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-rw-r--r--src/defaults.cpp2
-rw-r--r--src/game.cpp45
-rw-r--r--src/game.h2
-rw-r--r--src/gui/gui.cpp3
-rw-r--r--src/gui/setup_input.cpp7
-rw-r--r--src/gui/setup_input.h3
-rw-r--r--src/inputmanager.cpp7
-rw-r--r--src/keyboardconfig.cpp14
-rw-r--r--src/keyboardconfig.h4
-rw-r--r--src/touchactions.cpp81
-rw-r--r--src/touchactions.h8
-rw-r--r--src/touchmanager.cpp113
-rw-r--r--src/touchmanager.h28
13 files changed, 259 insertions, 58 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp
index 8411b06da..9a639d3c5 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -107,9 +107,11 @@ DefaultsData* getConfigDefaults()
#ifdef ANDROID
AddDEF("screenwidth", 0);
AddDEF("screenheight", 0);
+ AddDEF("showScreenJoystick", true);
#else
AddDEF("screenwidth", defaultScreenWidth);
AddDEF("screenheight", defaultScreenHeight);
+ AddDEF("showScreenJoystick", false);
#endif
AddDEF("screen", false);
AddDEF("hwaccel", false);
diff --git a/src/game.cpp b/src/game.cpp
index df23a0146..3ed71efcb 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -828,27 +828,30 @@ void Game::handleMove()
}
if (!inputManager.isActionActive(Input::KEY_EMOTE) || direction == 0)
- {
- if (!viewport->getCameraMode())
- {
- player_node->specialMove(direction);
- }
- else
- {
- int dx = 0;
- int dy = 0;
- if (direction & Being::LEFT)
- dx = -5;
- else if (direction & Being::RIGHT)
- dx = 5;
-
- if (direction & Being::UP)
- dy = -5;
- else if (direction & Being::DOWN)
- dy = 5;
- viewport->moveCamera(dx, dy);
- }
- }
+ moveInDirection(direction);
+ }
+}
+
+void Game::moveInDirection(const unsigned char direction)
+{
+ if (!viewport->getCameraMode())
+ {
+ player_node->specialMove(direction);
+ }
+ else
+ {
+ int dx = 0;
+ int dy = 0;
+ if (direction & Being::LEFT)
+ dx = -5;
+ else if (direction & Being::RIGHT)
+ dx = 5;
+
+ if (direction & Being::UP)
+ dy = -5;
+ else if (direction & Being::DOWN)
+ dy = 5;
+ viewport->moveCamera(dx, dy);
}
}
diff --git a/src/game.h b/src/game.h
index 59fa68012..353729091 100644
--- a/src/game.h
+++ b/src/game.h
@@ -114,6 +114,8 @@ class Game final
bool getValidSpeed() const A_WARN_UNUSED
{ return mValidSpeed; }
+ void moveInDirection(const unsigned char direction);
+
static bool createScreenshot();
static bool saveScreenshot(SDL_Surface *const screenshot);
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index f0171ede4..8d26acea8 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -661,7 +661,10 @@ void Gui::handleMouseInput()
const gcn::MouseInput mouseInput = mInput->dequeueMouseInput();
if (touchManager.processEvent(mouseInput))
+ {
+ mMouseInactivityTimer = 0;
continue;
+ }
// Save the current mouse state. It will be needed if modal focus
// changes or modal mouse input focus changes.
