(vp); + vp = 0; } } - ogl.ptr = vp; + ogl.switchVp(vp); } -void NormalOpenGLGraphics::drawTile(const ImageVertexes *const vert) +void NormalOpenGLGraphics::drawTile(ImageVertexes *const vert) { if (!vert) return; Image *image = vert->image; - const NormalOpenGLGraphicsVertexes &ogl = vert->ogl; - setColorAlpha(image->mAlpha); #ifdef DEBUG_BIND_TEXTURE debugBindTexture(image); #endif bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); - - if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D) - drawQuadArrayfi(ogl.mIntVertArray, ogl.mFloatTexArray, ogl.ptr); - else - drawQuadArrayii(ogl.mIntVertArray, ogl.mIntTexArray, ogl.ptr); + drawVertexes(vert->ogl); } void NormalOpenGLGraphics::updateScreen() @@ -1268,9 +1260,9 @@ inline void NormalOpenGLGraphics::drawQuadArrayfi(int size) glDrawArrays(GL_QUADS, 0, size / 2); } -inline void NormalOpenGLGraphics::drawQuadArrayfi(GLint *intVertArray, - GLfloat *floatTexArray, - int size) +inline void NormalOpenGLGraphics::drawQuadArrayfi(GLint *const intVertArray, + GLfloat *const floatTexArray, + const int size) { glVertexPointer(2, GL_INT, 0, intVertArray); glTexCoordPointer(2, GL_FLOAT, 0, floatTexArray); @@ -1286,8 +1278,9 @@ inline void NormalOpenGLGraphics::drawQuadArrayii(int size) glDrawArrays(GL_QUADS, 0, size / 2); } -inline void NormalOpenGLGraphics::drawQuadArrayii(GLint *intVertArray, - GLint *intTexArray, int size) +inline void NormalOpenGLGraphics::drawQuadArrayii(GLint *const intVertArray, + GLint *const intTexArray, + const int size) { glVertexPointer(2, GL_INT, 0, intVertArray); glTexCoordPointer(2, GL_INT, 0, intTexArray); diff --git a/src/normalopenglgraphics.h b/src/normalopenglgraphics.h index 64649f5c8..46f88bfe3 100644 --- a/src/normalopenglgraphics.h +++ b/src/normalopenglgraphics.h @@ -39,6 +39,8 @@ #include <set> +class NormalOpenGLGraphicsVertexes; + class NormalOpenGLGraphics final : public Graphics { public: @@ -90,7 +92,7 @@ class NormalOpenGLGraphics final : public Graphics void calcTile(ImageVertexes *const vert, const Image *const image, int x, int y) override; - void drawTile(const ImageVertexes *const vert) override; + void drawTile(ImageVertexes *const vert) override; void drawImagePattern2(GraphicsVertexes *const vert, const Image *const image) override; @@ -119,18 +121,22 @@ class NormalOpenGLGraphics final : public Graphics void drawQuadArrayfi(int size); - void drawQuadArrayfi(GLint *intVertArray, GLfloat *floatTexArray, - int size); + void drawQuadArrayfi(GLint *intVertArray, + GLfloat *floatTexArray, + const int size); void drawQuadArrayii(int size); - void drawQuadArrayii(GLint *intVertArray, GLint *intTexArray, - int size); + void drawQuadArrayii(GLint *intVertArray, + GLint *intTexArray, + const int size); void drawLineArrayi(int size); void drawLineArrayf(int size); + void drawVertexes(NormalOpenGLGraphicsVertexes &ogl); + void initArrays() override; static void dumpSettings(); diff --git a/src/safeopenglgraphics.cpp b/src/safeopenglgraphics.cpp index 457ef6dfe..c258298db 100644 --- a/src/safeopenglgraphics.cpp +++ b/src/safeopenglgraphics.cpp @@ -359,10 +359,9 @@ void SafeOpenGLGraphics::calcTile(ImageVertexes *const vert A_UNUSED, const Image *const image A_UNUSED, int x A_UNUSED, int y A_UNUSED) { - } -void SafeOpenGLGraphics::drawTile(const ImageVertexes *const vert A_UNUSED) +void SafeOpenGLGraphics::drawTile(ImageVertexes *const vert A_UNUSED) { } diff --git a/src/safeopenglgraphics.h b/src/safeopenglgraphics.h index 1a0d06f46..f594c57e5 100644 --- a/src/safeopenglgraphics.h +++ b/src/safeopenglgraphics.h @@ -97,7 +97,7 @@ class SafeOpenGLGraphics final : public Graphics void calcTile(ImageVertexes *const vert, const Image *const image, int x, int y) override; - void drawTile(const ImageVertexes *const vert) override; + void drawTile(ImageVertexes *const vert) override; void updateScreen() override; |