summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/being/being.cpp76
-rw-r--r--src/being/being.h3
-rw-r--r--src/beingequipbackend.cpp4
3 files changed, 42 insertions, 41 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index ae5137fb2..62217b71e 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -169,7 +169,7 @@ Being::Being(const BeingId id,
mTextColor(nullptr),
mDest(),
mSpriteColors(),
- mSpriteIDs(),
+ mSlots(),
mSpriteCardsIds(),
mSpriteColorsIds(),
mSpriteParticles(),
@@ -995,10 +995,10 @@ void Being::handleAttack(Being *restrict const victim,
if (mType == ActorType::Player)
{
- if (mSpriteIDs.size() >= 10)
+ if (mSlots.size() >= 10)
{
// here 10 is weapon slot
- int weaponId = mSpriteIDs[10];
+ int weaponId = mSlots[10].spriteId;
if (!weaponId)
weaponId = -100 - toInt(mSubType, int);
const ItemInfo &info = ItemDB::get(weaponId);
@@ -2483,13 +2483,13 @@ void Being::updateSprite(const unsigned int slot,
if (!charServerHandler || slot >= charServerHandler->maxSprite())
return;
- if (slot >= CAST_U32(mSpriteIDs.size()))
- mSpriteIDs.resize(slot + 1, 0);
+ if (slot >= CAST_U32(mSlots.size()))
+ mSlots.resize(slot + 1, BeingSlot());
if (slot >= CAST_U32(mSpriteCardsIds.size()))
mSpriteCardsIds.resize(slot + 1, zeroCards);
- if (slot && mSpriteIDs[slot] == id)
+ if (slot && mSlots[slot].spriteId == id)
return;
setSprite(slot, id, color, colorId, mSpriteCardsIds[slot]);
}
@@ -2506,8 +2506,8 @@ void Being::setSprite(const unsigned int slot,
if (slot >= CAST_U32(mSprites.size()))
ensureSize(slot + 1);
- if (slot >= CAST_U32(mSpriteIDs.size()))
- mSpriteIDs.resize(slot + 1, 0);
+ if (slot >= CAST_U32(mSlots.size()))
+ mSlots.resize(slot + 1, BeingSlot());
if (slot >= CAST_U32(mSpriteCardsIds.size()))
mSpriteCardsIds.resize(slot + 1, zeroCards);
@@ -2519,7 +2519,7 @@ void Being::setSprite(const unsigned int slot,
mSpriteColorsIds.resize(slot + 1, ItemColor_one);
// disabled for now, because it may broke replace/reorder sprites logic
-// if (slot && mSpriteIDs[slot] == id)
+// if (slot && mSlots[slot].spriteId == id)
// return;
// id = 0 means unequip
@@ -2528,7 +2528,7 @@ void Being::setSprite(const unsigned int slot,
removeSprite(slot);
mSpriteDraw[slot] = 0;
- const int id1 = mSpriteIDs[slot];
+ const int id1 = mSlots[slot].spriteId;
if (id1)
{
const ItemInfo &info = ItemDB::get(id1);
@@ -2594,7 +2594,7 @@ void Being::setSprite(const unsigned int slot,
}
}
- mSpriteIDs[slot] = id;
+ mSlots[slot].spriteId = id;
mSpriteColors[slot] = color;
mSpriteColorsIds[slot] = colorId;
mSpriteCardsIds[slot] = CardsList(cards);
@@ -2622,8 +2622,8 @@ void Being::setTempSprite(const unsigned int slot,
if (slot >= CAST_U32(mSprites.size()))
ensureSize(slot + 1);
- if (slot >= CAST_U32(mSpriteIDs.size()))
- mSpriteIDs.resize(slot + 1, 0);
+ if (slot >= CAST_U32(mSlots.size()))
+ mSlots.resize(slot + 1, BeingSlot());
if (slot >= CAST_U32(mSpriteCardsIds.size()))
mSpriteCardsIds.resize(slot + 1, zeroCards);
@@ -2640,7 +2640,7 @@ void Being::setTempSprite(const unsigned int slot,
removeSprite(slot);
mSpriteDraw[slot] = 0;
- const int id1 = mSpriteIDs[slot];
+ const int id1 = mSlots[slot].spriteId;
