diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/being/actorsprite.cpp | 2 | ||||
-rw-r--r-- | src/being/actorsprite.h | 2 | ||||
-rw-r--r-- | src/being/being.cpp | 4 | ||||
-rw-r--r-- | src/being/being.h | 4 | ||||
-rw-r--r-- | src/net/eathena/skillrecv.cpp | 2 |
5 files changed, 8 insertions, 6 deletions
diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp index 63f224c3d..b9ab7a8d9 100644 --- a/src/being/actorsprite.cpp +++ b/src/being/actorsprite.cpp @@ -250,7 +250,7 @@ void ActorSprite::updateStatusEffect(const int index, const Enable newStatus) else if (effect->isTrickDead()) setTrickDead(newStatus == Enable_true); else if (effect->isPostDelay()) - setPostDelay(newStatus == Enable_true); + stopCast(newStatus == Enable_true); #endif handleStatusEffect(effect, index); } diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h index e648e6b66..836403c52 100644 --- a/src/being/actorsprite.h +++ b/src/being/actorsprite.h @@ -188,7 +188,7 @@ class ActorSprite notfinal : public CompoundSprite, public Actor const std::set<int> &getStatusEffects() const A_WARN_UNUSED { return mStatusEffects; } - virtual void setPostDelay(const bool b A_UNUSED) + virtual void stopCast(const bool b A_UNUSED) { } protected: diff --git a/src/being/being.cpp b/src/being/being.cpp index 29c28c463..6aedf790e 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -2432,7 +2432,7 @@ void Being::updateColors() void Being::updateSprite(const unsigned int slot, const int id, - std::string color, + const std::string &restrict color, const ItemColor colorId, const bool isWeapon, const bool isTempSprite) restrict2 @@ -4349,7 +4349,7 @@ void Being::removeSpiritBalls(const unsigned int balls) restrict2 } } -void Being::setPostDelay(const bool b) +void Being::stopCast(const bool b) { if (b && mAction == BeingAction::CAST) setAction(BeingAction::STAND, 0); diff --git a/src/being/being.h b/src/being/being.h index 48e8b8c5e..6c1e09fa8 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -315,7 +315,7 @@ class Being notfinal : public ActorSprite, void updateSprite(const unsigned int slot, const int id, - std::string color = "", + const std::string &restrict color = "", const ItemColor colorId = ItemColor_one, const bool isWeapon = false, const bool isTempSprite = false) restrict2; @@ -939,7 +939,7 @@ class Being notfinal : public ActorSprite, unsigned int getSpiritBalls() const restrict2 noexcept A_WARN_UNUSED { return mSpiritBalls; } - void setPostDelay(const bool b) override final; + void stopCast(const bool b) override final; #endif void setKarma(const int karma) restrict2 noexcept diff --git a/src/net/eathena/skillrecv.cpp b/src/net/eathena/skillrecv.cpp index d67620e4c..3301543cd 100644 --- a/src/net/eathena/skillrecv.cpp +++ b/src/net/eathena/skillrecv.cpp @@ -209,6 +209,8 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg) logger->log("Action: %d/%d", bskill, success); } + if (localPlayer) + localPlayer->stopCast(true); std::string txt; if (success == CAST_S32(SKILL_FAILED) && bskill != 0) { |