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-rw-r--r--src/game.cpp3
-rw-r--r--src/localplayer.cpp18
2 files changed, 5 insertions, 16 deletions
diff --git a/src/game.cpp b/src/game.cpp
index efa5085f5..5984c35c7 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1392,6 +1392,9 @@ void Game::changeMap(const std::string &mapPath)
strprintf(_("Error while loading %s"), fullMap.c_str()));
}
+ if (mCurrentMap)
+ mCurrentMap->saveExtraLayer();
+
if (newMap)
newMap->addExtraLayer();
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 29507c685..df4cad26f 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -2810,21 +2810,6 @@ void LocalPlayer::setMap(Map *map)
{
if (map)
{
- std::map<std::string, Vector>::iterator iter =
- mHomes.find(map->getProperty("_filename"));
-
- if (iter != mHomes.end())
- {
- Vector pos = mHomes[(*iter).first];
- SpecialLayer *specialLayer = map->getSpecialLayer();
- if (specialLayer)
- {
-// specialLayer->clean();
- specialLayer->setTile(static_cast<int>(pos.x),
- static_cast<int>(pos.y),
- MapItem::HOME);
- }
- }
if (socialWindow)
socialWindow->updateActiveList();
}
@@ -3621,7 +3606,8 @@ void LocalPlayer::updateNavigateList()
if (iter != mHomes.end())
{
Vector pos = mHomes[(*iter).first];
- mMap->addPortalTile("home", MapItem::HOME, pos.x, pos.y);
+ if (pos.x && pos.y)
+ mMap->addPortalTile("home", MapItem::HOME, pos.x, pos.y);
}
}
}