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-rw-r--r--src/enums/gui/themecolorid.h2
-rw-r--r--src/enums/resources/itemsoundevent.h3
-rw-r--r--src/gui/popups/itempopup.cpp1
-rw-r--r--src/gui/theme.cpp2
-rw-r--r--src/resources/db/itemdb.cpp1
-rw-r--r--src/resources/itemtype.h1
-rw-r--r--src/resources/itemtypemapdata.h4
7 files changed, 13 insertions, 1 deletions
diff --git a/src/enums/gui/themecolorid.h b/src/enums/gui/themecolorid.h
index 963d85ef0..1d668ba92 100644
--- a/src/enums/gui/themecolorid.h
+++ b/src/enums/gui/themecolorid.h
@@ -193,6 +193,8 @@ enumStart(ThemeColorId)
WARNING_OUTLINE,
CHARM,
CHARM_OUTLINE,
+ CARD,
+ CARD_OUTLINE,
PLAYER_ADVANCED,
PLAYER_ADVANCED_OUTLINE,
BUBBLE_NAME,
diff --git a/src/enums/resources/itemsoundevent.h b/src/enums/resources/itemsoundevent.h
index 5b9a4157b..714ba311b 100644
--- a/src/enums/resources/itemsoundevent.h
+++ b/src/enums/resources/itemsoundevent.h
@@ -39,7 +39,8 @@ namespace ItemSoundEvent
PUT, // put into container
EQUIP,
UNEQUIP,
- USE
+ USE,
+ USECARD
};
} // namespace ItemSoundEvent
diff --git a/src/gui/popups/itempopup.cpp b/src/gui/popups/itempopup.cpp
index 6121c288f..1c38e9eec 100644
--- a/src/gui/popups/itempopup.cpp
+++ b/src/gui/popups/itempopup.cpp
@@ -265,6 +265,7 @@ void ItemPopup::setLabelColor(Label *label, const ItemType::Type type) const
caseSetColor(ItemType::EQUIPMENT_CHARM, ThemeColorId::CHARM)
caseSetColor(ItemType::SPRITE_RACE, ThemeColorId::UNKNOWN_ITEM)
caseSetColor(ItemType::SPRITE_HAIR, ThemeColorId::UNKNOWN_ITEM)
+ caseSetColor(ItemType::CARD, ThemeColorId::CARD)
default:
{
return label->setForegroundColorAll(getThemeColor(
diff --git a/src/gui/theme.cpp b/src/gui/theme.cpp
index 62cc2a03b..000994368 100644
--- a/src/gui/theme.cpp
+++ b/src/gui/theme.cpp
@@ -815,6 +815,8 @@ static int readColorType(const std::string &type)
"WARNING_OUTLINE",
"CHARM",
"CHARM_OUTLINE",
+ "CARD",
+ "CARD_OUTLINE",
"PLAYER_ADVANCED",
"PLAYER_ADVANCED_OUTLINE",
"BUBBLE_NAME",
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp
index 2b1601c76..ad6d8f3e9 100644
--- a/src/resources/db/itemdb.cpp
+++ b/src/resources/db/itemdb.cpp
@@ -187,6 +187,7 @@ static void initStatic()
mSoundNames["pickup"] = ItemSoundEvent::PICKUP;
mSoundNames["take"] = ItemSoundEvent::TAKE;
mSoundNames["put"] = ItemSoundEvent::PUT;
+ mSoundNames["usecard"] = ItemSoundEvent::USECARD;
}
void ItemDB::load()
diff --git a/src/resources/itemtype.h b/src/resources/itemtype.h
index e159a6e0b..2035ce272 100644
--- a/src/resources/itemtype.h
+++ b/src/resources/itemtype.h
@@ -36,6 +36,7 @@ namespace ItemType
EQUIPMENT_TWO_HANDS_WEAPON,
EQUIPMENT_TORSO,
EQUIPMENT_ARMS, // 5
+ CARD,
EQUIPMENT_HEAD,
EQUIPMENT_LEGS,
EQUIPMENT_SHIELD,
diff --git a/src/resources/itemtypemapdata.h b/src/resources/itemtypemapdata.h
index 952329a24..24bee6bcc 100644
--- a/src/resources/itemtypemapdata.h
+++ b/src/resources/itemtypemapdata.h
@@ -92,6 +92,10 @@ ItemTypeMap itemTypeMap[] =
// TRANSLATORS: inventory button
N_("Equip"), N_("Unequip")
},
+ {"card", ItemType::CARD,
+ // TRANSLATORS: inventory button
+ N_("Insert"), std::string()
+ },
{"racesprite", ItemType::SPRITE_RACE,
std::string(), std::string()
},