diff --git a/src/gui/setup_input.cpp b/src/gui/setup_input.cpp
index 77c4fdb2a..ff3c1f49b 100644
--- a/src/gui/setup_input.cpp
+++ b/src/gui/setup_input.cpp
@@ -31,6 +31,7 @@
#include "gui/setupactiondata.h"
#include "gui/widgets/button.h"
+#include "gui/widgets/checkbox.h"
#include "gui/widgets/layouthelper.h"
#include "gui/widgets/listbox.h"
#include "gui/widgets/scrollarea.h"
@@ -98,6 +99,9 @@ Setup_Input::Setup_Input(const Widget2 *const widget) :
mDefaultButton(new Button(this, _("Default"), "default", this)),
mResetKeysButton(new Button(this, _("Reset all keys"), "resetkeys", this)),
mTabs(new TabStrip(this, config.getIntValue("fontSize") + 10)),
+ mShowJoystick(config.getBoolValue("showScreenJoystick")),
+ mJoystickCheckBox(new CheckBox(this,
+ _("Show onscreen joystick"), mShowJoystick)),
mKeySetting(false),
mActionDataSize(new int [9])
{
@@ -155,6 +159,7 @@ Setup_Input::Setup_Input(const Widget2 *const widget) :
place(2, 6, mAssignKeyButton);
place(3, 6, mUnassignKeyButton);
place(4, 6, mDefaultButton);
+ place(0, 7, mJoystickCheckBox);
int width = 600;
if (config.getIntValue("screenwidth") >= 730)
@@ -195,6 +200,8 @@ void Setup_Input::apply()
"Resolve them, or gameplay may result in strange behaviour."),
gettext(str1.c_str()), gettext(str2.c_str())), DIALOG_ERROR);
}
+ mShowJoystick = mJoystickCheckBox->isSelected();
+ config.setValue("showScreenJoystick", mShowJoystick);
keyboard.setEnabled(true);
inputManager.store();
}
diff --git a/src/gui/setup_input.h b/src/gui/setup_input.h
index 186c094be..6accafe27 100644
--- a/src/gui/setup_input.h
+++ b/src/gui/setup_input.h
@@ -31,6 +31,7 @@
#include <string>
class Button;
+class CheckBox;
class ListBox;
class KeyListModel;
class TabStrip;
@@ -97,6 +98,8 @@ class Setup_Input final : public SetupTab
Button *mDefaultButton;
Button *mResetKeysButton;
TabStrip *mTabs;
+ bool mShowJoystick;
+ CheckBox *mJoystickCheckBox;
bool mKeySetting; /**< flag to check if key being set. */
diff --git a/src/inputmanager.cpp b/src/inputmanager.cpp
index 244f9a9dd..9cf456143 100644
--- a/src/inputmanager.cpp
+++ b/src/inputmanager.cpp
@@ -27,6 +27,7 @@
#include "keyboardconfig.h"
#include "keyboarddata.h"
#include "localplayer.h"
+#include "touchmanager.h"
#include "gui/chatwindow.h"
#include "gui/gui.h"
@@ -280,9 +281,9 @@ bool InputManager::isActionActive(const int index) const
{
if (keyboard.isActionActive(index))
return true;
- if (joystick)
- return joystick->isActionActive(index);
- return false;
+ if (joystick && joystick->isActionActive(index))
+ return true;
+ return touchManager.isActionActive(index);
}
KeyFunction &InputManager::getKey(int index)
diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp
index 043024796..1ee73471a 100644
--- a/src/keyboardconfig.cpp
+++ b/src/keyboardconfig.cpp
@@ -170,6 +170,13 @@ void KeyboardConfig::handleActicateKey(const SDL_Event &event)
resetRepeat(key);
}
+void KeyboardConfig::handleActicateKey(const int key)
+{
+ if (key < -1 && key > -500)
+ mActiveKeys2[-key] = 1;
+ resetRepeat(key);
+}
+
void KeyboardConfig::handleDeActicateKey(const SDL_Event &event)
{