if (id1)
removeItemParticles(id1);
}
@@ -2705,7 +2705,7 @@ void Being::setSpriteColor(const unsigned int slot,
const std::string &restrict color) restrict2
{
setSprite(slot,
- mSpriteIDs[slot],
+ mSlots[slot].spriteId,
color,
ItemColor_one,
mSpriteCardsIds[slot]);
@@ -2731,7 +2731,7 @@ void Being::setHairColor(const unsigned int slot,
if (id != 0)
{
setSprite(slot,
- mSpriteIDs[slot],
+ mSlots[slot].spriteId,
ItemDB::get(id).getDyeColorsString(color),
ItemColor_one,
mSpriteCardsIds[slot]);
@@ -2740,8 +2740,8 @@ void Being::setHairColor(const unsigned int slot,
void Being::dumpSprites() const restrict2
{
- std::vector<int>::const_iterator it1 = mSpriteIDs.begin();
- const std::vector<int>::const_iterator it1_end = mSpriteIDs.end();
+ std::vector<BeingSlot>::const_iterator it1 = mSlots.begin();
+ const std::vector<BeingSlot>::const_iterator it1_end = mSlots.end();
StringVectCIter it2 = mSpriteColors.begin();
const StringVectCIter it2_end = mSpriteColors.end();
std::vector<ItemColor>::const_iterator it3 = mSpriteColorsIds.begin();
@@ -2752,7 +2752,7 @@ void Being::dumpSprites() const restrict2
for (; it1 != it1_end && it2 != it2_end && it3 != it3_end;
++ it1, ++ it2, ++ it3)
{
- logger->log("%d,%s,%d", *it1, (*it2).c_str(), toInt(*it3, int));
+ logger->log("%d,%s,%d", (*it1).spriteId, (*it2).c_str(), toInt(*it3, int));
}
}
@@ -2914,13 +2914,13 @@ void Being::setGender(const GenderT gender) restrict2
// Reload all subsprites
for (unsigned int i = 0;
- i < CAST_U32(mSpriteIDs.size());
+ i < CAST_U32(mSlots.size());
i++)
{
- if (mSpriteIDs[i] != 0)
+ if (mSlots[i].spriteId != 0)
{
setSprite(i,
- mSpriteIDs[i],
+ mSlots[i].spriteId,
mSpriteColors[i],
ItemColor_one,
mSpriteCardsIds[i]);
@@ -3440,7 +3440,7 @@ void Being::recalcSpritesOrder() restrict2
updatedSprite[slot] = false;
}
- size_t spriteIdSize = mSpriteIDs.size();
+ size_t spriteIdSize = mSlots.size();
if (reportTrue(spriteIdSize > 20))
spriteIdSize = 20;
@@ -3451,7 +3451,7 @@ void Being::recalcSpritesOrder() restrict2
if (spriteIdSize <= slot)
continue;
- const int id = mSpriteIDs[slot];
+ const int id = mSlots[slot].spriteId;
if (!id)
continue;
@@ -3476,8 +3476,8 @@ void Being::recalcSpritesOrder() restrict2
}
else if (mSpriteHide[remSprite] != 1)
{
- IntMapCIter repIt
- = itemReplacer.find(mSpriteIDs[remSprite]);
+ IntMapCIter repIt = itemReplacer.find(
+ mSlots[remSprite].spriteId);
if (repIt == itemReplacer.end())
{
repIt = itemReplacer.find(0);
@@ -3516,7 +3516,7 @@ void Being::recalcSpritesOrder() restrict2
{
for (unsigned int slot2 = 0; slot2 < sz; slot2 ++)
{
- if (mSpriteIDs[slot2] == repIt->first)
+ if (mSlots[slot2].spriteId == repIt->first)
{
mSpriteHide[slot2] = repIt->second;
if (repIt->second != 1)
@@ -3549,7 +3549,7 @@ void Being::recalcSpritesOrder() restrict2
if (info.mDrawBefore[dir] > 0)
{
- const int id2 = mSpriteIDs[info.mDrawBefore[dir]];
+ const int id2 = mSlots[info.mDrawBefore[dir]].spriteId;
if (itemSlotRemap.find(id2) != itemSlotRemap.end())
{
// logger->log("found duplicate (before)");
@@ -3570,7 +3570,7 @@ void Being::recalcSpritesOrder() restrict2
}
else if (info.mDrawAfter[dir] > 0)
{
- const int id2 = mSpriteIDs[info.mDrawAfter[dir]];