const int key = getKeyValueFromEvent(event);
@@ -178,6 +185,13 @@ void KeyboardConfig::handleDeActicateKey(const SDL_Event &event)
resetRepeat(key);
}
+void KeyboardConfig::handleDeActicateKey(const int key)
+{
+ if (key < -1 && key > -500)
+ mActiveKeys2[-key] = 0;
+ resetRepeat(key);
+}
+
void KeyboardConfig::handleRepeat(const int time)
{
for (KeyTimeMapIter it = mKeyTimeMap.begin(), it_end = mKeyTimeMap.end();
diff --git a/src/keyboardconfig.h b/src/keyboardconfig.h
index e101a65e0..69d3b9db5 100644
--- a/src/keyboardconfig.h
+++ b/src/keyboardconfig.h
@@ -90,8 +90,12 @@ class KeyboardConfig final
void handleActicateKey(const SDL_Event &event);
+ void handleActicateKey(const int key);
+
void handleDeActicateKey(const SDL_Event &event);
+ void handleDeActicateKey(const int key);
+
int getActionId(const SDL_Event &event) A_WARN_UNUSED;
void handleRepeat(const int time);
diff --git a/src/touchactions.cpp b/src/touchactions.cpp
index 5fcaa1802..e201a7efb 100644
--- a/src/touchactions.cpp
+++ b/src/touchactions.cpp
@@ -20,7 +20,11 @@
#include "touchactions.h"
+#include "being.h"
+#include "game.h"
+#include "keydata.h"
#include "logger.h"
+#include "touchmanager.h"
#ifdef ANDROID
#include <SDL_screenkeyboard.h>
@@ -28,9 +32,84 @@
#include "debug.h"
+bool padClicked(false);
+
+#ifdef ANDROID
void showKeyboard(const gcn::MouseInput &mouseInput)
{
-#ifdef ANDROID
SDL_ANDROID_ToggleScreenKeyboardTextInput(nullptr);
+}
+#else
+void showKeyboard(const gcn::MouseInput &mouseInput A_UNUSED)
+{
+}
#endif
+
+static void moveChar(int x, int y)
+{
+ Game *const game = Game::instance();
+ if (!game)
+ return;
+
+ static const int lim = 10;
+ x -= 50;
+ y -= 50;
+
+ if (x > lim)
+ {
+ touchManager.setActionActive(Input::KEY_MOVE_LEFT, false);
+ touchManager.setActionActive(Input::KEY_MOVE_RIGHT, true);
+ }
+ else if (x < -lim)
+ {
+ touchManager.setActionActive(Input::KEY_MOVE_LEFT, true);
+ touchManager.setActionActive(Input::KEY_MOVE_RIGHT, false);
+ }
+ else
+ {
+ touchManager.setActionActive(Input::KEY_MOVE_LEFT, false);
+ touchManager.setActionActive(Input::KEY_MOVE_RIGHT, false);
+ }
+ if (y > lim)
+ {
+ touchManager.setActionActive(Input::KEY_MOVE_DOWN, true);
+ touchManager.setActionActive(Input::KEY_MOVE_UP, false);
+ }
+ else if (y < -lim)
+ {
+ touchManager.setActionActive(Input::KEY_MOVE_DOWN, false);
+ touchManager.setActionActive(Input::KEY_MOVE_UP, true);
+ }
+ else
+ {
+ touchManager.setActionActive(Input::KEY_MOVE_DOWN, false);
+ touchManager.setActionActive(Input::KEY_MOVE_UP, false);
+ }
+}
+
+void padClick(const gcn::MouseInput &mouseInput)
+{
+ moveChar(mouseInput.getX(), mouseInput.getY());
+ padClicked = true;
+}
+
+void padEvents(const gcn::MouseInput &mouseInput)
+{
+ if (mouseInput.getType() == gcn::MouseInput::MOVED)
+ {
+ if (padClicked)
+ moveChar(mouseInput.getX(), mouseInput.getY());
+ }
+}
+
+void padOut(const gcn::MouseInput &mouseInput A_UNUSED)
+{
+ padClicked = false;
+ moveChar(50, 50);
+}
+
+void padUp(const gcn::MouseInput &mouseInput A_UNUSED)
+{
+ padClicked = false;
+ moveChar(50, 50);
}
diff --git a/src/touchactions.h b/src/touchactions.h
index 0c9cdd23a..b6d10dfc4 100644
--- a/src/touchactions.h
+++ b/src/touchactions.h
@@ -27,4 +27,12 @@
void showKeyboard(const gcn::MouseInput &mouseInput);
+void padClick(const gcn::MouseInput &mouseInput);
+
+void padEvents(const gcn::MouseInput &mouseInput);
+
+void padOut(const gcn::MouseInput &mouseInput);
+
+void padUp(const gcn::MouseInput &mouseInput);
+
#endif
diff --git a/src/touchmanager.cpp b/src/touchmanager.cpp
index c2fd1ff00..4a992244c 100644
--- a/src/touchmanager.cpp
+++ b/src/touchmanager.cpp
@@ -20,6 +20,7 @@
#include "touchmanager.h"
+#include "configuration.h"
#include "graphics.h"
#include "touchactions.h"
@@ -29,7 +30,9 @@
TouchManager touchManager;
-TouchManager::TouchManager()
+TouchManager::TouchManager() :
+ mKeyboard(nullptr),
+ mPad(nullptr)
{
}
@@ -41,10 +44,26 @@ TouchManager::~TouchManager()
void TouchManager::init()
{
#ifdef ANDROID
+ loadTouchItem(&mKeyboard, "keyboard_icon.xml", false,
+ nullptr, nullptr, &showKeyboard, nullptr);
+#endif
+
+ if (config.getBoolValue("showScreenJoystick"))
+ {
+ loadTouchItem(&mPad, "dpad.xml", true,
+ &padEvents, &padClick, &padUp, &padOut);
+ }
+}
+
+void TouchManager::loadTouchItem(TouchItem **item, std::string name, bool type,
+ TouchFuncPtr fAll, TouchFuncPtr fPressed,
+ TouchFuncPtr fReleased, TouchFuncPtr fOut)
+{
+ *item = nullptr;
Theme *theme = Theme::instance();
if (!theme)
return;
- Skin *skin = theme->load("keyboard_icon.xml", "");
+ Skin *const skin = theme->load(name, "");
if (skin)
{
const ImageRect &images = skin->getBorder();
@@ -53,44 +72,65 @@ void TouchManager::init()
{
image->incRef();
const int x = skin->getOption("x", 10);
- const int y = skin->getOption("y", 10);
+ const int y = type ? (mainGraphics->mHeight - image->mBounds.h) / 2
+ + skin->getOption("y", 10) : skin->getOption("y", 10);
const int pad = skin->getPadding();
const int pad2 = 2 * pad;
- TouchItem *keyboard = new TouchItem(gcn::Rectangle(x, y,
+ *item = new TouchItem(gcn::Rectangle(x, y,
image->getWidth() + pad2, image->getHeight() + pad2),
- image, x + pad, y + pad, nullptr, nullptr, &showKeyboard);
- mObjects.push_back(keyboard);
+ image, x + pad, y + pad, fAll, fPressed, fReleased, fOut);
+ mObjects.push_back(*item);
}
theme->unload(skin);
}
-#endif
}
void TouchManager::clear()
{
+// unloadTouchItem(&mPad);
+// unloadTouchItem(&mKeyboard);
+
for (TouchItemVectorCIter it = mObjects.begin(), it_end = mObjects.end();
it != it_end; ++ it)
{
- const TouchItem *const item = *it;
+ TouchItem *item = *it;
if (item)
{
if (item->image)
item->image->decRef();
- delete *it;
+ delete item;
}
}
mObjects.clear();
}
+void TouchManager::unloadTouchItem(TouchItem **item0)
+{
+ TouchItem *item = *item0;
+ if (item)
+ {
+ if (item->image)
+ item->image->decRef();
+ delete item;
+ *item0 = nullptr;
+ }
+}
+
void TouchManager::draw()
{
+// drawTouchItem(mPad);
for (TouchItemVectorCIter it = mObjects.begin(), it_end = mObjects.end();
it != it_end; ++ it)
{
- const TouchItem *const item = *it;
- if (item && item->image)
- mainGraphics->drawImage(item->image, item->x, item->y);
+ drawTouchItem(*it);
}