+ const int id2 = mSlots[info.mDrawAfter[dir]].spriteId;
if (itemSlotRemap.find(id2) != itemSlotRemap.end())
{
const ItemInfo &info2 = ItemDB::get(id2);
@@ -3608,7 +3608,7 @@ void Being::recalcSpritesOrder() restrict2
int id = 0;
if (CAST_S32(spriteIdSize) > val)
- id = mSpriteIDs[val];
+ id = mSlots[val].spriteId;
int idx = -1;
int idx1 = -1;
@@ -3672,7 +3672,7 @@ void Being::recalcSpritesOrder() restrict2
{
if (oldHide[slot] != 0 && oldHide[slot] != 1)
{
- const int id = mSpriteIDs[slot];
+ const int id = mSlots[slot].spriteId;
if (!id)
continue;
@@ -3688,7 +3688,7 @@ void Being::recalcSpritesOrder() restrict2
{
if (mSpriteHide[slot] == 0)
{
- const int id = mSpriteIDs[slot];
+ const int id = mSlots[slot].spriteId;
if (updatedSprite[slot] == false &&
mSpriteDraw[slot] != id)
{
@@ -3759,11 +3759,11 @@ Equipment *Being::getEquipment() restrict2
void Being::undressItemById(const int id) restrict2
{
- const size_t sz = mSpriteIDs.size();
+ const size_t sz = mSlots.size();
for (size_t f = 0; f < sz; f ++)
{
- if (id == mSpriteIDs[f])
+ if (id == mSlots[f].spriteId)
{
setSprite(CAST_U32(f),
0,
@@ -3985,10 +3985,10 @@ GenderT Being::intToGender(const uint8_t sex)
int Being::getSpriteID(const int slot) const restrict2
{
- if (slot < 0 || CAST_SIZE(slot) >= mSpriteIDs.size())
+ if (slot < 0 || CAST_SIZE(slot) >= mSlots.size())
return -1;
- return mSpriteIDs[slot];
+ return mSlots[slot].spriteId;
}
ItemColor Being::getSpriteColor(const int slot) const restrict2
@@ -4121,9 +4121,9 @@ void Being::removeAllPets() restrict2
void Being::updatePets() restrict2
{
removeAllPets();
- FOR_EACH (std::vector<int>::const_iterator, it, mSpriteIDs)
+ FOR_EACH (std::vector<BeingSlot>::const_iterator, it, mSlots)
{
- const int id = *it;
+ const int id = (*it).spriteId;
if (!id)
continue;
const ItemInfo &restrict info = ItemDB::get(id);
diff --git a/src/being/being.h b/src/being/being.h
index bcb9d3106..16e3ed74b 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -33,6 +33,7 @@
#include "enums/simpletypes/move.h"
#include "resources/beinginfo.h"
+#include "resources/beingslot.h"
#include "resources/item/cardslist.h"
@@ -1095,7 +1096,7 @@ class Being notfinal : public ActorSprite,
typedef SpriteParticleInfo::iterator SpriteParticleInfoIter;
StringVect mSpriteColors;
- std::vector<int> mSpriteIDs;
+ std::vector<BeingSlot> mSlots;
std::vector<CardsList> mSpriteCardsIds;
std::vector<ItemColor> mSpriteColorsIds;
SpriteParticleInfo mSpriteParticles;
diff --git a/src/beingequipbackend.cpp b/src/beingequipbackend.cpp
index 4cc273ab1..eb05a11fd 100644
--- a/src/beingequipbackend.cpp
+++ b/src/beingequipbackend.cpp
@@ -35,13 +35,13 @@ BeingEquipBackend::BeingEquipBackend(Being *const being)
memset(mEquipment, 0, sizeof(mEquipment));
if (being)
{
- const size_t sz = being->mSpriteIDs.size();
+ const size_t sz = being->mSprites.size();
for (size_t f = 0; f < sz; f ++)
{
const int idx = inventoryHandler->
convertFromServerSlot(CAST_S32(f));
- const int id = being->mSpriteIDs[f];
+ const int id = being->mSlots[f].spriteId;
if (id > 0 && idx >= 0 && idx < EQUIPMENT_SIZE)
{
Item *const item = new Item(id,