+// drawTouchItem(mKeyboard);
+}
+
+void TouchManager::drawTouchItem(const TouchItem *const item) const
+{
+ if (item && item->image)
+ mainGraphics->drawImage(item->image, item->x, item->y);
}
bool TouchManager::processEvent(const gcn::MouseInput &mouseInput)
@@ -102,30 +142,43 @@ bool TouchManager::processEvent(const gcn::MouseInput &mouseInput)
it != it_end; ++ it)
{
const TouchItem *const item = *it;
- if (item && item->rect.isPointInRect(x, y))
+ if (!item)
+ continue;
+ const gcn::Rectangle &rect = item->rect;
+ if (rect.isPointInRect(x, y))
{
+ gcn::MouseInput event = mouseInput;
+ event.setX(event.getX() - item->x);
+ event.setY(event.getY() - item->y);
if (item->funcAll)
+ item->funcAll(event);
+
+ switch (mouseInput.getType())
{
- item->funcAll(mouseInput);
- }
- else
- {
- switch (mouseInput.getType())
- {
- case gcn::MouseInput::PRESSED:
- if (item->funcPressed)
- item->funcPressed(mouseInput);
- break;
- case gcn::MouseInput::RELEASED:
- if (item->funcReleased)
- item->funcReleased(mouseInput);
- break;
- default:
- break;
- }
+ case gcn::MouseInput::PRESSED:
+ if (item->funcPressed)
+ item->funcPressed(event);
+ break;
+ case gcn::MouseInput::RELEASED:
+ if (item->funcReleased)
+ item->funcReleased(event);
+ break;
+ default:
+ break;
}
return true;
}
+ else if (item->funcOut)
+ {
+ item->funcOut(mouseInput);
+ }
}
return false;
}
+
+bool TouchManager::isActionActive(const int index) const
+{
+ if (index < 0 || index > actionsSize)
+ return false;
+ return mActions[index];
+}
diff --git a/src/touchmanager.h b/src/touchmanager.h
index 97d7d5625..ae25d9a8c 100644
--- a/src/touchmanager.h
+++ b/src/touchmanager.h
@@ -34,18 +34,21 @@
typedef void (*TouchFuncPtr) (const gcn::MouseInput &mouseInput);
+const int actionsSize = 10;
+
struct TouchItem final
{
TouchItem(const gcn::Rectangle rect0, Image *const img, int x0, int y0,
TouchFuncPtr ptrAll, TouchFuncPtr ptrPressed,
- TouchFuncPtr ptrReleased) :
+ TouchFuncPtr ptrReleased, TouchFuncPtr ptrOut) :
rect(rect0),
image(img),
x(x0),
y(y0),
funcAll(ptrAll),
funcPressed(ptrPressed),
- funcReleased(ptrReleased)
+ funcReleased(ptrReleased),
+ funcOut(ptrOut)
{
}
@@ -58,6 +61,7 @@ struct TouchItem final
TouchFuncPtr funcAll;
TouchFuncPtr funcPressed;
TouchFuncPtr funcReleased;
+ TouchFuncPtr funcOut;
};
typedef std::vector<TouchItem*> TouchItemVector;
@@ -74,15 +78,33 @@ class TouchManager final
void init();
+ void loadTouchItem(TouchItem **item, std::string name, bool type,
+ TouchFuncPtr fAll, TouchFuncPtr fPressed,
+ TouchFuncPtr fReleased, TouchFuncPtr fOut);
+
void clear();
+ void unloadTouchItem(TouchItem **item0);
+
void draw();
+ void drawTouchItem(const TouchItem *const item) const;
+
bool processEvent(const gcn::MouseInput &mouseInput);
+ bool isActionActive(const int index) const;
+
+ void setActionActive(const int index, const bool value)
+ {
+ if (index >= 0 && index < actionsSize)
+ mActions[index] = value;
+ }
+
private:
+ TouchItem *mKeyboard;
+ TouchItem *mPad;
TouchItemVector mObjects;
-// std::map <std::string, int> mNameToRect;
+ bool mActions[actionsSize];
};
extern TouchManager touchManager;